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Author Topic: OOC: 28 October, 2769  (Read 3821 times)

Darrian Wolffe

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OOC: 28 October, 2769
« on: June 12, 2012, 10:46:51 PM »

OK, here's what I need to know ASAP:

Does anyone have and can bring the following minis?
Firestarter  Bryan
Flea bryan
Jackrabbit
Whitworth Phil
Whitworth Bryan
Hermes (I or II - either is good enough) bryan

Bryan, can you bring the following minis?
Locust
Jackrabbit
Kyudo
Phoenix
Shadow Hawk
Rampage

checkmark for all

Finally can someone print the following record sheets (as I don't have these in my 'printed' folder)?
MON-66 Mongoose
STG-3G Stinger
FLE-4 Flea
FLE-4 Flea
Locust -1V
x2 Jackrabbit "Joker"
HER-1S Hermes
FS9-K Firestarter
Kyudo -02
Phoenix -4R
Shadow Hawk -2H
TDR-5S Thunderbolt
Hunchback -4G
Javelin -10N
WHM-6Rb Warhammer
-4G Rampage
-1S Whitworth
-1S Whitworth
FS9-H Firestarter


The Warhammer is 3G/4P.  The Rampage is 4G/2P.  The Hermes is 1G/1P.  The Hunchback is 2G/5P.  The Shadow Hawk is 3/3.  All other units are 4/5.  Replace the Shadow Hawk's AC-5 with a Large Laser and 2 additional heat sinks in that torso, replace the SRM-2 in the head with an SRM-4 (and swap the ammo), and place an extra Jump Jet in each side torso at the bottom of each critical slot stack.  
« Last Edit: June 13, 2012, 01:01:41 AM by Darrian Wolffe »
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phlop

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Re: OOC: 28 October, 2769
« Reply #1 on: June 12, 2012, 11:20:37 PM »

I can bring one Whitworth. I could have sworn that I painted a Firestarter, can't seem to find it.
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serrate

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Re: OOC: 28 October, 2769
« Reply #2 on: June 13, 2012, 12:56:54 AM »

Yes, I can bring the Locust, Jackrabbit, Kyudo, Phoenix, Shadow Hawk, Rampage (actually Phil will be bringing the Rampage, which I believe he still has from the last game).

I can also bring a Flea and a Hermes (partially painted), a plastic unpainted Whitworth from the starter box, and an unpainted Firestarter. They won't be pretty.
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Darrian Wolffe

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Re: OOC: 28 October, 2769
« Reply #3 on: June 13, 2012, 01:01:11 AM »

I could have sworn that I painted a Firestarter, can't seem to find it.

Tell me about it.  I could swear I owned 3-4 of the dammed things.  I've only got 1, and it's unpainted.

Otherwise, lead post updated with people's contributions.
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Black Omega

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Re: OOC: 28 October, 2769
« Reply #4 on: June 13, 2012, 09:42:29 AM »

I've got a painted Whitworth FWIW (Wolf's Dragoons).  I'll bring it along.

Phil, do you want to split the printing?  Say you take top half (Mongoose to Firestarter) and I'll take the rest?
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phlop

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Re: OOC: 28 October, 2769
« Reply #5 on: June 13, 2012, 09:58:27 AM »

I can do that. My HMP does not have a Firestarter FS9-K in the listings. I know what is loaded on the mech, not sure where the locations are for the weapons. Also, the Jackrabbit is not listed. If you want, I can print out a few of the others.
« Last Edit: June 13, 2012, 10:15:36 AM by phlop »
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Black Omega

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Re: OOC: 28 October, 2769
« Reply #6 on: June 13, 2012, 04:35:33 PM »

Okay, I'll take the Jackrabbits and Firestarter K.

You take the Tbolt, Hunchback and royal 'Hammer.
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Knightofargh

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Re: OOC: 28 October, 2769
« Reply #7 on: June 14, 2012, 01:20:39 PM »

Rob,

Do you have updated XP totals for us?
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Darrian Wolffe

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Re: OOC: 28 October, 2769
« Reply #8 on: June 14, 2012, 02:35:47 PM »

Rob,

Do you have updated XP totals for us?

Here's the updated TO&E, with XP additions and expenditures to 2:30pm EST today.

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Knightofargh

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Re: OOC: 28 October, 2769
« Reply #9 on: June 14, 2012, 02:43:31 PM »

You have Marshal's gunnery at 2 in the TO&E.

It should be 1 since I spent XP to raise it to +7 from +6.

« Last Edit: June 14, 2012, 02:48:36 PM by Darrian Wolffe »
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Darrian Wolffe

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Re: OOC: 28 October, 2769
« Reply #10 on: June 14, 2012, 02:48:39 PM »

You have Marshal's gunnery at 2 in the TO&E.

It should be 1 since I spent XP to raise it to +7 from +6.


AR master rules thread: skills are capped at +6.
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serrate

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Re: OOC: 28 October, 2769
« Reply #11 on: June 14, 2012, 02:51:31 PM »

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Darrian Wolffe

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Re: OOC: 28 October, 2769
« Reply #12 on: June 14, 2012, 03:04:29 PM »

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Knightofargh

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Re: OOC: 28 October, 2769
« Reply #13 on: June 14, 2012, 04:34:19 PM »

You have Marshal's gunnery at 2 in the TO&E.

It should be 1 since I spent XP to raise it to +7 from +6.


AR master rules thread: skills are capped at +6.


That was edited in after I created the PC and I hadn't been back to that thread since.

Do I get the 90 XP spent back since it's in the personnel database thread as spent?

If so, 150 XP for Sniper SPA.
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Death or Glory

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Re: OOC: 28 October, 2769
« Reply #14 on: June 14, 2012, 07:37:11 PM »

I probably won't be there until 11:30-12:00, so someone else can run my PC for the first few turns until I show up.
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