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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Crusher Lance - Maintenance, Repairs, & Customizations  (Read 13508 times)

serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #90 on: January 05, 2019, 05:39:20 PM »

Angela was successful.

Parts used:
65 ton LT
65 ton LT
65 ton JJ
65 ton JJ
Medium Laser
65 ton LA
65 ton UA Act
LRM 15
55 ton UL Act
55 ton Foot Act
92 points FF armor
67 points standard armor

All parts removed from warehouse
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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #91 on: January 05, 2019, 05:52:28 PM »

Takeru begins repairs on Firestarter (4/21/3046 Slammer mission #3 salvage)

Fix Engine 2 Crit      CT      New   Regular   IS   Quadruple   800 minutes -   5
Rolled 2d6 : 6, 5, total 11


Fix Gyro 1 Crit      CT      New   Regular   IS   Quadruple   480 minutes -   6
Rolled 2d6 : 3, 3, total 6


Fix <75% Internal Dam      CT      New   Regular   IS   Quadruple   720 minutes -   6
Rolled 2d6 : 5, 6, total 11


Replace Armor      LL   6   New   Regular   IS   Quadruple   360 minutes -   3
Rolled 2d6 : 6, 3, total 9


Replace Armor      LA   2   New   Regular   IS   Quadruple   120 minutes -   3
Rolled 2d6 : 3, 6, total 9


Replace Armor      LT   5   New   Regular   IS   Quadruple   300 minutes -   3
Rolled 2d6 : 5, 3, total 8


Replace Armor      LT[R]   3   New   Regular   IS   Quadruple   180 minutes -   3
Rolled 2d6 : 6, 6, total 12


Replace Armor      H   6   New   Regular   IS   Quadruple   360 minutes -   3
Rolled 2d6 : 4, 2, total 6


Replace Armor      CT   13   New   Regular   IS   Quadruple   780 minutes -   3
Rolled 2d6 : 2, 1, total 3


Replace Weapon   Med Laser   RA      New   Regular   IS   Quadruple   480 minutes -   5
Rolled 2d6 : 1, 5, total 6


Replace Armor      RA   3   New   Regular   IS   Quadruple   180 minutes -   3
Rolled 2d6 : 4, 3, total 7


Replace Armor      RL   2   New   Regular   IS   Quadruple   120 minutes -   3
Rolled 2d6 : 5, 5, total 10

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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #92 on: January 05, 2019, 05:57:05 PM »

All repairs successful, Takeru gains 1xp.

Parts used and removed from warehouse:
Medium Laser
40 Standard armor

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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #93 on: January 06, 2019, 11:22:04 PM »

Post Mission #2 Henouse repairs (11/19/3046):

Takeru begins repairs on CPLT-C1-XX:
Replace Armor      LA   4   New   Regular   IS   Quadruple   240 minutes TN   3
Rolled 2d6 : 5, 6, total 11


Replace Armor      LT   2   New   Regular   IS   Quadruple   120 minutes TN   3
Rolled 2d6 : 2, 3, total 5


Replace Armor      CT   7   New   Regular   IS   Quadruple   420 minutes TN   3
Rolled 2d6 : 4, 6, total 10


Replace Armor      RT   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 3, 6, total 9



Angela begins repairs on Wolverine:
Replace Armor      LA   7   New   Regular   IS   Quadruple   420 minutes TN   3
Rolled 2d6 : 6, 5, total 11


Replace Armor      LT   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 2, 2, total 4


Replace Armor      RT   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 1, 2, total 3


Replace Armor      RA   2   New   Regular   IS   Quadruple   120 minutes TN   3
Rolled 2d6 : 5, 5, total 10


Replace Armor      LL   6   New   Regular   IS   Quadruple   360 minutes TN   3
Rolled 2d6 : 4, 6, total 10

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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #94 on: January 06, 2019, 11:32:14 PM »

All successful, same day.

Parts used and subtracted from warehouse:
43 points standard armor
3.25 tons LRM-15 ammo
.65 tons UAC5 ammo
.33 tons SRM6 ArtIV ammo
.125 tons LRM5 ammo
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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #95 on: January 07, 2019, 12:14:11 AM »

Post Mission #3 Henouse repairs (11/27/3046):

Takeru begins repairs on CPLT-C1-XX:
Reattach/Replace Limb      LA      New   Regular   IS   Quadruple   720 minutes TN   6
Rolled 2d6 : 4, 6, total 10


Replace Actuator   UA   LA      New   Regular   IS   Triple   270 minutes TN   3
Rolled 2d6 : 4, 1, total 5


Replace Weapon   LRM15   LA      New   Regular   IS   Quadruple   480 minutes TN   5
Rolled 2d6 : 3, 4, total 7


Replace Armor      LA   20   New   Regular   IS   Quadruple   1200 minutes TN   3
Rolled 2d6 : 3, 5, total 8


Replace Armor      LT   6   New   Regular   IS   Quadruple   360 minutes TN   3
Rolled 2d6 : 3, 4, total 7


Replace Armor      CT   13   New   Regular   IS   Quadruple   780 minutes TN   3
Rolled 2d6 : 6, 3, total 9


Replace Armor      RL   10   New   Regular   IS   Quadruple   600 minutes TN   3
Rolled 2d6 : 5, 1, total 6



Angela begins repairs on CPLT-C1:
Fix <25% Internal Dam      LT      New   Regular   IS   Quadruple   360 minutes TN   4
Rolled 2d6 : 6, 5, total 11


Replace Jump Jet   65 ton JJ   LT      New   Regular   IS   Quadruple   240 minutes TN   5
Rolled 2d6 : 5, 1, total 6


Fix <25% Internal Dam      LL      New   Regular   IS   Quadruple   360 minutes TN   4
Rolled 2d6 : 4, 3, total 7


Fix <25% Internal Dam      RT      New   Regular   IS   Quadruple   360 minutes TN   4
Rolled 2d6 : 3, 1, total 4


Replace Armor      LL   18   New   Regular   IS   Quadruple   1080 minutes TN   3
Rolled 2d6 : 1, 5, total 6


Replace Armor      LT   19   New   Regular   IS   Quadruple   1140 minutes TN   3
Rolled 2d6 : 3, 3, total 6


Replace Armor      CT   23   New   Regular   IS   Quadruple   1380 minutes TN   3
Rolled 2d6 : 1, 1, total 2


Replace Armor      RT   19   New   Regular   IS   Quadruple   1140 minutes TN   3
Rolled 2d6 : 2, 6, total 8


Replace Armor      RA   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 5, 6, total 11


Replace Armor      RL   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 1, 1, total 2



Brigitta begins repairs on Wolverine:
Fix <25% Internal Dam      RA      New   Regular   IS   Quadruple   360 minutes TN   4
Rolled 2d6 : 4, 1, total 5


Replace Armor      LA   8   New   Regular   IS   Quadruple   480 minutes TN   3
Rolled 2d6 : 6, 1, total 7


Replace Armor      LT   10   New   Regular   IS   Quadruple   600 minutes TN   3
Rolled 2d6 : 2, 4, total 6


Replace Armor      CT   8   New   Regular   IS   Quadruple   480 minutes TN   3
Rolled 2d6 : 3, 4, total 7


Replace Armor      RA   16   New   Regular   IS   Quadruple   960 minutes TN   3
Rolled 2d6 : 3, 1, total 4

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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #96 on: January 07, 2019, 12:18:48 AM »

Brian steps in on the failed CPLT-C1 armor rolls:
Replace Armor      CT   23   New   Veteran IS   Triple 1035 minutes TN   3
Rolled 2d6 : 2, 1, total 3


Replace Armor      RL   5   New   Veteran IS   Triple 225 minutes TN   3
Rolled 2d6 : 4, 2, total 6



Takeru begins repairs on the Shadow Hawk:
Replace Armor      LA   7   New   Regular   IS   Quadruple   420 minutes TN   3
Rolled 2d6 : 6, 1, total 7


Replace Armor      RL   2   New   Regular   IS   Quadruple   120 minutes TN   3
Rolled 2d6 : 4, 2, total 6


Replace Armor      H   5   New   Regular   IS   Quadruple   300 minutes TN   3
Rolled 2d6 : 5, 5, total 10


Replace Armor      CT   8   New   Regular   IS   Quadruple   480 minutes TN   3
Rolled 2d6 : 2, 1, total 3


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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #97 on: January 07, 2019, 12:28:51 AM »

All repairs successful. (not bothering with the date, not relevant)

Parts used and subtracted from warehouse:
65 ton LA
65 ton UA Act
LRM 15
65 ton JJ
160 Standard armor
42 FF armor
2.125 tons LRM15 ammo
2 tons UAC5 ammo
.33 tons SRM6 ArtIV ammo
.08 tons LRM5 ammo

Phoenix Hawk salvage mech needs repairing, but must order parts first...


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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #98 on: October 19, 2021, 11:32:04 PM »

Post Angel Mission #3 repair rolls, beginning 4/11/3053:

Catapult,Custom: Yes, Start: 4/11/3053, Location: Basic Facility,  Tech Assigned: Takeru Tanaka, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: CT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RL, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 3:
Rolled 2d6 : 6, 4, total 10
TOTAL TIME 8 HR DAYS: 4.5 TOTAL TIME MINUTES: 2160
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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #99 on: October 19, 2021, 11:41:25 PM »

Shadow Hawk,Custom: No, Start: 4/11/3053, Location: Basic Facility,  Tech Assigned: Angela Brunet, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LA, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 5, 3, total 8
Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 1, 1, total 2
Replace Armor, , Hit Locaton: CT, Quantity: 20, Time Multiplier: Triple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 4, 3, total 7
Replace Armor, , Hit Locaton: RT, Quantity: 19, Time Multiplier: Triple, Total time Min: 570 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: RA, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 2, 1, total 3
Fix <25% Internal Dam, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 3, 2, total 5
Fix <25% Internal Dam, , Hit Locaton: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 3, 2, total 5
TOTAL TIME 8 HR DAYS: 6.3125 TOTAL TIME MINUTES: 3030
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serrate

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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #100 on: October 19, 2021, 11:58:53 PM »

Black Knight,Custom: No, Start: 4/11/3053, Location: Basic Facility,  Tech Assigned: Brigitta Jamil, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: LA, Quantity: 24, Time Multiplier: Triple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 2, 3, total 5
Replace Armor, , Hit Locaton: LT, Quantity: 20, Time Multiplier: Triple, Total time Min: 600 ,TN: 3:
Rolled 2d6 : 4, 4, total 8
Replace Armor, , Hit Locaton: CT, Quantity: 29, Time Multiplier: Triple, Total time Min: 870 ,TN: 3:
Rolled 2d6 : 4, 2, total 6
Replace Armor, , Hit Locaton: RT, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 3:
Rolled 2d6 : 6, 3, total 9
Replace Armor, , Hit Locaton: RA, Quantity: 24, Time Multiplier: Triple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 4, 4, total 8
Replace Armor, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 30 ,TN: 3:
Rolled 2d6 : 6, 1, total 7
Fix <75% Internal Dam, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 6, 2, total 8
Fix <25% Internal Dam, , Hit Locaton: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 1, total 6
Fix <25% Internal Dam, , Hit Locaton: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 3, total 4
TOTAL TIME 8 HR DAYS: 10.6875 TOTAL TIME MINUTES: 5130

Warhammer,Custom: No, Start: 4/16/3053, Location: Basic Facility,  Tech Assigned: Takeru Tanaka, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 30 ,TN: 3:
Rolled 2d6 : 6, 1, total 7
Replace Armor, , Hit Locaton: LT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: CT, Quantity: 22, Time Multiplier: Triple, Total time Min: 660 ,TN: 3:
Rolled 2d6 : 3, 1, total 4
Replace Armor, , Hit Locaton: RT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 5, 6, total 11
Replace Armor, , Hit Locaton: RA, Quantity: 13, Time Multiplier: Triple, Total time Min: 390 ,TN: 3:
Rolled 2d6 : 6, 2, total 8
Replace Armor, , Hit Locaton: RL, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 3:
Rolled 2d6 : 2, 1, total 3
TOTAL TIME 8 HR DAYS: 5.625 TOTAL TIME MINUTES: 2700

Warhammer,Custom: No, Start: 4/18/3053, Location: Basic Facility,  Tech Assigned: Angela Brunet, Tech Level: Regular, No Tech Base Mod Fix <75% Internal Dam, , Hit Locaton: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 6, 4, total 10
Fix <50% Internal Dam, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 2, 2, total 4
TOTAL TIME 8 HR DAYS: 2.625 TOTAL TIME MINUTES: 1260
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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #101 on: October 20, 2021, 12:12:41 AM »

Vet tech repairs for failed rolls:

Shadow Hawk,Custom: No, Start: 4/18/3053, Location: Basic Facility,  Tech Assigned: Brian Flo, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
TOTAL TIME 8 HR DAYS: 0.416666666666667 TOTAL TIME MINUTES: 200

Warhammer,Custom: No, Start: 4/19/3053, Location: Basic Facility,  Tech Assigned: Brian Flo, Tech Level: Veteran, No Tech Base Mod Fix <50% Internal Dam, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 2, 2, total 4
TOTAL TIME 8 HR DAYS: 1.125 TOTAL TIME MINUTES: 540


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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #102 on: October 20, 2021, 12:54:25 AM »

Banshee repairs started with existing parts (4/21/3053):

Banshee,Custom: No, Start: 4/21/3053, Location: Basic Facility,  Tech Assigned: Angela Brunet, Tech Level: Regular, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 3:
Rolled 2d6 : 1, 1, total 2
Replace Armor, , Hit Locaton: LA, Quantity: 21, Time Multiplier: Triple, Total time Min: 630 ,TN: 3:
Rolled 2d6 : 3, 1, total 4
Replace Armor, , Hit Locaton: LT, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 3:
Rolled 2d6 : 3, 2, total 5
Replace Armor, , Hit Locaton: LT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 1, 6, total 7
Replace Armor, , Hit Locaton: CT, Quantity: 40, Time Multiplier: Triple, Total time Min: 1200 ,TN: 3:
Rolled 2d6 : 3, 4, total 7
Replace Armor, , Hit Locaton: CT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 3:
Rolled 2d6 : 1, 4, total 5
Replace Armor, , Hit Locaton: RT, Quantity: 27, Time Multiplier: Triple, Total time Min: 810 ,TN: 3:
Rolled 2d6 : 3, 6, total 9
Replace Armor, , Hit Locaton: RA, Quantity: 21, Time Multiplier: Triple, Total time Min: 630 ,TN: 3:
Rolled 2d6 : 2, 5, total 7
Replace Weapon, Medium Laser, Hit Locaton: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 1, total 6
Fix <25% Internal Dam, , Hit Locaton: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 6, 4, total 10
Fix <100% Internal Dam, , Hit Locaton: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 5, 1, total 6
Fix <100% Internal Dam, , Hit Locaton: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 6, 6, total 12
TOTAL TIME 8 HR DAYS: 16.9375 TOTAL TIME MINUTES: 8130

New parts arrive on 5/2/3053:
Banshee,Custom: No, Start: 5/2/3053, Location: Basic Facility,  Tech Assigned: Takeru Tanaka, Tech Level: Regular, No Tech Base Mod Replace Blown-off Head, , Hit Locaton: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 7:
Rolled 2d6 : 6, 5, total 11
Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 3, 2, total 5
Replace Weapon, Small Laser, Hit Locaton: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 1, total 5
TOTAL TIME 8 HR DAYS: 4.16666666666667 TOTAL TIME MINUTES: 2000


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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #103 on: October 20, 2021, 01:04:07 AM »

Regular techs finished on 5/7/3053. Vet techs for failed rolls:

Banshee,Custom: No, Start: 5/8/3053, Location: Basic Facility,  Tech Assigned: Brian Flo, Tech Level: Veteran, No Tech Base Mod Replace Armor, , Hit Locaton: LL, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 2:
Rolled 2d6 : 2, 5, total 7
Fix <100% Internal Dam, , Hit Locaton: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 6:
Rolled 2d6 : 6, 1, total 7
Replace Blown-off Limb, , Hit Locaton: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 6, 2, total 8
TOTAL TIME 8 HR DAYS: 5.375 TOTAL TIME MINUTES: 2580
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Re: Crusher Lance - Maintenance, Repairs, & Customizations
« Reply #104 on: October 20, 2021, 01:42:00 AM »

Banshee completed on 5/12/3053

=====================

Parts used for post-Angel #3 repairs:
515 points of Standard Armor = 32.1875 tons
1 Medium Laser
1 Small Laser
1 Mech Head, 95 tons
1 Mech RL, 95 tons
LRM20 ammo - 1 Ton
LRM15 ammo - 2 Tons
UAC5 ammo - .75 Ton

Warehouse spreadsheet updated
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