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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: FUSILIER Mission 2 - 8/10/3059  (Read 2891 times)

Hat

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #15 on: September 16, 2023, 03:46:06 PM »

Ok.  Our plans are confirmed, we WILL be at Battletech, so see everyone next weekend.
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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #16 on: September 16, 2023, 04:10:27 PM »

Ok.  Our plans are confirmed, we WILL be at Battletech, so see everyone next weekend.
Glad you 2 will be able to be there.
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Ice

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #17 on: September 16, 2023, 09:30:57 PM »

Outbound text message and base speaker.

Osiris and Marigold lances report to the war room for assignments. Pending lance evaluation set teams to full ready stand by.
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Darrian Wolffe

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #18 on: September 18, 2023, 04:10:52 AM »

Minis (I'm gonna need a lot of help on this one folks)

Stealth - Bryan
Thunderbolt - Rob
Blackjack - Rob
Caesar


Grand Dragon - Rob
Hatamoto-Chi - Bryan
Black Hawk KU - Rob (PROXY: Black Hawk/Nova)
Grand Dragon - Rob

Nova Cat B - Rob
Avatar - Rob
Atlas - Rob
Komodo - Bryan

Wolverine - Brandon's wife
Grand Dragon - Rob
Scimitar - Rob
Scimitar - Rob

Komodo
Panther - Rob
Hetzer - Rob
Hetzer - Rob

Von Luckner - Rob (PROXY: Patton )
Von Luckner - Rob (PROXY: Patton)
Orion  - Rob
Sunder- Rob

Wolverine - Hat
Panther - Rob
Panther - Rob
Venom - Rob


Firestarter - Rob
Scaracen - Rob
Pegasus - Rob
Pegasus - Rob

Bulldog - Rob (PROXY:  Scorpion)
Bulldog - Rob (PROXY:  Scorpion)
Saracen - Rob
Kabuto - Rob (PROXY:  Powerman IndustrialMech)

Goshawk - Bryan
Saladin - Rob
Saladin - Rob
Skulker - Rob (PROXY:  Galleon)

« Last Edit: September 21, 2023, 08:07:39 AM by Darrian Wolffe »
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Hat

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #19 on: September 18, 2023, 05:57:35 AM »

I’ve got a camo Wolverine I can bring.
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serrate

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #20 on: September 19, 2023, 05:12:43 PM »

Bryan:

Stealth - green (RoTS scheme, works fine for FedSuns)

Hatamoto-Chi - DC Sword of Light
Komodo - DC Sword of Light (yes, I went to IWM and got one, and painted it!)
Goshawk - unpainted
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Ad Hoc

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #21 on: September 20, 2023, 06:12:26 PM »

I’m working on getting sheets printed. Should be done this evening.
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Ice

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #22 on: September 21, 2023, 07:55:13 AM »

My wife actually semi painted a red wolverine. I will bring it as long as I am cleared to go.

I've had really bad.allergies or a cold since last week. 100% not covid as an upside as well as it may just be allergies since the wife hasn't gotten sick. I'm in the starting to not feel as bad phase as of today however. I expect it to be manageable or gone by Saturday. Figured I would go with the transparent and considerate route verse showing up and smelling like cough drops.

Also if it was clear Bryan and Logan you have the call as reinforcement.
« Last Edit: September 21, 2023, 08:40:09 AM by Ice »
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Ice

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #23 on: September 21, 2023, 09:27:25 AM »


Also is the option of counter battery strike or fire available against opfor?

When you do mine bsp is it bsp cost per hex or do you get a set depth range to deploy? Not used them other than on opfor side so not sure if we get something like what they do depth wise or not. If we do get something depth wise and its not per hex then the below applies. It seems steep even for .5 bsp a hex if it is per hex. Just not sure on what the intent behind it is because of the opfor stuff.

I do not see an answer in BMM and you gave a 1x3 min. I dont want to assume that 1x3 hex is min/max of light density minefields. I know I've seen them as big as 3x2, 5x1, and 2x3x2 but not sure if those were light density minefields still. Not sure if we have a rule of thumb for anyone CO wise to use going forward to figure these out in the off chance they do use mines. For all I know they could all be the same minefield depth but just vary in density. If thats the case would just need an idea of what the depth options are at that point.

You could also be telling us what the depth patters are at game anyway based on your outline but figured better to toss it out there.

« Last Edit: September 21, 2023, 10:55:26 AM by Ice »
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Darrian Wolffe

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #24 on: September 22, 2023, 12:37:15 AM »


Also is the option of counter battery strike or fire available against opfor?

When you do mine bsp is it bsp cost per hex or do you get a set depth range to deploy? Not used them other than on opfor side so not sure if we get something like what they do depth wise or not. If we do get something depth wise and its not per hex then the below applies. It seems steep even for .5 bsp a hex if it is per hex. Just not sure on what the intent behind it is because of the opfor stuff.

There is no counterbattery fire against OPFOR artillery because OPFOR artillery isn't a tracked unit. Note also that OPFOR doesn't have the option to commit counterbattery fire (via artillery or ASFs) against you this mission either.

BSP for minefield is always "per hex".  A 3-hex long, 1-hex wide, light minefield would cost 1.5 BSP (3 hexes at 0.5 BSP each).  The same sized minefield, but in medium density, would cost 3 BSP.  The size minimum (and elevation requirement) is necessary to prevent having 20 separate minefields in individual hexes scattered across the entire battlefield that will slow the game movement to a crawl.  Note that you can take whatever size minefields you want, as long as it's at least 3 hexes long and 1 hex wide, and you pay the requisite BSP.  Want a 20x1 light minefield? Pay 10 BSP and you're fine.
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Darrian Wolffe

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #25 on: September 22, 2023, 12:38:25 AM »

Finally, I really need someone - ANYONE - to provide a Komodo and Caesar proxy (a Cataphract would be good for the latter).  I have an engagement Friday afternoon, and therefore my stuff for BattleTech is already packed up and I won't be home prior to the game.
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Hat

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #26 on: September 22, 2023, 08:06:49 AM »

Finally, I really need someone - ANYONE - to provide a Komodo and Caesar proxy (a Cataphract would be good for the latter).  I have an engagement Friday afternoon, and therefore my stuff for BattleTech is already packed up and I won't be home prior to the game.

I’ve got my 2nd Regiment Cataphract I can bring for the Caesar and an Ostwar in the same colors if you want for the Komodo.
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Ice

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #27 on: September 22, 2023, 08:14:41 AM »

Finally, I really need someone - ANYONE - to provide a Komodo and Caesar proxy (a Cataphract would be good for the latter).  I have an engagement Friday afternoon, and therefore my stuff for BattleTech is already packed up and I won't be home prior to the game.

I’ve got my 2nd Regiment Cataphract I can bring for the Caesar and an Ostwar in the same colors if you want for the Komodo.

I also have the firestarter and daikyu in red if it matters. I will bring them and if we use them we use them. If not there are other proxies. As far as the allied unit I also have a blue cataphract.
« Last Edit: September 22, 2023, 08:45:07 AM by Ice »
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ItsTehPope

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #28 on: September 22, 2023, 08:15:05 AM »

I believe,I believe, I own a cataphract.  I'll look.
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serrate

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Re: FUSILIER Mission 2 - 8/10/3059
« Reply #29 on: September 23, 2023, 08:13:15 AM »

Bringing a Shadow Cat proxy for the other Komodo
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