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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Kong lance  (Read 7896 times)

agustaaquila

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Re: Kong lance
« Reply #45 on: April 16, 2018, 11:13:20 PM »

Since we will be in transit for a bit, and I only have armor damage remaining, I'm just rolling for armor damage and not caring about total time because I have enough (tm)

All checks at 7+ Green tech

Ostsol

RA
Rolled 2d6 : 4, 4, total 8


RT
Rolled 2d6 : 6, 1, total 7


LL
Rolled 2d6 : 6, 6, total 12


LT
Rolled 2d6 : 3, 4, total 7


Wolverine (custom)
RT
Rolled 2d6 : 1, 6, total 7


LL
Rolled 2d6 : 1, 4, total 5


Wolverine

LT(r)
Rolled 2d6 : 1, 4, total 5


RL
Rolled 2d6 : 1, 2, total 3


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agustaaquila

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Re: Kong lance
« Reply #46 on: April 16, 2018, 11:15:53 PM »

Hey, Green tech +1XP

Regular team

TN 5

Wolverine custom

Rolled 2d6 : 2, 3, total 5

LL
wolverine
LT(r)
Rolled 2d6 : 2, 6, total 8


RL
Rolled 2d6 : 2, 4, total 6
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agustaaquila

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Re: Kong lance
« Reply #47 on: April 17, 2018, 09:38:01 AM »

02 Nov3045

Scrounge skill +3
no well connected
Enemy in range, -3

Narc Homing Ammo, TN 10
Rolled 2d6 : 4, 3, total 7


Narc Homing Ammo, TN 10
Rolled 2d6 : 3, 5, total 8


Narc Homing Ammo, TN 10
Rolled 2d6 : 1, 4, total 5


Narc Homing Ammo, TN 10
Rolled 2d6 : 1, 1, total 2


Narc Homing Ammo, TN 10
Rolled 2d6 : 5, 6, total 11


Narc Homing Ammo, TN 10
Rolled 2d6 : 3, 1, total 4


Narc Homing Ammo, TN 10
Rolled 2d6 : 4, 5, total 9


Narc Homing Ammo, TN 10
Rolled 2d6 : 1, 4, total 5
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agustaaquila

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Re: Kong lance
« Reply #48 on: April 20, 2018, 03:01:28 PM »

XP Dec - march

Rolled 2d6 : 1, 4, total 5


Rolled 2d6 : 4, 6, total 10


Rolled 2d6 : 2, 4, total 6


Rolled 2d6 : 1, 1, total 2


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agustaaquila

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Re: Kong lance
« Reply #49 on: April 20, 2018, 03:02:41 PM »

XP March 1 3046

Iva Blunch - 24 xp (mech ace) (mech kills 5) (other kills 0)
Cassie Peirce - 8 xp (mech kills 1)
Dane Pryor- 5 xp (mech kills 1) (adds Marksman)
Ho Min Sun- 12 xp

Tekle Ibrahim - 1 xp
Peggy Powell - 0xp
Cait Fidlay- 3 xp
Alejandro Cantu - 18 xp

Signe Bjorg - 8 xp

« Last Edit: April 20, 2018, 03:37:38 PM by agustaaquila »
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agustaaquila

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Re: Kong lance
« Reply #50 on: April 20, 2018, 03:07:39 PM »

5 Dec 3045

Scrounge skill +3
no well connected
no location

160 XLFE for 20 tons mech, tn 7
Rolled 2d6 : 6, 4, total 10


SPL  tn 7
Rolled 2d6 : 3, 6, total 9


spl tn 7
Rolled 2d6 : 6, 4, total 10


spl tn 7
Rolled 2d6 : 1, 3, total 4


mpl  tn 7
Rolled 2d6 : 5, 1, total 6


mpl  tn 7
Rolled 2d6 : 4, 3, total 7


mpl  tn 7
Rolled 2d6 : 2, 2, total 4


Dhs tn 7
Rolled 2d6 : 5, 2, total 7



Dhs tn 7
Rolled 2d6 : 2, 4, total 6



Dhs tn 7
Rolled 2d6 : 3, 6, total 9



Dhs tn 7
Rolled 2d6 : 4, 4, total 8



Dhs tn 7
Rolled 2d6 : 4, 5, total 9



Dhs tn 7
Rolled 2d6 : 2, 1, total 3



Dhs tn 7
Rolled 2d6 : 3, 6, total 9



Dhs tn 7
Rolled 2d6 : 6, 2, total 8



Dhs tn 7
Rolled 2d6 : 1, 5, total 6



Dhs tn 7
Rolled 2d6 : 5, 5, total 10



Dhs tn 7
Rolled 2d6 : 3, 6, total 9



Dhs tn 7
Rolled 2d6 : 5, 5, total 10



Dhs tn 7
Rolled 2d6 : 4, 5, total 9


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agustaaquila

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Re: Kong lance
« Reply #51 on: April 20, 2018, 03:10:05 PM »

OK, got all the things I need to convert the Locust over to a royal, just need a factory to install it at.

Engine costs just 640,000, hurrah 20 ton mechs.
« Last Edit: April 20, 2018, 03:35:06 PM by agustaaquila »
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agustaaquila

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Re: Kong lance
« Reply #52 on: May 22, 2018, 11:50:24 PM »

date may whatever game was

I need an endosteel 30 tone leg, paying double for it  tn 3   

Rolled 2d6 : 3, 3, total 6


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agustaaquila

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Re: Kong lance
« Reply #53 on: May 26, 2018, 12:40:05 PM »

So the leg will arrive may 18, with just enough time to strap it on before our july game.  I also double checked and I can in fact get endo steel out here in this year.

Now to consider customizing my locust for the upcomming star league cashe and spending xp

XP log after mission Slammer 1:
Iva Blunch - 27xp (mech ace) (mech kills 7)
Cassie Peirce - 10 xp (mech kills 1)
Dane Pryor- 7 xp (mech kills 1)
Ho Min Sun- 4 xp  (purchase envrio spec [forest])

Tekle Ibrahim - 1 xp
Peggy Powell - 0xp
Cait Fidlay- 3 xp
Alejandro Cantu - 18 xp

Signe Bjorg - 8 xp
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agustaaquila

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Re: Kong lance
« Reply #54 on: June 23, 2018, 07:47:39 PM »

Starting Apr 1:

Telke Ibrahim doinf repairs (green)
OStsol
ra: 3 armor  quad time tn7  180 min
Rolled 2d6 : 3, 1, total 4

ll 4 armor points  quad tn 7  240 min
Rolled 2d6 : 1, 3, total 4


Hermes
lt  <25 is damamge   quad   tn7  360 min 
Rolled 2d6 : 6, 3, total 9

ct 1 enginehit   quad tn 6   450 min
Rolled 2d6 : 1, 3, total 4

rt armor   9 pts     tn 7 
Rolled 2d6 : 3, 5, total 8

lt armor 8 pts
Rolled 2d6 : 6, 4, total 10

l 5 pts armor 
Rolled 2d6 : 1, 5, total 6
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agustaaquila

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Re: Kong lance
« Reply #55 on: June 23, 2018, 08:14:04 PM »

Cait's turn
Ostsol
RA  quad tn 5
Rolled 2d6 : 5, 3, total 8

LL quad tn 5 
Rolled 2d6 : 3, 1, total 4


Hermes
ct 1 enginehit  tn 5 
Rolled 2d6 : 5, 4, total 9


ll quad tn 5 
Rolled 2d6 : 1, 5, total 6
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agustaaquila

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Re: Kong lance
« Reply #56 on: June 23, 2018, 08:15:03 PM »

Peggy Powell
OStsol
LL  quad tn 3
Rolled 2d6 : 1, 2, total 3
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agustaaquila

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Re: Kong lance
« Reply #57 on: June 23, 2018, 08:38:34 PM »

Now for the locust, everything to be done by Alejandro Cantu

remove mg ( ra, lm) mg ammo  quad time  tn 4   
Rolled 2d6 : 1, 3, total 4


add
spl RA  tn 5  qquad
Rolled 2d6 : 2, 4, total 6

spl LA  tn 5 quad 
Rolled 2d6 : 1, 4, total 5

switch all armor to ferro   double  tn 6 
Rolled 2d6 : 2, 3, total 5
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agustaaquila

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Re: Kong lance
« Reply #58 on: June 23, 2018, 08:42:48 PM »

Everything done by the 15th, instad of the 11th.  all for 2 more points of armor.
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agustaaquila

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Re: Kong lance
« Reply #59 on: July 19, 2018, 09:22:29 PM »

Wolve repairs  green

RA  time 1 hr  tn 7
Rolled 2d6 : 5, 2, total 7


LL  time 4 hrs tn 7
Rolled 2d6 : 5, 1, total 6


lt  time 2 hrs  tn 7
Rolled 2d6 : 3, 4, total 7


rl  time 30 min tn 7
Rolled 2d6 : 5, 1, total 6


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