Rob - how is changing armor types for customization handled given the "swap all of 1 type for a location" such as HS? Previously swapping out 10 HS in the engine was 900 minutes and because 90 minutes modified by the refit type. If you move from Std to FF, or FF to Std, how does the 1 location thing work (if at all) given a single box of armor is 10 minutes and just stripping 10T of armor becomes a 1600 minute base job * refit multiplier meaning a minimum of 3200 minutes (x2) (6.67 days) just to get the armor off, not putting anything in its place?
As the actual example, I'm looking at changing the Lancelot LNC25-01 to LNC25-01sl variant. It replaces the 9.5T Std armor with 9.5T FF armor. It adds 2 DHS (1 added to LT), and swaps the 2 LL and PPC in place to 3 ER LL total. This seems like a fairly simple change. It's a Class C (adding the DHS to the LT) with a x5 time multiplier. Swapping the 3 weapons is 360 minutes to remove, 360 minutes to add, 720 minutes total. Adding 1 DHS to the Engine (90 minutes) + 1 DHS to the LT (90 minutes) adds another 180 minutes, 900 minutes total. If every box of armor needs to be removed and added individually at 10 minutes / box that's another 3220 minutes. It's a Class C refit though, making it 16100 minutes just over 33.5 days just to swap the armor. All told before any modifiers are added for time to try and make the process more manageable (again going from a standard variant to standard variant) total time is 20,600 minutes or approximately 43 days. With an Elite Tech (5+) and a Maintenance Facility (-2) vs. the Customization mod (+3), it's a TN: 6 at 43 days effort. At quad time (-3 mod) it converts on a TN: 3+ at a little under 172 days, so almost half a year to go from a standard variant to a standard variant.
If the armor instead is treated as by location, with 11 locations and use 1 box of armor as base, it's 110 minutes to get the old armor off and 110 minutes to get the new armor on for a total of 220 minutes base. Added to the 900 minutes, it's 1110 minutes * 5 = 5550 minutes (a little over 11.5 days) before any additional time is applied to help ensure that the customization works. At quad time (-3 mod) it converts on a TN: 3+ at ~46 days moving from a standard variant to a standard variant.
Again, both examples are already using an Elite tech to do the work in a maintenance facility.