Grasshopper Repairs
Repairs cannot complete until after April 20th When the Leg and Actuators and JJs arrive.
Purchase 1 more 70T JJ 14,000
Rolled 2d6+3 : 3, 5 + 3, total 11
Armor Repairs Green Double Time TN 5
LA 10 Points
Rolled 2d6 : 3, 6, total 9
LT 2 Points
Rolled 2d6 : 2, 3, total 5
LL 26 Points
Rolled 2d6 : 5, 5, total 10
CT 9 Points
Rolled 2d6 : 6, 3, total 9
RT 20 Points
Rolled 2d6 : 5, 1, total 6
RL 26 Points
Rolled 2d6 : 4, 2, total 6
RA 7 Points
Rolled 2d6 : 4, 6, total 10
CT[R] 5 Points
Rolled 2d6 : 2, 6, total 8
RT[R] 7 Points
Rolled 2d6 : 4, 4, total 8
Internal Repairs
Reattach RL Regular (Kalvos) Triple TN 5
Rolled 2d6 : 3, 2, total 5
Fix LL <25% Damage Regular (Kalvos) TN 5
Rolled 2d6 : 3, 1, total 4
Fix RT <75% Damage Regular (Kalvos) Triple TN 5
Rolled 2d6 : 4, 4, total 8
Actuators
LL ULA Green TN 5
Rolled 2d6 : 5, 4, total 9
RL ULA Green TN 5
Rolled 2d6 : 3, 2, total 5
RL LLA Green TN 5
Rolled 2d6 : 5, 1, total 6
RL FA Green TN 5
Rolled 2d6 : 2, 1, total 3
Equipment
RL JJ Regular (Kalvos) Double TN 5
Rolled 2d6 : 5, 4, total 9
RL JJ Regular (Kalvos) Double TN 5
Rolled 2d6 : 1, 5, total 6
LL JJ Regular (Kalvos) Double TN 5
Rolled 2d6 : 5, 4, total 9
RT HS Regular (Kalvos) TN 4
Rolled 2d6 : 5, 2, total 7