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Author Topic: WOTAN Mission 3 - 11/21/63  (Read 2275 times)

Darrian Wolffe

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WOTAN Mission 3 - 11/21/63
« on: March 17, 2026, 06:58:11 PM »

[placeholder; no time before work - mission is Extraction (Attacker)]

Deployed Lances are:  Ereschuld, Fury, Norbotten, Pilum, Wyrm  and your choice of either Zeta or Jazz.

Sorry, I'm truncating the scenario gen a bit for time purposes; I'm not bothering to add all of the deployed lances to the scenario, so it'll just say Ereschuld.  Doing gen tonight, it'll be up before midnight.  Sorry for the delay.  Cons are a hell of a drug.

I have 5 PC players and 6 others, given the absences.  There will be no Ranger reinforcements during this scenario.  You've got 4 rerolls, but I don't think you'll want to use them what with the good weather.  Map layout is as follows.  Remember, Extraction Missions always cross 3 mapsheets minimum, and since you're playing East to West you've got the hex grid in your favor.

NORTH    [] [] []   SOUTH
..............[] [] []
..............[] [] []



« Last Edit: April 20, 2026, 12:33:15 AM by Hat »
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ItsTehPope

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Re: WOTAN Mission 3 - 11/21/63
« Reply #1 on: March 18, 2026, 06:42:06 PM »

I won't be available in April
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serrate

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Re: WOTAN Mission 3 - 11/21/63
« Reply #2 on: March 28, 2026, 05:22:10 PM »

I'm out for April 11
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Darrian Wolffe

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Re: WOTAN Mission 3 - 11/21/63
« Reply #3 on: April 02, 2026, 11:06:11 PM »

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Hat

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Re: WOTAN Mission 3 - 11/21/63
« Reply #4 on: April 02, 2026, 11:09:02 PM »

Generate.
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Hat

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Re: WOTAN Mission 3 - 11/21/63
« Reply #5 on: April 02, 2026, 11:11:29 PM »

Jazz will be the 5th lance.
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Darrian Wolffe

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Re: WOTAN Mission 3 - 11/21/63
« Reply #6 on: April 02, 2026, 11:56:06 PM »

EAST

WEST


Maps
Hilltops 1.......................Scattered Woods........Foothills 1
Rolling Hills 3................Lake Area..................Desert 1
Rolling Hills 1 New........Mountain Lake...........Foothills 2

Ghost Bear OPFOR deploys first.
Civilian Units
Rangers

Deployment
Ghost Bear OPFOR: The star of Standard BattleMechs and the Vehicle Group must deploy inside full hexes in Zones B-1 through B-4.  No more than 4 total units may depoy into any single zone.  The Star of OmniMechs deploys anywhere desired in Zone H-1, according to standard Hidden Unit rules.

Ghost Bear Reinforcements: Enters anywhere desired along the east edge of the Map on an unknown Turn sometime after Turn 3.  No more than 2 units may enter on the same mapsheet, and there must be at least 6 hexes separating units moving onto the map.

Ghost Bear Reinforcements #2: A second Ghost Bear star of medium-weight second-line Mechs may or may not enter the board during this game.

Ranger Forces: May deploy anywhere desired along the western edge of the mapsheet, up to 7 full hexes in from the board edge.  Lances are deployed 1 at a time in an order of the Local CO’s choosing, but all members of a Lance must be deployed entirely within a 5 hex radius (deploying 1 unit in Hex 0616 of the Mountain Lake Map would mean that the furthest away another unit of that lance could deploy would be Hex 1512).

Civilian Units: Deploy anywhere desired inside of full Hexes in Zone C-1 (behind the center map fold, in a row 4 hexes deep).

Environmental Conditions
None


Battlefield Support
Rangers: The Rangers are extended to intercept and escort the civilians back to safety.  Therefore, they have no access to artillery, and have a total of 18 points of BSP available for air support of any desired type.

Clan Ghost Bear: Ghost Bear forces have no access to artillery, and have only light air units available for unknown reasons.  Maybe someone attacked an airbase recently.  They have 14 total points of BSP available, but must only select “light” air attack and defense BSP options.



Victory Conditions
Rangers
1) Destroy or render incapable of spending MP at least 8 units from the Primary OPFOR, and 3 total units from any reinforcement group.
2) The liaison and at least 2 units of Ereschuld Lance must survive the scenario in a state capable of spending MP without requiring a PSR.
3) Ensure that as many civilian units survive the scenario as possible.  To survive the scenario, the civilian unit must end the game on the Western mapsheets, not within LOF to more than 1 Clan unit, and must be capable of spending MP.  Any civilian unit which exits the Western map edge automatically qualifies as “survived”.


OPFOR
1) Destroy, cripple, or render incapable of spending MP, at least 8 attacking units, at least 3 of which must be Mech units from Ereschuld Lance and at least 1 of which must be from the liaison.
2) Suffer no more than 8 Primary OPFOR units destroyed, crippled, or rendered incapable of spending MP.
3) Destroy or render incapable of spending MP at least 6 civilian units.

 

MISCELLANEOUS

1) Exiting the battlefield requires a unit to remain stationary at the board edge for 1 turn.  Only a single spent MP is required to move offboard (ie, the environmental MP penalties doesn't apply; or, more specifically, the Minimum Movement rule overrides it).  In scenario, a Ranger, Allied, or Civilian unit may move off of the Western Board Edge as a part of their normal move without spending 1 turn stationary, but the movement to leave the board (that is, moving the 1 hex from “board edge” to “offboard” requires a flat 4 MP of any type (this is total, no other terrain or modifiers apply).

2) OPFOR MechWarriors will ignore any ejected Ranger MechWarriors in this scenario. OPFOR Elementals will fire on ejected MechWarriors using AP weapons only (Range 1/2/3), unless there is a Ranger Mech unit within 9 hexes and within LOF.

3) Ghost Bear units do not generally recognize zellbringen against mercenaries, and will fight and combine fire as though they were not Clan forces.  If they are an OmniMech unit, they will not make physical attacks, but may always use defensive SPAs regardless of their unit type.
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Darrian Wolffe

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Re: WOTAN Mission 3 - 11/21/63
« Reply #7 on: April 03, 2026, 05:35:01 AM »

OPFOR is also getting an additional rules packet at the game.  If you think a rule is missing, it's probably not.
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deadlyfire2345

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Re: WOTAN Mission 3 - 11/21/63
« Reply #8 on: April 03, 2026, 09:27:02 AM »

Ill get all the sheets printed. Mind sending me SPAs and the extra star information too.
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Hat

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Re: WOTAN Mission 3 - 11/21/63
« Reply #9 on: April 03, 2026, 10:30:38 AM »

Rob, given the breakdown, can we request to have one player help out by running the liaison and at least part of the civilians?  5 OpFor to cover 16 starting units plus a star of reinforcements already feels light for them especially given 6 are tanks.  Just thinking this will help keep things moving.  Seth made the suggestion and I thought it a good one.
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Darrian Wolffe

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Re: WOTAN Mission 3 - 11/21/63
« Reply #10 on: April 04, 2026, 06:25:05 AM »

Rob, given the breakdown, can we request to have one player help out by running the liaison and at least part of the civilians?  5 OpFor to cover 16 starting units plus a star of reinforcements already feels light for them especially given 6 are tanks.  Just thinking this will help keep things moving.  Seth made the suggestion and I thought it a good one.

No.

Ill get all the sheets printed. Mind sending me SPAs and the extra star information too.

I'm leaving for Easter in about 2 hours.  Will get you stuff after weekend misery.
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Darrian Wolffe

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Re: WOTAN Mission 3 - 11/21/63
« Reply #11 on: April 06, 2026, 05:05:43 PM »

Minis Call

Griffin - Rob

Vuture - Rob
Dragonfly - Rob
Nova Cat - Rob
Loki - Paul
Uller - Paul

Guillotine IIC - Rob
Thunderbolt - Rob
Shadow Hawk - Rob
Warhammer - Rob
Griffin - Rob

Burke
Burke
Ares
Ares
Ares
Ares

Ryoken - Rob
Vulture - Rob
Mad Cat - Rob
Thor - Rob
Loki - Steve

Wolverine - Rob
Orion - Rob
Lumberjack ConstructionMech - Jordan
Jifty
Jifty
Brunel Dump Truck
Brunel Dump Truck
Buffalo Hovertruck


Couple things.
A) I have proxies for the Clan Vehicles.  2x Alacorn for Burkes and 4x Scorpions for Ares (which are basically just cERLLs on treads anyway).  If we actually HAVE the minis available, great.  But we're covered if not.
B.) I am missing my entre tray of OPFOR/Civilian stuff, so I need some genuine help with the civvies.  Not being picky.
« Last Edit: April 09, 2026, 06:41:41 PM by Darrian Wolffe »
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The Harmacist

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Re: WOTAN Mission 3 - 11/21/63
« Reply #12 on: April 06, 2026, 10:20:42 PM »

I have a jade falcon loki and cloud cobra (purple with green) uller
also have a raider if we need to proxie lumberjack
« Last Edit: April 07, 2026, 08:16:54 AM by The Harmacist »
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Black Omega

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Re: WOTAN Mission 3 - 11/21/63
« Reply #13 on: April 07, 2026, 04:23:04 PM »

I have a couple of Lokis, Schreks and Ullers.
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deadlyfire2345

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Re: WOTAN Mission 3 - 11/21/63
« Reply #14 on: April 09, 2026, 02:30:34 PM »

Sheets all printed and SPAs written down.

Loki in Wolf Brown/black
Uller in Ghost bear grey/blue
« Last Edit: April 09, 2026, 02:36:27 PM by deadlyfire2345 »
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