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Author Topic: Zeta Lance Repair, Customization rolls.  (Read 950 times)

The Harmacist

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Zeta Lance Repair, Customization rolls.
« on: December 18, 2024, 11:37:58 PM »

Repairs Aug  14 3061
Location:Basic Facility
MECH: FlashMan  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Roger Young  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: LL, Quantity: 25, Time Multiplier: None, Total time Min: 250 ,TN: 5:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: None, Total time Min: 220 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: CT, Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RT, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RA, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 3, Time Multiplier: Double, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 1, 3, total 4

Fix Weap/Equip 1 crit, , Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 300 ,TN: 6:
Rolled 2d6 : 6, 6, total 12


Repair time: 4.230 Days.   Total time: 2030   Finish Date Aug  19 3061

MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Fix Heat Sink, , Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

Fix Heat Sink, , Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RT, Quantity: 16, Time Multiplier: Double, Total time Min: 320 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LL, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 2, 5, total 7


Repair time: 4.92 Days.   Total time: 2360   Finish Date Aug  20 3061

MECH: NightSky  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 4:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Fix Engine 1 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: LL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Fix <75% Internal Dam, , Hit Location: RL, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 4320 ,TN: 6:
Rolled 2d6 : 1, 3, total 4

Fix <75% Internal Dam, , Hit Location: RA, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 2160 ,TN: 6:
Rolled 2d6 : 2, 4, total 6


Repair time: 18.38 Days.   Total time: 8820   Finish Date Sep  02 3061

MECH: Thunderbolt  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: VET  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RT, Quantity: 9, Time Multiplier: Double, Total time Min: 180 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: Double, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Fix <75% Internal Dam, , Hit Location: LT, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 6480 ,TN: 6:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: H, Quantity: 1, Time Multiplier: None, Total time Min: 10 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 5:
Rolled 2d6 : 4, 1, total 5


Repair time: 16.08 Days.   Total time: 7720   Finish Date Aug  31 3061

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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #1 on: January 18, 2025, 02:12:09 AM »

Repairs Aug  20 3061
Location:Basic Facility
MECH: FlashMan  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Roger Young  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 2
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Repair time: 7.42 Days.   Total time: 3560   Finish Date Aug  27 3061

Aug 21 3061
MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: LA, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 4320 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Fix <75% Internal Dam, , Hit Location: RT, Quantity: 9, Time Multiplier: None, Total time Min: 1620 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Repair time: 12.58 Days.   Total time: 6040   Finish Date Sep  02 3061

Repairs Sep 03 3061
MECH: NightSky  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Fix <50% Internal Dam, , Hit Location: RL, Quantity: 6, Time Multiplier: Double, Total time Min: 1620 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RL, Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Repair time: 3.5 Days.   Total time: 1680   Finish Date Sep  06 3061

Sep 1 3061
MECH: Thunderbolt  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: VET  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Repair time: 2 Days.   Total time: 960   Finish Date Sep  03 3061

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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #2 on: January 18, 2025, 02:24:46 AM »

Repairs Aug  28 3061
Location:Basic Facility
MECH: FlashMan  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Roger Young  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Repair time: 2.25 Days.   Total time: 1080   Finish Date Aug  30 3061

Repairs Sep  3 3061
MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Repair time: 3.94 Days.   Total time: 1080   Finish Date sep  07 3061

Sep 4 3061
MECH: Thunderbolt  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: VET  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Repair time: 4.79 Days.   Total time: 2300   Finish Date Sep  08 3061
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #3 on: March 08, 2025, 11:15:23 PM »

9/9/3061
Location:Basic Facility
MECH: FlashMan  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Roger Young  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: LL, Quantity: 27, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 2:
Rolled 2d6 : 6, 5, total 11


Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 4, 4, total 8


Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 2, 5, total 7


Replace Armor, , Hit Location: CT, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 6, 3, total 9


Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 5:
Rolled 2d6 : 4, 1, total 5


Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 2, 4, total 6


Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 2, total 7


Fix <25% Internal Dam, , Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 2, 3, total 5


Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 4:
Rolled 2d6 : 4, 1, total 5


Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 5:
Rolled 2d6 : 6, 3, total 9


Replace Heatsink, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 2, 1, total 3


Replace Destroyed location, , Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 240 ,TN: 11:
Rolled 2d6 : 6, 6, total 12


TOTAL MIN: 3630  TOTAL DAYS: 7.56

MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 2, Time Multiplier: Double, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 2, total 7


Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 1, 5, total 6


Replace Armor, , Hit Location: LT, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 2:
Rolled 2d6 : 6, 6, total 12


Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Double, Total time Min: 140 ,TN: 2:
Rolled 2d6 : 3, 5, total 8


Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 5, 2, total 7


TOTAL MIN: 2950  TOTAL DAYS: 6.15

MECH: NightSky  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: LT, Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 1, 6, total 7


Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 4:
Rolled 2d6 : 1, 2, total 3


Replace Armor, , Hit Location: LA, Quantity: 14, Time Multiplier: Triple, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 1, 5, total 6


Replace Armor, , Hit Location: RT, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 3, 3, total 6


Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 1, total 6


Replace Armor, , Hit Location: LL, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 2:
Rolled 2d6 : 1, 5, total 6


Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 3, 6, total 9


Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 4, 2, total 6


Replace Weapon, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 6, total 7


TOTAL MIN: 3650  TOTAL DAYS: 7.6

MECH: Yu Huang  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: VET  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Armor, , Hit Location: CT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 6, 1, total 7


Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 1, 5, total 6


Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 6, 4, total 10


Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 2, 4, total 6


TOTAL MIN: 1600  TOTAL DAYS: 3.33
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #4 on: March 15, 2025, 08:04:20 AM »

9/15/3061

MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Weapon, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 4, total 5



9/16/3061

MECH: NightSky  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No

Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 6, 3, total 9


Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 4:
Rolled 2d6 : 2, 6, total 8
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #5 on: March 29, 2025, 10:32:30 PM »

"MECH CUSTOMIZATION
Date: 424183  LOCATION: Basic Facility  EXTRA TIME: Quadruple

MECH TECH BASE: Clan/Experimental  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 2 Er PPC LA
Remove Weapon Quantity 1 Ultra AC/10 RA
Remove Weapon Quantity 1 MPL LT
Remove Weapon Quantity 1 MPL H
Remove Weapon Quantity 1 MPL RT
TOTAL MIN: 5760   TOTAL DAYS: 11.29  TN 4
Rolled 2d6 : 2, 5, total 7
"

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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #6 on: March 29, 2025, 10:45:25 PM »

"MECH CUSTOMIZATION
Date: 424330  LOCATION: Basic Facility  EXTRA TIME: Quadruple

MECH TECH BASE: Clan/Experimental  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
Remove Weapon Quantity 3 ER M Laser RA
Remove Weapon Quantity 2 SRM 6 RT
Remove Equipment Quantity 1 Targeting computer RT
TOTAL MIN: 5760   TOTAL DAYS: 11.29  TN 4
Rolled 2d6 : 5, 3, total 8
"
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #7 on: March 30, 2025, 12:05:24 AM »

"REPAIRS
DATE: 9/30 /3061  LOCATION: Basic Facility
MECH: NightSky  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Nicomedus  Mussette  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Fix <25% Internal Dam, , Hit Location: RL, Quantity: 2, Time Multiplier: None, Total time Min: 180 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: None, Total time Min: 0 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: None, Total time Min: 0 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Locaton: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 1420  TOTAL DAYS: 2.96"

"REPAIRS
DATE: 9/30 /3061  LOCATION: Basic Facility
MECH: Warhammer  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Ruanait Montgomery  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Fix Weap/Equip 2 crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 2, 3, total 5

Fix Weap/Equip 1 crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RT, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 4:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 5:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 3050  TOTAL DAYS: 6.35"

"REPAIRS
DATE: 9/30 /3061 LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Fix <75% Internal Dam, , Hit Location: LA, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 6480 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

Fix Weap/Equip 1 crit, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 11760  TOTAL DAYS: 24.5"
                                                                                                                                                                         
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