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Author Topic: Woody Canine  (Read 3943 times)

Timberwolfd

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Woody Canine
« on: March 03, 2017, 08:41:51 AM »

Born Ziliang

Early Childhood: Nobility

Rolled 2d6 : 4, 2, total 6
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Timberwolfd

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Re: Woody Canine
« Reply #1 on: March 03, 2017, 08:44:59 AM »

STR -1, BOD -1, RFL -1, Int +1, CHA +1, SOC +1
Wealth, Well-equipped, Enemy +Good Reputation
Language/Affiliation +1 (English), Protocol/FedSuns +2

Next path: Military School
Require Wil 3
Rolled 2d6 : 2, 5, total 7
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Timberwolfd

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Re: Woody Canine
« Reply #2 on: March 03, 2017, 08:49:52 AM »

Academic/Military History +2, Computers +1, Leadership +2, Rifles +1, Martial Arts/Military +1, +Contact
Promotion --> Going to Military Academy

Military Academy (Albion)
Rolled 2d10 : 6, 9, total 15

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Timberwolfd

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Re: Woody Canine
« Reply #3 on: March 03, 2017, 09:04:32 AM »

Wil +2, Soc +1, Dex +1, Rfl +1, Bod +1
Promotion (2), Well-equipped (2), Well Connected/New Avalon, +Contact(2), +1 to 3 military skills

AIT (Mechwarrior)
+2 to 2 field skills, (Tactics/Any +1), +2 to 2 military field skill, leadership +1, survival +1, Interest/Explosives +1

3 years total

Net Stat Changes
STR -1, DEX +1, BOD 0, RFL 0, INT +1, CHA +1, WIL +2, SOC +2, EDG 0
Net Traits
Wealth(1), Well-equipped (3), Enemy, Good Reputation, Well-Connected/New Avalon, Contact(2)


Next stop: LOSTECH Prospector!
Time:
Rolled 1d6 : 5, total 5
+1 Years
Event:
Rolled 2d10 : 4, 5, total 9

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Timberwolfd

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Re: Woody Canine
« Reply #4 on: March 03, 2017, 09:05:18 AM »

time 6 years
Edge that roll
EDG -1
Event:
Rolled 2d10 : 7, 3, total 10
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Timberwolfd

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Re: Woody Canine
« Reply #5 on: March 03, 2017, 09:06:16 AM »

Edge that (again)
EDG -1
Net EDG -2
Event:
Rolled 2d10 : 1, 5, total 6
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Timberwolfd

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Re: Woody Canine
« Reply #6 on: March 03, 2017, 09:07:07 AM »

Edge again (Feels like gambling...)
EDG -1
Net Edg-3
Event:
Rolled 2d10 : 5, 8, total 13
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Timberwolfd

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Re: Woody Canine
« Reply #7 on: March 03, 2017, 09:27:01 AM »

Doh, forgot to check if Lostech Prospector was valid.
It isn't...

So Tour of Duty: Federated Suns
Event:
Rolled 2d10 : 10, 10, total 20

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Timberwolfd

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Re: Woody Canine
« Reply #8 on: March 03, 2017, 09:34:28 AM »

Well, that's better than a Star League sewer cover!
Choice 18 and 17
18: Military skill +6, EDG +1, Good Reputation (2), Promotion, Vehicle(4), Custom Vehicle (2), Well-Equipped, Wealth (2), Back to the Academy
17: +3 to 3 skills, contact (2)

To the War College of Goshen!
Event:
Rolled 2d10 : 1, 7, total 8
+2
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Timberwolfd

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Re: Woody Canine
« Reply #9 on: March 03, 2017, 09:35:11 AM »

Edge that
Event:
Rolled 2d10 : 7, 4, total 11
+2
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Timberwolfd

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Re: Woody Canine
« Reply #10 on: March 03, 2017, 09:37:49 AM »

Edge to get more sim time
EDG -1
+3 to 2 AIT skills
Academic/Federated Suns History +6, Protocol/Federated Suns +6, Perception +1, Academic/Military History +8,
Academic/Philosophies of War +8, Academic/Philosophies of Peace +8, Strategy +6, Tactics/Any four +1
Promotion, Well-Equipped, Natural Aptitude/Strategy, Quirk/Honorable
WIL +1, SOC +1, BOD +1
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Darrian Wolffe

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Re: Woody Canine
« Reply #11 on: March 03, 2017, 03:15:42 PM »

Question:  I'm assuming a FedSuns affiliation?  Zilang changes hands from the CapCon to the Suns late enough (3025, IIRC) that your character could have been either.
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Timberwolfd

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Re: Woody Canine
« Reply #12 on: March 03, 2017, 08:32:58 PM »

Question:  I'm assuming a FedSuns affiliation?  Zilang changes hands from the CapCon to the Suns late enough (3025, IIRC) that your character could have been either.
You are correct.  I was bad and dove in to lifepaths before setting the stage properly.
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Timberwolfd

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Re: Woody Canine
« Reply #13 on: March 03, 2017, 10:20:30 PM »

Now to clean this up.

Beginning Thresholds
STR 6, BOD 6, DEX 6, RFL 6, INT 6, WIL 6, CHA 6, SOC 6, EDG 8

Affiliation Fed Suns:
English (French, German, Hindi, Russian), Protocol/Fed Suns +1, Nat. Aptitude/Bureacracy

Childhood
Nobility:
Thresholds: STR 5, BOD 5, DEX 6, RFL 5, INT 7, WIL 6, CHA 6, SOC 7, EDG 8
Traits: Wealth, Well-Equipped, Enemy (1, Ziliang), Good Reputation [Event Roll 6]
Skills: Language/German +1, Protocol/Fed Suns +1

Late Childhood
Military School:
Attribute Minimum (WIL 3)
Thresholds: STR 5, BOD 5, DEX 6, RFL 5, INT 7, WIL 6, CHA 5, SOC 8, EDG 8
Traits: Promotion, Contact [Event Roll 7]
Skills: Academic/Military History +2, Computers +1, Leadership +2, Rifles +1, Martial Arts/Military +1

16 Years Old
Higher Education
FEDERATED SUNS ACADEMY/ALBION MILITARY ACADEMY:
Attribute Minimum (INT 3, WIL 5, SOC 5)
Thresholds: STR 5, BOD 6, DEX 6, RFL 6, INT 9, WIL 6, CHA 5, SOC 9, EDG 8
Traits: Promotion (2), Well-Equipped (2), Well-Connected/New Avalon, Contact(2) [Event Roll 15]
Skills: Academic/Federated Suns History +3, Protocol/Federated Suns +4, Perception +2, Running +4, Career/Soldier +4, Leadership +1,
Tactics/Mech +1, Piloting/Mech +1, Gunnery/Laser +1 [Event Roll 15]

17 Years Old
AIT:
Attribute Minimum (DEX 3, RFL 4, INT 3, WIL 5, SOC 5)
Traits: Promotion set to 6
Skills: Career/Soldier +2, First Aid +2, Tactics/Mech +1, Piloting/Mech +2, Gunnery/Laser +2, Leadership +1, Survival +1, Interest/Polo +1

19 Years Old
Tour of Duty: Fed Suns
Thresholds: STR 5, BOD 6, DEX 6, RFL 6, INT 9, WIL 6, CHA 5, SOC 9, EDG 9
Traits: Vehicle (2),
Contact(2) GO TO OCS [Event Roll 20, choose 17]
Good Reputation (2), Promotion, Vehicle (4), Custom Vehicle (2), Well-Equipped, Wealth (2) GO TO GOSHEN WAR COLLEGE [Event Roll 20, choose 18]
Skills: Gunnery/Laser +2, Piloting/Mech +2, Tactics/Mech +2, Leadership +1, Bureaucracy/Fed Suns +1, Negotiation +1
Gunnery/Laser +6, EDG +1 [Event Roll 20, choose 18]
Piloting/Mech +3, Leadership +3, Negotiating +3 [Event Roll 20, choose 17]
 
21 Years Old
OCS
Thresholds: STR 5, BOD 6, DEX 6, RFL 6, INT 9, WIL 7, CHA 5, SOC 9, EDG 9
Traits: Commission (Rank 1)
Skills: Academic/Military History +2, Bureaucracy/Federated Suns +2, Protocol/Federated Suns +1, Strategy +1

22 Years Old
FEDERATED SUNS ACADEMY/WAR COLLEGE OF GOSHEN
Attribute Minimum (DEX 3, RFL 4, INT 6, WIL 6, SOC 5, EDG 3)
Thresholds: STR 5, BOD 7, DEX 6, RFL 6, INT 9, WIL 8, CHA 5, SOC 10, EDG 9-->8
Traits: Promotion, Well-Equipped, Natural Aptitude/Strategy, Quirk/Honorable
Skills: Academic/Federated Suns History +6, Protocol/Federated Suns +6, Perception +1, Academic/Military History +8, Academic/Philosophies of War +8, Academic/Philosophies of Peace +8, Strategy +6, Tactics/Mech +1, Tactics/Infantry +1, Tactics/Air +1, Tactics/Space +1
Gunnery/Laser +3, Piloting/Mech +3 [Event Roll 11+2 from Tour of Duty, +1 Edge = 14]

23 Years Old
Special Training
Attribute Minimum (DEX 3, RFL 4, INT 6, WIL 6, SOC 5, EDG 3)
Thresholds: STR 5, BOD 7, DEX 6, RFL 7, INT 9, WIL 8, CHA 5, SOC 10, EDG 9 (+1 EDG, Choose +1 RFL)
Traits: Promotion (2), Well-Equipped (3), Contact (2), Good Reputation
Skills: Career/Soldier +1, First Aid +1, Navigation/Ground +1, Gunnery/Laser +3, Piloting/Mech +3, Tactics/Mech +3, Academic/Military History +4, Academic/Philosophies of War +4, Academic/Philosophies of Peace +4, Negotiation +3, Scrounge +3, Administration +3

26 Years Old - Time to retire, thanks for all of the training Hanse!


Final Tally
Attribute Minimum (DEX 3, RFL 4, INT 6, WIL 6, SOC 5, EDG 3)
Thresholds: STR 5, BOD 7, DEX 6, RFL 7, INT 9, WIL 8, CHA 5, SOC 10, EDG 9
Traits:
Promotion (4) prior to commission
Commission (rank 4)
Wealth (3)
Well-Equipped ( 8 )
Enemy (1, Ziliang)
Good Reputation (4)
Contact (1, Ziliang)
Contact (2, New Avalon)
Contact (2, ToD)
Contact (2, Goshen)
Well-Connected/New Avalon
Vehicle (6)
Custom Vehicle (2)
Natural Aptitude/Strategy
Natural Aptitude/Bureaucracy
Quirk/Honorable

Fields Attained:
Basic Training
   Career/Soldier +3
   First Aid +3
   Navigation/Ground +3
   Rifles +3
   Martial Arts/Military +3
Mechwarrior
   Gunnery/Ballistic +3
   Gunnery/Laser +3
   Gunnery/Missile +3
   Piloting/’Mech +3
   Sensor Operations +3
   Tactics/’Mech +3
Offier Training
   Administration +3
   Bureaucracy/Fed Suns +3
   Leadership +3
   Pistols +3
   Tactics/Mechs +3
   Training +3
Military Scientist
   Academic/Military History +3
   Career/Military Scientist +3
   Computers +3
   Cryptography +3
   Strategy +3
   Tactics/Mechs +3

Skills:
Academic/Federated Suns History +9
Academic/Military History +19
Academic/Philosophies of War +12
Academic/Philosophies of Peace +12
Administration +6
Bureaucracy/Federated Suns +6
Career/Soldier +10
Career/Military Scientist +3
Computers +4
First Aid +6
Gunnery/Laser +20
Gunnery/Missile +3
Gunnery/Ballistic +3
Interest/Polo +1
Language/English +1
Language/German +1
Leadership +11
Martial Arts/Military +4
Negotiation +7
Navigation/Ground +4
Perception +3
Piloting/Mechs +17
Pistols +3
Protocol/Federated Suns +13
Rifles +4
Running +4
Scrounge +3
Sensor Operations +3
Strategy +10
Survival +1
Tactics/Mechs +17
Tactics/Infantry +1
Tactics/Air +1
Tactics/Space +1
Training +3

Other Skills Total:  109 --> 37 Points
« Last Edit: March 03, 2017, 11:40:02 PM by Timberwolfd »
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Timberwolfd

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Re: Woody Canine
« Reply #14 on: March 04, 2017, 01:10:36 AM »

Attribute Minimum (DEX 3, RFL 4, INT 6, WIL 6, SOC 5, EDG 3)
Thresholds: STR 5, BOD 7, DEX 6, RFL 7, INT 9, WIL 8, CHA 5, SOC 10, EDG 9

Set STR 5, BOD 5, DEX 5, RFL 5, INT 6, WIL 6, CHA 4, SOC 5, EDG 4
Points Spent 45, Remain 5

Traits Sold:
Contact (1, Ziliang) --> 1 Storyline: He upgraded to Contact (2, ToD)
Enemy (1, Ziliang) --> -1
Good Reputation (1) --> 1

Traits Bought:
(Free) Owns Vehicle
Fast Learner --> 3
Custom Vehicle (2)  --> 2
Gregarious --> 1

Final Traits:
Commission (Rank 4)
Owns Vehicle
Custom Vehicle (4)
Vehicle (6)
Well-Equipped (8)
Wealth (3)
Gregarious
Well-Connected/New Avalon
Contact (2, New Avalon)
Contact (2, ToD: 1st Fed Suns Armored Cavalry)
Contact (2, Goshen)
Good Reputation (4)
Fast Learner
Natural Aptitude/Strategy
Natural Aptitude/Bureaucracy
Quirk/Honorable

Skills [points] (bonus):
Administration [12] (+3)
Bureaucracy/Federated Suns* [9] (+3)
Career/Soldier [12] (+3)
First Aid [6] (+2)
Gunnery/Laser [28] (+5)
Leadership [12] (+3)
Negotiation [12] (+3)
Piloting/Mechs [19] (+4)
Rifles [4] (+1)
Scrounge [6] (+2)
Strategy* [15] (+4)
Tactics/Mechs [19] (+4)

Final Piloting and Gunnery: 3/4
Heavy Mech (Marauder MAD-3M) Selected via Custom Vehicle Trait and modified as follows (Pending Rob's Review)
Remove AC/5 and Ammo, replace with large laser. Upgrade Heatsinks to DHS (17), add 4 jump jets and max armor.
Ending BV: 1678
DHS are E level tech, introduced in 3040 in FS with NAIS in serial production before 3044. Well-Equipped(8) enables access to F level tech. I am well-connected on New Avalon, have a contact there, attended the Albion Military Academy there, and have a good-reputation.

4 Mech Lance (5,000 BV, 3,322 Remain)
Wingman 1: Medium
Rolled 1d1000 : 402, total 402

Wingman 2: Medium
Rolled 1d1000 : 171, total 171

Wingman 3: Medium
Rolled 1d1000 : 172, total 172

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