CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Author Topic: Pilum Lance Repair & Customization Rolls  (Read 458 times)

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Pilum Lance Repair & Customization Rolls
« on: March 15, 2025, 01:27:35 AM »

14 August, 3061

After Action Information.

Mech: CRD-2R Crusader (Hereby referred to as "Sixth-Rate") Piloted by "Amalia 'Broadside' Novak"

Damage Sustained:
CT: 7 Armor Damage
RT: 7 Armor Damage
RA: 14 Armor Damage (Breached. Exposed to Hard Vacuum)
LA: 15 Armor Damage
LL: 2 Armor Damage
RL: 2 Armor Damage

Ammunition Expended:
-1 Volley LRM 15
-18 Streak-SRM 2
-12 Machine Gun.
No resupply required.

Post Mission Notes:
Reported 1 kill credit to Broadside for downing a Shadow Hawk
__________________________________________________________

Mech: GRF-1DS Griffin Piloted by "Yurik Zhevaikin"

Damage Sustained:
N/A

Ammunition Expended:
-5 shots LRM 20 ammunition.
Resupply Required.

Post Mission Notes:
Crit and blew off Enemy Leg with LRM fire.
__________________________________________________________

Mech: FS9-O Firestarter Piloted by "Julio 'Terror' O'Shaunnesy"

Damage Sustained:
LA: 4 Armor Damage
RA: 2 Armor Damage
LT(R): 5 Armor Damage
RL: 12 Armor Damage

Ammunition Expended:
N/A

Post Mission Notes:
N/A
__________________________________________________________


Mech: HRC-LS-9001 Hercules Piloted by "Lindsey 'Silver' Sterling"

Damage Sustained:
CT: 12 Armor Damage
LT: 14 Armor Damage
RT: Destroyed. Loss of ERPPC, 3 crits to XL fusion engine, small pulse Laser (r), 1 ton LB 10-X ammo, 1 ton LB 10-X ammo (Cluster).
LA: 18 Armor Damage (Breached. Exposed to Hard Vacuum)
RA: 13 Armor Damage. Lost with RT destruction. Contained LB-10X Autocannon.
LL: 20 Armor Damage
RL: 5 Armor Damage (Breached. Exposed to Hard Vacuum)

Ammunition Expended:
- 1 shot Streak SRM 2
-All LB 10-X Autocannon Ammunition.
Post Mission Notes:
Was going really well right up until the expensive half of the mech was blown off.
__________________________________________________________


Mech: Salvage, CRD-2R Crusader (Hereby refereed to as "War Trophy")

Damage Sustained:
CT: 11 Armor Damage
LT: 11 Armor Damage
LA: 7 Armor Damage
RL: 10 Armor Damage (Breached. Exposed to Hard Vacuum)
LL: 4 Armor Damage (Breached. Exposed to Hard Vacuum)

Ammunition Expended:
-4 Volley LRM 15

Post Mission Notes:
Remarkably little damage. Backup Mech #1
__________________________________________________________

Mech: ??? TDR-9S Thunderbolt Piloted by "Milos"

Damage Sustained:
N/A

Ammunition Expended:
N/A

Post Mission Notes:
N/A
OOC: Ask Paul. This is definitely from Ikarus #1 but I have no idea why it's in my mech pile. I think he might have given to it me after the fight. This kids is why you don't wait for the night before to do your space taxes. Regardless I'm not going to try and field it until I know what it's status is, best case hey, free thunderbolt!
__________________________________________________________
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #1 on: March 15, 2025, 03:42:16 AM »

Repair Rolls Spt 5th


Location: Basic Facility
Mech:  CRD-2R "Sixth rate"
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Repair armor (-1tn), CT 7, RT 7, RA 14, LL 2 RL 2, Fix RA Breach (60 min)
Time:10min/box Total of  Minutes. Standard Time 60 mins breach (380 mins total)
Quirks: Easy to Maintain (-1)
TN: Armor replacement 4+, Breach reboot 5+
CT 70 min
Rolled 2d6 : 6, 2, total 8

RT 70 min
Rolled 2d6 : 1, 6, total 7

RA 140 min
Rolled 2d6 : 6, 2, total 8

LL 20 mins
Rolled 2d6 : 6, 4, total 10

RL 20 mins
Rolled 2d6 : 4, 5, total 9


RA Breach reboot 60 min
Rolled 2d6 : 5, 2, total 7




Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Repair XL Engine (3 crit) +3 Mod
Quirks: Difficult to maintain (+1)
Time: Quadruple time (1200 hrs) -3
TN: 7+ (Will roll at completion of time)



Location: Basic Facility
Mech:  FS9-O Firestarter
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Repair armor (-1tn), LA 4, RA 2, LT(R) 5, RL 12
Quirks: Quirks: Difficult to maintain (+1)
Time: Double Time, 460 mins, (-2 TN)
TN: 4+
LA 80 mins
Rolled 2d6 : 6, 4, total 10

RA 20 mins
Rolled 2d6 : 2, 1, total 3

LT(R) 100 mins
Rolled 2d6 : 6, 5, total 11

RL 240 mins
Rolled 2d6 : 6, 3, total 9



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: Replace RT (TN +4)
Quirks: Difficult to maintain (+1)
Time: 240 base, Quad time given (960, two days, TN-3)
TN: 9+ (Will roll at completion of time)
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #2 on: March 15, 2025, 04:08:53 AM »

Mech Status:
Sixth Rate- Missing Armor LA 15, operational
War Trophy - Missing armor, legs breached inoperable
HRC-LX-9001 Hercules- Inoperable
GRF-1DS Griffon- Fully Operational
FS9-O Firestarter- Missing 2 armor on RA, operational


Repair Rolls Sept 6th, 3061


Location: Basic Facility
Mech:  CRD-2R "Sixth Rate" & "War Trophy"
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: "Sixth Rate" Repair armor (-1tn), "War Trophy" repair armor 9-1t), "War Trophy" Breach Repair (+0)
Time: "Sixth Rate" LA armor repair 150. Rebooting both legs for breach, 120mins, War Trophy RL 10 armor 100mins, CT 11 Armor 110 mins, total time 480
Quirks: Easy to Maintain (-1)
TN: Armor replacement 4+ Breaches Tn 5+
"Sixth Rate" LA armor
Rolled 2d6 : 1, 5, total 6

"War Trophy" RL Armor
Rolled 2d6 : 2, 4, total 6

"War Trophy" CT Armor



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Repair XL Engine (3 crit) +3 Mod
Quirks: Difficult to maintain (+1)
Time: Quadruple time (1200 hrs) -3
TN: 7+ (Will roll at completion of time on sept 7th)



Location: Basic Facility
Mech:  CRD-2R "War Trophy"
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Replace Armor (t-1) On LT 110, LA 70, LL 40 mins,
Quirks: Difficult to maintain (+1)
Time: Double time on LT & LA (370 total spent)
TN: LT & LA 3+, LL 4+
LT armor replacement
Rolled 2d6 : 1, 2, total 3

LA armor replacement
Rolled 2d6 : 5, 6, total 11

LL armor Replacement
Rolled 2d6 : 1, 3, total 4




Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: Replace RT (TN +4)
Quirks: Difficult to maintain (+1)
Time: 240 base, Quad time given (960, two days, TN-3)
TN: 9+
Rolled 2d6 : 2, 3, total 5

Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #3 on: March 15, 2025, 04:10:26 AM »

Forgot to roll for the CT of "War Trophy" done by Rose, looking for a 4+

Rolled 2d6 : 1, 6, total 7

Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #4 on: March 15, 2025, 04:26:11 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- Inoperable, heavily damaged.



Repair Rolls Sept 7th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RT (TN +4)
Time: 240 base, Quad time given (960, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 8+ (Will roll on completion of Sept 10th)



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Repair XL Engine (3 crit) +3 Mod
Quirks: Difficult to maintain (TN+1)
Time: Quadruple time (1200 hrs) -3
TN: 7+
Rolled 2d6 : 3, 4, total 7



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Replace Armor on CT (TN-1), Fix breach RL no roll,
Quirks: Difficult to maintain (TN+1)
Time: CT armor double time 240 mins, Fix breach RL 60 mins, replace armor RL triple time 150 mins
TN: CT 5+, RL 4+
CT Armor
Rolled 2d6 : 4, 3, total 7

RL Armor
Rolled 2d6 : 5, 4, total 9


Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: Fix Breach in LA (60 minutes) no roll, Replace Armor on LA (TN-1)
Quirks: Difficult to maintain (TN+1)
Time: 60min breach LA, Double time on armor replacement LA 360
TN: LA armor 6+
Rolled 2d6 : 5, 2, total 7


Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #5 on: March 15, 2025, 04:36:55 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- Missing RT, RA
LT: 14 Armor Damage
LL: 20 Armor Damage




Repair Rolls Sept 8th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RT (TN +4)
Time: 240 base, Quad time given (960, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 8+ (Will roll on completion of Sept 10th)



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: replace 20 armor LL (TN-1)
Quirks: Difficult to maintain (TN+1)
Time: Double time (400 mins)
TN: 5+
Rolled 2d6 : 3, 2, total 5



Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Replace 14 armor LT (TN-1)
Quirks: Difficult to maintain (TN+1)
Time: Triple (420 mins, TN-2)
TN: 4+
Rolled 2d6 : 3, 6, total 9


Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: waiting to see if there's going to be a RT
Quirks: Difficult to maintain (TN+1)
Time:
TN:
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #6 on: March 15, 2025, 04:38:44 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- Missing RT, RA



Repair Rolls Sept 10th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RT (TN +4)
Time: 240 base, Quad time given (960, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 8+
Rolled 2d6 : 2, 4, total 6




Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: waiting for RT to be installed
Quirks: Difficult to maintain (TN+1)
Time:
TN:


Location: Basic Facility
Mech: HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: waiting to see if there's going to be a RT
Quirks: Difficult to maintain (TN+1)
Time:
TN:


Location: Basic Facility
Mech: HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: waiting to see if there's going to be a RT
Quirks: Difficult to maintain (TN+1)
Time:
TN:


Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #7 on: March 15, 2025, 04:39:39 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- Missing RT, RA



Repair Rolls Sept 12th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RT (TN +4)
Time: 240 base, Quad time given (960, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 8+
Rolled 2d6 : 5, 3, total 8


Once more to install this thing.
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #8 on: March 15, 2025, 04:45:18 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- RT Needs PPC and ammo, RA replacement



Repair Rolls Sept 13th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RA (TN +2)
Time: Quad time given (720, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 6+ Will roll on the 14th when they're done




Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Installing ERPPC to RT (TN+1)
Quirks: Difficult to maintain (TN+1)
Time: Quad Time (480 mins)(TN-3)
TN: 5+
Rolled 2d6 : 2, 2, total 4


Location: Basic Facility
Mech: HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Dallas Brantly
Tech Level: Vet (6+)
Task: Installing lb-10x cluster ammo (+1)
Quirks: Difficult to maintain (TN+1)
Time: Quad Time (480 mins)(TN-3)
TN: 5+
Rolled 2d6 : 5, 4, total 9


Location: Basic Facility
Mech: HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Michael Iverson
Tech Level: Reg (7+)
Task: Installing lb-10x cluster ammo (+1)
Quirks: Difficult to maintain (TN+1)
Time: Quad Time (480 mins)(TN-3)
TN:6+
Rolled 2d6 : 6, 6, total 12


Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #9 on: March 15, 2025, 04:46:21 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- RT Needs PPC, RA replacement & LBx installation



Repair Rolls Sept 14th, 3061


Location: Basic Facility
Mech:  HRC-LX-9001 Hercules
Tech Base: IS 
Technician: Rosa Biron
Tech Level: Vet (6+)
Task: Replace RA (TN +2)
Time: Quad time given (720, two days, TN-3)
Quirks: Difficult to maintain (TN+1)
TN: 6+
Rolled 2d6 : 3, 5, total 8





Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Installing ERPPC to RT (TN+1)
Quirks: Difficult to maintain (TN+1)
Time: Quad Time (480 mins)(TN-3)
TN: 5+
Rolled 2d6 : 2, 6, total 8

Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #10 on: March 15, 2025, 04:48:15 AM »

Mech Status:

CRD-2R "Sixth Rate"- Fully Operational

CRD-2R "War Trophy" - Fully Operational

GRF-1DS Griffon- Fully Operational

FS9-O Firestarter- Missing 2 armor on RA, Operational

HRC-LX-9001 Hercules- Needs LBx installation, Operational



Repair Rolls Sept 15th, 3061


Location: Basic Facility
Mech:  HRC-LS-9001 Hercules
Tech Base: IS 
Technician: Theo Dennning
Tech Level: Vet (6+)
Task: Installing LB 10-X Autocannon to RA (TN+1)
Quirks: Difficult to maintain (TN+1)
Time: Quad Time (480 mins)(TN-3)
TN: 5+
Rolled 2d6 : 5, 3, total 8

Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #11 on: March 15, 2025, 04:48:48 AM »

Pilum Lance is all system (mostly) Nominal as of Sept 16th, 3061
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #12 on: March 15, 2025, 04:52:23 AM »

You know what, I'll have a tech do 4x time to fix those 2 hp on the firestarter's foot.

That's a vet (6+) + armor (-1) + Quad time (80 mins, TN-3) meaning I succeed on anything but snake eyes.
Rolled 2d6 : 5, 6, total 11


There. All systems nominal.
Logged

Randicore

  • Private
  • **
  • Posts: 28
    • View Profile
Re: Pilum Lance Repair & Customization Rolls
« Reply #13 on: March 16, 2025, 04:31:59 AM »

29 September, 3061

IKARUS Mission 4 - After Action Condition.

Mech: CRD-2R Crusader "Sixth Rate" Piloted by "Amalia 'Broadside' Novak"

Damage Sustained:
HD: N/A
CT:2 armor
RT:N/A
LT:10 Armor
RA:20 Armor, 3 internal
LA:2 Armor
RL:10 Armor
LL:N/A
Ammunition Expended:
4 Volley's LRM 15 Artemis IV ammo, 10 Streak-SRM 2
Post Mission Notes:
1 Kill on the Clanner Orion. Wasn't able to get into combat for far longer than preferred.
__________________________________________________________

Mech: HRC-LS-9001 Hercules Piloted by "Lindsey 'Silver' Sterling"

Damage Sustained:
Pilot: 1 hit sustained
HD: 5 Armor
CT: 5 Armor
RT: 15 Armor
LT: N/a
RA:N/A
LA:18 Armor, 2 Internal
RL:15 armor
LL:N/A
Ammunition Expended:
8 rounds LB 10-X Cluster Ammunition, 6 Streak-SRM 2
LB 10-X Requires reload.
Post Mission Notes:
Somehow wasn't able to get killing blow on anything, but managed to avoid becoming a massive repair price tag this time.

__________________________________________________________

Mech: GRF-1DS Griffin Piloted by Yurik Zhevaikin

Damage Sustained:
HD: N/A
CT:N/A
RT: 10 Armor
LT:N/A
RA:N/A
LA:N/A
RL:N/A
LL:N/A
Ammunition Expended:
8 Volley's LRM 20 ammo
Post Mission Notes:
Has made a habit of kill stealing at this point.
1 kill Mackie via Headshot with LPL
1 kill super-heavy vehicle via LRM 20 to fusion reactor. Currently nailing the role of "boring but practical."
Look into upgrading the LRM-20 to Artemis-IV.
__________________________________________________________

Mech: FS9-O Firestarter Piloted by "Julio 'Terror' O'Shaunnesy"

Damage Sustained:
Pilot: 2 hits sustained
HD: 9 Armor, 1 Internal
CT: 20 Armor, 10 Internal
RT: 10 Armor
LT: 16 Armor, 10 Internal
RA:10 Armor
LA: Destroyed, Contained Large Laser
RL:15 Armor
LL: 9 Armor

Ammunition Expended:
N/A

Post Mission Notes:
Was head-shot first turn with PPC. Failed consciousness check. Woke up end of turn 2. Fought until turn 4 at which point they shut down the mech due to repeated damage from Mackie and Clanner Orion. Will need to compare price to see if it's cheaper to just get a new mech rather than repair this one. Want to look into equipping unit with TAG to help future engagements.
__________________________________________________________

Misc notes:
Talked with Paul to clarify the Thunderbolt. It was salvage from last mission.
Meaning backup mechs consist of
-TDR-9S Thunderbolt
-CRD-2R Crusader "War Trophy"

Salvage gained from the mission:
1x Thor A.
Missing RT,RA,LA, RL. CT has taken 9 structure.
COD: XL in RT destroyed.

planning on parting it out and selling it.
Logged