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Author Topic: Paladin Lance Maintenance and Customization Rolls  (Read 31027 times)

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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #135 on: October 21, 2024, 04:59:36 PM »

"MECH CUSTOMIZATION
Date: mar 18 3061  LOCATION: Maintenance Facility  EXTRA TIME: Quadruple
MECH: Black Hawk NOVA MLS   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Install Omni Pod Weapon/Equipment Quantity 1 c DHC RT
Install Omni Pod Weapon/Equipment Quantity 1 c DHS LT
Remove Weapon Quantity 1 CERPPC LA
Remove Weapon Quantity 1 CERPPC RA
Remove Equipment Quantity 1 c AMS RT
Remove Equipment Quantity 1 c ams ammo LA
Install Omni Pod Weapon/Equipment Quantity 5 ml LA
Install Omni Pod Weapon/Equipment Quantity 3 ml RA
Install Omni Pod Weapon/Equipment Quantity 1 C LPL RA
TOTAL MIN: 9720   TOTAL DAYS: 20.25  TN 3
Rolled 2d6 : 5, 5, total 10
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #136 on: October 21, 2024, 05:14:29 PM »

selling stuff TN 7 NEG +1 math is price * (.25 + .05 per MOS) Max of 50%
selling 42 tons of IS F/F armor after i stripped the MAD II of it
base price 840000
Rolled 2d6+1 : 2, 6 + 1, total 9

selling 4 IS DHS
24000
Rolled 2d6+1 : 5, 4 + 1, total 10

selling LB10x ac as well as 3 tons cluster and 3 tons slug ammo
496000
Rolled 2d6+1 : 2, 4 + 1, total 7

selling one IS ERPPC
300000
Rolled 2d6+1 : 1, 3 + 1, total 5

selling one clan ERPPC podded
375000
Rolled 2d6+1 : 1, 4 + 1, total 6
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #137 on: October 29, 2024, 11:47:27 AM »

(1000+400) * 10 class F
Improved Targeting Medium onto Gallowglas by Celerity Espinoza Elite 1
TN 4+5 = 9
Rolled 2d6 : 6, 4, total 10

takes pretty much entirety of March, 29 days starting on the first
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #138 on: October 30, 2024, 10:58:05 AM »

Forgot Omni hands and arms are still a pod procedure
so I need to pod my actuators
still there's plenty of transit time so its fine
so just imagine i did this first
APR 15
Maintenance Facility condition no bonus
reg is up first of course
270*4*7 = 14.8 days with admin
tn 7 -3 quad time +2 podding = tn6
50 ton LAA
Rolled 2d6 : 4, 5, total 9

Rolled 2d6 : 2, 3, total 5

Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 4, 5, total 9

50 ton hand
Rolled 2d6 : 2, 4, total 6

Rolled 2d6 : 5, 3, total 8

Rolled 2d6 : 2, 5, total 7

regardless of successes or failures costs 5500 cbills
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #139 on: October 30, 2024, 11:02:43 AM »

270*4 last one Pavlik has this one May 1st just 2.1 days
50 ton LAA
TN 5
Rolled 2d6 : 1, 4, total 5

625 cbills
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #140 on: October 30, 2024, 11:04:58 AM »

"MECH CUSTOMIZATION
Date: MAY 4 3061  LOCATION: Maintenance Facility  EXTRA TIME: Quadruple
MECH: Black Hawk NOVA MLS   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Zdeno Pavlik  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install Omni Pod Weapon/Equipment Quantity 1 LAA LA
Install Omni Pod Weapon/Equipment Quantity 1 Hand LA
Install Omni Pod Weapon/Equipment Quantity 1 LAA RA
Install Omni Pod Weapon/Equipment Quantity 1 Hand RA
TOTAL MIN: 1440   TOTAL DAYS: 3  TN 4
Rolled 2d6 : 5, 2, total 7
"


"MECH CUSTOMIZATION
Date: MAY 7th 3061  LOCATION: Maintenance Facility  EXTRA TIME: Quadruple
MECH: Black Hawk NOVA XO   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: Zdeno Pavlik  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Install Omni Pod Weapon/Equipment Quantity 1 LAA LA
Install Omni Pod Weapon/Equipment Quantity 1 Hand LA
TOTAL MIN: 720   TOTAL DAYS: 1.5  TN 4
Rolled 2d6 : 1, 1, total 2
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #141 on: October 30, 2024, 11:15:44 AM »

my own failure to math makes both of these successful
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #142 on: October 31, 2024, 02:11:59 PM »

Quick pre m1 pod swap
"MECH CUSTOMIZATION
Date: Sep 1 3061  LOCATION: Maintenance Facility  EXTRA TIME: None
MECH: Black Hawk NOVA MLS   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Zdeno Pavlik  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 1 c LPL RA
Install Omni Pod Weapon/Equipment Quantity 2 is mpl RA
Remove Weapon Quantity 1 ml LA
Install Omni Pod Weapon/Equipment Quantity 1 is MPL LA
Remove Heat Sink Quantity 1 podded C DHS RT
Remove Heat Sink Quantity 1 podded C DHS LT
Install Omni Pod Weapon/Equipment Quantity 1 3 Ton C Tcomp RT
TOTAL MIN: 1620   TOTAL DAYS: 2.12  TN 2
Rolled 2d6 : 1, 2, total 3
"

new BV 1736 down from 1876 to fit within BV cap
M1 load will run MAD II 2391 Nova XO 2191 this 1736 and Gallowglas 1916 = 8234
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #143 on: November 08, 2024, 12:33:44 PM »

"MECH CUSTOMIZATION
Date: AUG 1 3061  LOCATION: Maintenance Facility  EXTRA TIME: None
MECH: Black Hawk NOVA XO   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 1 podded is ml LA
Install Omni Pod Weapon/Equipment Quantity 1 podded small laser LA
Remove Heat Sink Quantity 1 podded c DHS RT
Install Omni Pod Weapon/Equipment Quantity 1 podded Beagle Probe RT
TOTAL MIN: 540   TOTAL DAYS: 1.06  TN 1
Rolled 2d6 : 1, 6, total 7
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #144 on: December 16, 2024, 12:17:07 AM »

"REPAIRS
DATE: AUG 14 3061  LOCATION: Basic Facility
MECH: Gallowglas  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Eneas Bandarra  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 280  TOTAL DAYS: 0.55"

"REPAIRS
DATE: Aug 14 3061  LOCATION: Basic Facility
MECH: Black Hawk NOVA XO  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Eneas Bandarra  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 4, 6, total 10


TOTAL MIN: 360  TOTAL DAYS: 0.71"

"REPAIRS
DATE: Aug 15 3061  LOCATION: Basic Facility
MECH: Black Hawk NOVA MLS  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Eneas Bandarra  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 8:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LL, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LT, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT, Quantity: 23, Time Multiplier: Quadruple, Total time Min: 920 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: RT, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 7:
Rolled 2d6 : 3, 3, total 6

Fix Heat Sink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 1, 3, total 4

Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 9:
Rolled 2d6 : 3, 1, total 4

Replace Jump Jet, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 8:
Rolled 2d6 : 1, 3, total 4

Fix <50% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 8:
Rolled 2d6 : 4, 5, total 9

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 8:
Rolled 2d6 : 2, 5, total 7

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 8:
Rolled 2d6 : 2, 6, total 8

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 7630  TOTAL DAYS: 14.96"
2 hours added to fix breaches in LA and RT but no roll is required

"REPAIRS
DATE: Aug 14 3061  LOCATION: Basic Facility
MECH: Marauder II  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 33, Time Multiplier: Quadruple, Total time Min: 1320 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LA, Quantity: 27, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LT, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: CT, Quantity: 37, Time Multiplier: Quadruple, Total time Min: 1480 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT[R], Quantity: 1, Time Multiplier: Quadruple, Total time Min: 40 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RT, Quantity: 16, Time Multiplier: Quadruple, Total time Min: 640 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RA, Quantity: 31, Time Multiplier: Quadruple, Total time Min: 1240 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RL, Quantity: 42, Time Multiplier: Quadruple, Total time Min: 1680 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Fix <50% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Fix Actuator, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Fix Actuator, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Replace Jump Jet, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 5, 5, total 10


TOTAL MIN: 10500  TOTAL DAYS: 20.58"
2 hours have been added to fix breaches on RA and RL but no roll is required
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #145 on: December 16, 2024, 12:35:33 AM »

"REPAIRS
DATE: Aug 30 3061  LOCATION: Basic Facility
MECH: Black Hawk NOVA MLS  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Fix Heat Sink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 3, total 5

Replace Jump Jet, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 2860  TOTAL DAYS: 5.61"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #146 on: December 16, 2024, 12:38:29 AM »

"REPAIRS
DATE: Sep 6 3061  LOCATION: Basic Facility
MECH: Black Hawk NOVA MLS  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Celerity Espinoza  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <50% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 540  TOTAL DAYS: 1.06"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #147 on: December 16, 2024, 01:02:23 AM »

"MECH CUSTOMIZATION
Date: AUG 14 3061  LOCATION: Basic Facility  EXTRA TIME: Rush 3/4
MECH: Black Hawk NOVA MLS   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Remove Gyro Quantity 1  CT
Remove Heat Sink Quantity 7 C DHS Many
Remove Heat Sinks Engine Quantity 10  CT
Remove Weapon Quantity 4 C ERML LA
Remove Equipment Quantity 4 fixed JJs many
TOTAL MIN: 4035   TOTAL DAYS: 7.91  TN 8
Rolled 2d6 : 6, 1, total 7
"
Stripping salvage Nova, will tear the limbs off later if this fails and eats time to when Artie is needed to fix MLS nova, otherwise will likely follow
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #148 on: January 13, 2025, 08:30:50 PM »

"MECH CUSTOMIZATION
Date: SEP 6 3061  LOCATION: Basic Facility  EXTRA TIME: None
MECH: Black Hawk NOVA XO   TECH BASE: Clan
MECH TECH BASE: Clan  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Remove Equipment Quantity 1 beagle
Remove Weapon Quantity 1 CERPPC RA
Install Omni Pod Weapon/Equipment Quantity 1 CERPPC RT
Install Omni Pod Weapon/Equipment Quantity 1 LAA RA
Install Omni Pod Weapon/Equipment Quantity 1 Hand RA
Install Omni Pod Weapon/Equipment Quantity 1 CDHS RT
Remove Weapon Quantity 1 small laser LA
Install Omni Pod Weapon/Equipment Quantity 1 C ERML RA
TOTAL MIN: 1020   TOTAL DAYS: 2  TN 3
Rolled 2d6 : 4, 4, total 8
"
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Re: Paladin Lance Maintenance and Customization Rolls
« Reply #149 on: January 18, 2025, 06:45:39 PM »

"REPAIRS
DATE: SEP 8 3061  LOCATION: Basic Facility
MECH: Marauder II  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Eneas Bandarra  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 9:
Rolled 2d6 : 5, 6, total 11

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 8:
Rolled 2d6 : 3, 1, total 4

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 7:
Rolled 2d6 : 3, 3, total 6

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 3, 2, total 5

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Weapon, CLPL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 8:
Rolled 2d6 : 6, 4, total 10

Replace Weapon, is ML, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 8:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 3340  TOTAL DAYS: 6.55"

"REPAIRS
DATE: SEP 8 3061  LOCATION: Basic Facility
MECH: Marauder II  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Zdeno Pavlik  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: Double, Total time Min: 280 ,TN: 4:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RA, Quantity: 34, Time Multiplier: Double, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LA, Quantity: 22, Time Multiplier: Double, Total time Min: 440 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LL, Quantity: 25, Time Multiplier: Double, Total time Min: 500 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT, Quantity: 32, Time Multiplier: Double, Total time Min: 640 ,TN: 4:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RT, Quantity: 18, Time Multiplier: Double, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: CT, Quantity: 28, Time Multiplier: Double, Total time Min: 560 ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT[R], Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 3900  TOTAL DAYS: 7.65"

"REPAIRS
DATE: SEP 8 3061  LOCATION: Basic Facility
MECH: Black Hawk NOVA XO  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Artie Geerlof  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 4, Time Multiplier: Double, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 860  TOTAL DAYS: 1.69"
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