This summer I'm going to be running an Operation Bird Dog/Bulldog campaign for some friends. The players will be part of the company from the 3rd Davion Guards inserted onto Luzerne as part of Operation Bird Dog. Hopefully they'll be able to change canon and make that battle less of a bloodbath for the SLDF forces, but I'll be satisfied if they manage to keep the Smoke Jaguars occupied and survive until the Bulldog forces arrive. I'm currently in the process of generating the defending Smoke Jaguar forces. Canonically, Luzerne was defended by the 6th Striker Cluster, 4th Garrison Cluster, and Kappa Galaxy Command Trinary, which are all units that there is almost no canon information about whatsoever (Era Report: 3052 doesn't go into much detail about individual units, Invading Clans only details front line units and the 6th Striker Cluster hadn't been formed as of that source book's in universe publication date, The Dragon Roars only details which planets units were stationed on and when they were destroyed, and Clan Smoke Jaguar was destroyed before Field Manual: Crusader Clans came out). This is nice in that it allows me a lot of flexibility when it comes to creating the OpFor and I'm fairly confident in my ability to design the 6th Striker Cluster, but I'm having a bit of difficulty in trying to design the second line units. Specifically I want to know, in what proportions people would expect to find Clan Omnimechs, Clan Battlemechs, Star League Era Battlemechs, Clan Vehicles, Star League Era Vehicles, and Elementals in a second line Smoke Jaguar garrison cluster? Also, where exactly does conventional infantry fit into the Clan Touman? How many members of the lower castes would one expect to find on a world occupied by the Smoke Jaguars?