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News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: 1 2 [3]

Author Topic: Wyrm Repairs and Customs  (Read 3204 times)

XanderShade01

  • Playtesting
  • Corporal
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  • Posts: 108
  • CO/GM of YQ Miller's Hussars
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Re: Wyrm Repairs and Customs
« Reply #30 on: April 17, 2026, 05:47:56 PM »

Viper (Stripped) Refit (Started on the 14th Dec, 3 days remain before solo)
Location: Maintenance Facility (-2)
Mech:  Dragonfly (Viper) Nul -> Dragonfly (Viper) WYRM
Tech Base: Clan -> Mixed Clan
Technician: Octavia Pheiffer (VET, Clantech Trained)
Task: Class B refit (Omni)
Modifiers: -1 (+3 Class B, -4 Omnipod)
Installing 1x cSSRM6 in each arm, 1T cSSRM6 Ammo LT, 1x HML RT, and 1x isERSL CT
Time: 900min base (1800 on fail)
TN: 2
Rolled 2d6 : 5, 3, total 8
Logged
Ha-ha, Engine go BOOM!!!

XanderShade01

  • Playtesting
  • Corporal
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  • Posts: 108
  • CO/GM of YQ Miller's Hussars
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Re: Wyrm Repairs and Customs
« Reply #31 on: April 24, 2026, 03:18:16 PM »

Technician: Chloris Hietsch (REG)
Task: Convert IS UAC/20 ammo to Clan (x3)
Time: 60min
TN: 5
Rolled 2d6 : 3, 3, total 6

Rolled 2d6 : 6, 2, total 8

Rolled 2d6 : 3, 3, total 6
Logged
Ha-ha, Engine go BOOM!!!

XanderShade01

  • Playtesting
  • Corporal
  • *
  • Posts: 108
  • CO/GM of YQ Miller's Hussars
    • View Profile
Re: Wyrm Repairs and Customs
« Reply #32 on: April 24, 2026, 03:22:30 PM »

Location: Maintenance Facility (-2)
Tech Base: Mixed IS
Technician: Jason Roman (VET)
Task: Reloading Barghest Ammo Bins (UAC/20x4 tons)
Mechwarrior: LTSG Alex Swanhild (VET)
Time: 92mins
Logged
Ha-ha, Engine go BOOM!!!
Pages: 1 2 [3]