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Author Topic: Zeta Lance Repair, Customization rolls.  (Read 16084 times)

The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #15 on: October 08, 2025, 08:48:36 PM »

"REPAIRS
DATE: 1/1/3062  LOCATION: Basic Facility
MECH: Devastator  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ruanait Montgomery  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: CT, Quantity: 9, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 570  TOTAL DAYS: 1.19"

"REPAIRS
DATE: 1/1/3062  LOCATION: Basic Facility
MECH: Blackjack   TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Jump Jet, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 240  TOTAL DAYS: 0.5"

"REPAIRS
DATE: 1/21/3062  LOCATION: Basic Facility
MECH: Blackjack   TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Jump Jet, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 240  TOTAL DAYS: 0.5"

"REPAIRS
DATE: 1/1/3062  LOCATION: Basic Facility
MECH: Thunderbolt  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LT, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 560  TOTAL DAYS: 1.17"

"REPAIRS
DATE: 1/21/3062  LOCATION: Basic Facility
MECH: Thunderbolt  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Heatsink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 360  TOTAL DAYS: 0.75"



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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #16 on: October 08, 2025, 08:50:18 PM »

"REPAIRS
DATE: 1/22/3062  LOCATION: Basic Facility
MECH: Thunderbolt  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 200  TOTAL DAYS: 0.42"
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #17 on: November 23, 2025, 11:51:47 PM »

Repairs 2/1/3063
"REPAIRS
 LOCATION: Basic Facility
MECH: Devastator  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Ruanait Montgomery  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: CT, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LL, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Double, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 21, Time Multiplier: Double, Total time Min: 420 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 2600  TOTAL DAYS: 5.42"

 LOCATION: Basic Facility
MECH: Blackjack   TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 400  TOTAL DAYS: 0.83"

DATE: 44729  LOCATION: Basic Facility
MECH: Thunderbolt  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Stuart Wilson  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 80  TOTAL DAYS: 0.17"

  LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Yasutoki Cochon  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT, Quantity: 36, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LL, Quantity: 32, Time Multiplier: Quadruple, Total time Min: 1280 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RL, Quantity: 21, Time Multiplier: Quadruple, Total time Min: 840 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RA, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: LA, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 3:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 6920  TOTAL DAYS: 14.42"
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #18 on: November 24, 2025, 12:21:30 AM »

"REPAIRS
Date:2/21/3063
LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 960  TOTAL DAYS: 2"
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #19 on: November 24, 2025, 12:23:59 AM »

"REPAIRS
DATE: 2/23/3063  LOCATION: Basic Facility
MECH: Thunderbolt  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Ruanait Montgomery  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Destroyed location, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 240 ,TN: 10:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RT[R], Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RL, Quantity: 29, Time Multiplier: Triple, Total time Min: 870 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 2190  TOTAL DAYS: 4.56"

"REPAIRS
LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 960  TOTAL DAYS: 2"
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The Harmacist

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Re: Zeta Lance Repair, Customization rolls.
« Reply #20 on: November 24, 2025, 12:27:38 AM »

Date: 2/26/3063
"REPAIRS
LOCATION: Basic Facility
MECH: Black Knight  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Marvin Arnedo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Heatsink, , Hit Location: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 4, 4, total 8

Replace Weapon, Med Pulse, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Replace Weapon, Med ER, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 2400  TOTAL DAYS: 5"
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