Repair Rolls Feb 1st 3062
Location: Factory Conditions (-4)
Mech: CRD-2R Crusader "sixth rate"
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Repair 3 internal damage RA(+1), Replace 20 Armor RA(-1), Replace 10 armor RL(-1), replace 2 armor CT(-1), Replace 2 armor LA(-1)
Quirks: Easy to Maintain (-1 TN)
Time: Standard time. 475
TN: 3+ repair RA internal Damage, TN 2+ for the rest
Repair internal Damage TN 3
Rolled 2d6 : 6, 4, total 10
Replace Armor RA:
Rolled 2d6 : 1, 5, total 6
Replace armor RL
Rolled 2d6 : 2, 2, total 4
Replace armor CT
Rolled 2d6 : 2, 5, total 7
Replace armor LA
Rolled 2d6 : 3, 6, total 9
Location: Factory Conditions (-4)
Mech: Mercules MRC-LS-9001
Tech Base: IS
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Repair 2 LA internal damage (+0), replace 18 armor LA(-1), Replace 5 armor HD(-1), Replace 5 armor CT (-1), Replace 10 armor RL(-1),
Quirks: Difficult to repair (+1)
Time: Standard time 470.
TN: Internal LA: 3+, remainder looking for 2's
Repair Internal Damage Tn 3
Rolled 2d6 : 2, 5, total 7
Replace armor LA
Rolled 2d6 : 1, 6, total 7
Replace armor HD
Rolled 2d6 : 3, 3, total 6
Replace armor CT
Rolled 2d6 : 3, 2, total 5
Replace armor RL
Rolled 2d6 : 1, 5, total 6
Location: Factory Conditions (-4)
Mech: Griffin GRF-1DS
Tech Base: IS
Technician: Theo Denning
Tech Level: vet 6+
Task: Replace 10 armor RT(-1)
Quirks: N/A
Time: Standard, 100 mins
TN: 1
Rolled 2d6 : 6, 5, total 11
Location: Factory Conditions (-4)
Mech: CRD-2R "sixth rate"
Tech Base: IS
Technician: Theo Denning
Tech Level: vet 6+
Task: Replace 10 armor LT (-1)
Quirks: Easy to Maintain (-1)
Time: Rush 1/2 time (+2) 50 mins
TN: 2
Rolled 2d6 : 4, 6, total 10
Location: Factory Conditions (-4)
Mech: Hercules HRC-LS-9001
Tech Base: IS
Technician: Theo Denning
Tech Level: vet 6+
Task: Replace 15 armor RT (-1)
Quirks: Hard to Maintain (+1)
Time: Standard, 150 mins
TN: 2
Rolled 2d6 : 3, 1, total 4
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Theo Denning
Tech Level: vet 6+
Task: Replace 16 Armor RL (-1)
Quirks: Difficult to Maintain (+1)
Time: Standard 150 minutes (450 used for day)
TN: 2
Rolled 2d6 : 6, 6, total 12
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Repair Gyro (1 crit hit)(+1), Repair 1 Internal HD Damage(+1), Replace 10 armor RA (-1), Replace 10 armor RT (-1),
Quirks: Difficult to Maintain (+1)
Time: Standard, 435 used
TN: Gyro & HD TN4, Armor TN 2
Repair Gyro TN:4
Rolled 2d6 : 6, 6, total 12
Repair HD Damage TN:4
Rolled 2d6 : 2, 3, total 5
Replace armor RA
Rolled 2d6 : 2, 2, total 4
Replace armor 10 RT
Rolled 2d6 : 6, 5, total 11
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Replace LA (+2), Repair CT, Replace 9 LL armor(-1)
Quirks: Difficult to Maintain (+1)
Time: Standard 450 mins
TN: Replace Limb & repair CT, TN 3, Replace 9 LL Armor TN 0.
Replace LA TN: 3
Rolled 2d6 : 2, 5, total 7
Repair CT TN: 3
Rolled 2d6 : 6, 2, total 8
Replace Armor LL
Rolled 2d6 : 1, 1, total 2