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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: SAPPHIRE Mission 1 - 9/28/3060  (Read 6368 times)

Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #30 on: May 27, 2024, 07:13:10 PM »

I was looking at strat ops and read end phase and forgot we did landing in movement phase.

LOS + terrain mod application - sounds like these are only going to be ignored for the reinforcement group as the 1st group is essentially already on ground.

Diverted Asf targeting - I was assuming we would get 2 shots at the drop groups. First turn pre drop and then
the reinforcement group as normally both of these land in the end phase. I was assuming this is the case. This either way still should have an opportunity to hit first drop since the asf would be diverted ahead of time but was wanting to confirm plausibility.

I'm just trying to figure out the mechanics/process as well as trigger windows. Deployment and bsp stuff it would matter somewhat for both cases but I can only plan so far.
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Darrian Wolffe

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #31 on: May 27, 2024, 08:36:27 PM »

Diverted Asf targeting - I was assuming we would get 2 shots at the drop groups. First turn pre drop and then
the reinforcement group as normally both of these land in the end phase. I was assuming this is the case. This either way still should have an opportunity to hit first drop since the asf would be diverted ahead of time but was wanting to confirm plausibility.

That's why the scenario explicitly says 1 pass.  At the *reinforcements*, as the primary OPFOR is never actually IN freefall during the game.  The game effectively begins as they're hitting the ground.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #32 on: May 27, 2024, 09:43:52 PM »

Diverted Asf targeting - I was assuming we would get 2 shots at the drop groups. First turn pre drop and then
the reinforcement group as normally both of these land in the end phase. I was assuming this is the case. This either way still should have an opportunity to hit first drop since the asf would be diverted ahead of time but was wanting to confirm plausibility.

That's why the scenario explicitly says 1 pass.  At the *reinforcements*, as the primary OPFOR is never actually IN freefall during the game.  The game effectively begins as they're hitting the ground.
Ok makes sense process wise. I was viewing it as each drop window but its as you said they already hit ground so window is missed. I wasn't sure of what the intercept window and landing window was vs mission start timeline.

So I am curious how atb dictates in mission like this where its little time like what we are in now, 0 time as in we are shutdown, or we have enough time for a full volley in AA fire like with the reinforcement. Curious how they figure out if either side has shut down mechs as well. More stuff that can be discussed at game if anything. Haven't been on atb in awhile to figure out what is fun extrapolation or atb new features.

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Darrian Wolffe

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #33 on: May 28, 2024, 12:02:52 AM »

So I am curious how atb dictates in mission like this where its little time like what we are in now, 0 time as in we are shutdown, or we have enough time for a full volley in AA fire like with the reinforcement.

As a rule, AtB doesn't do any of this.  The Mechs would literally just appear on the board on Turn 1, in the designated drop zone.  Or they would just appear in the designated zone when they arrive as reinforcements, and you wouldn't be able to do anything about it.  I'm adding in the airdropping stuff in a manner that seems to be the most fair because a) it's fun, and b) we have the rules for it, so why not use them, and c) it's a bit of a brake on the Clan reinforcements being able to literally phase into existence *behind* your units if they win the initiative, which is what AtB would normally do.  Very literally; you move your Mech somewhere near the board center, and then a reinforcement Hunchback IIC deploys onto the board directly behind you at Range 2, and doesn't count as having moved in any way, so guess how good it's double-tap attacks are?  THAT'S what AtB normally does.

I'm not allowing the airdropping stuff to be shot at during pregame because a) we have to draw a line to start somewhere, b) getting stuff killed before game starts will right piss off OPFOR players, and c) we take long enough to get Mech moving and shooting as it is.
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serrate

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #34 on: May 28, 2024, 11:44:54 AM »

Quote
Artillery attacks may not be targeted on XXXXX Mapsheets

Which mapsheets? I'm assuming sheets with buildings but would like that confirmed
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deadlyfire2345

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #35 on: May 28, 2024, 04:49:55 PM »

I shall get all the sheets printed. Will get it done tonight or tomorrow.
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Darrian Wolffe

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #36 on: May 28, 2024, 07:05:19 PM »

Quote
Artillery attacks may not be targeted on XXXXX Mapsheets

Which mapsheets? I'm assuming sheets with buildings but would like that confirmed

Oh, whoops.  Yeah, my bad.  City Residential, City Suburbs, CityTech, River Commcenter.  Sorry.
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deadlyfire2345

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #37 on: May 29, 2024, 12:51:28 PM »

Sheets printed.
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Ice

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #38 on: May 29, 2024, 03:43:17 PM »

Discord thread is up for mission for those in it.

Deadly has nod for reinforcement if we have enough to do so.

If so I will add him after we confirm.

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Darrian Wolffe

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #39 on: May 29, 2024, 10:59:07 PM »


I could REALLY use someone to print out additional building counters, as well as to make some counters for the extra Light Woods/Clear Terrain that the City Residential board needs.  I'm pulling a lot of OT at work, including working today for the holiday, and I just won't really have the time to get them formatted and play-ready.

Anyone on this?
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serrate

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #40 on: May 30, 2024, 07:45:14 AM »

I've got woods and clear terrain.  I'll check to see if I have buildings.
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Ad Hoc

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #41 on: May 30, 2024, 08:23:26 AM »

I have some woods, buildings, clear, rough, and rubble. Not sure how much of each.
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Ad Hoc

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #42 on: May 30, 2024, 03:04:45 PM »

Is there any confirmation if Ryan IIC will be at this game?
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Black Omega

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #43 on: May 30, 2024, 06:33:56 PM »

Jordan should be there.
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Darrian Wolffe

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Re: SAPPHIRE Mission 1 - 9/28/3060
« Reply #44 on: May 31, 2024, 05:57:44 AM »

If anyone has the Heavy Forest #2 map WITH THE HEX INFORMATION PRINTED ON IT, and could bring it, that would be helpful. To be clear, I do have the map, but it's the OG printing with color shade denoting Light/Heavy woods, instead of having the type printed in the hex.
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