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Author Topic: Mike's Reaper Lance warehouse  (Read 16498 times)

Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #15 on: July 07, 2017, 05:53:25 PM »

Really, couldn't find standard armor? LOL

All but armor found and ordered. Arrive 9-22-44
Cost 570,100 CB
Remaining 178,533

After realizing DHS require TN 10, I needed TN 4 for the DHS ordered for Griffins. Reviewed rolls and same amount passed rolls. No changes required.


Warehouse attached for 9-1-44 purchase and 9-22-44 parts arrival
« Last Edit: July 08, 2017, 03:29:22 PM by Ad Hoc »
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #16 on: July 12, 2017, 08:50:29 AM »

In game date 22-Sept-3044

Re-calculations of CB cost due to error in TN for advanced tech items. Following is a list of items and additional cost.

Standard 275 engine with DHS 20% = 178,667
8 DHS 10% each = 4,800
3 DHS 20% each = 3,600
2 DHS 30% each= 5,400
Total 192,467 CB
Warehouse CB Total after adjustment -13,934

Attached is an updated warehouse spreadsheet 9-22-44
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #17 on: July 12, 2017, 07:28:34 PM »

2-1-45
Start CB -13,934
Contract advance 486,060
Month wealth and well-connected Oct - Feb 450,000
Monthly expenses Oct-Feb 67,600

Scrounge 3, well-connect 1
Purchase rolls Cha 5 * 5=25 using 15 for following items
10 tons armor TN 5-4=1
Rolled 2d6 : 1, 3, total 4

10 tons armor TN 5-4=1
Rolled 2d6 : 6, 1, total 7

PPC TN 7-4=3
Rolled 2d6 : 1, 3, total 4

Med laser TN 7-4=3
Rolled 2d6 : 4, 3, total 7

Med laser TN 7-4=3
Rolled 2d6 : 6, 3, total 9

Med laser TN 7-4=3
Rolled 2d6 : 5, 2, total 7

Lg laser TN 7-4=3
Rolled 2d6 : 6, 2, total 8

LRM 5 TN 7-4=3
Rolled 2d6 : 6, 3, total 9

SRM 6 TN 7-4=3
Rolled 2d6 : 4, 5, total 9

cockpit TN 7-4=3
Rolled 2d6 : 3, 1, total 4

Life support TN 7-4=3
Rolled 2d6 : 4, 6, total 10

DHS TN 10-4=6
Rolled 2d6 : 1, 3, total 4

DHS TN 10-4=6
Rolled 2d6 : 3, 3, total 6

DHS TN 10-4=6
Rolled 2d6 : 3, 2, total 5

DHS TN 10-4=6
Rolled 2d6 : 2, 2, total 4

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Re: Mike's Reaper Lance warehouse
« Reply #18 on: July 12, 2017, 07:36:42 PM »

All but 3 DHS passed. Arrival date 4-22-44
Cost 786,000 CB
Remaining 68,526 CB
10 rolls remaing

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Re: Mike's Reaper Lance warehouse
« Reply #19 on: September 21, 2017, 07:18:14 PM »

2-11-45 Warehouse
Starting CB 58,526
Salvage CB 98,124 Feb 2 mission
Salvage CB 262,460 Feb 11 mission
Total CB 419,110
15 acquisition rolls remaining. Using all 15 Rolling to acquire the following:

Scrounge 3, Well-Connected 1
Griffin Actuator Upper Arm TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 3, 1, total 4

Griffin Actuator Lower Arm TN 7-Scrounge 3-Well-Connected 1-2Ubiquitous 2= TN 2
Rolled 2d6 : 5, 6, total 11

Griffin Actuator Hand TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 5, 6, total 11

Griffin Actuator Upper TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 2, 2, total 4

Griffin Actuator Lower TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 2, 1, total 3

Griffin Actuator Foot TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 2, 4, total 6

Griffin LA TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 2, 4, total 6

Griffin RL TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 6, 1, total 7

Griffin LL TN 7-Scrounge 3-Well-Connected 1-Ubiquitous 2= TN 2
Rolled 2d6 : 6, 2, total 8

50 ton mech RA TN 7-Scrounge 3-Well-Connected 1= TN 4
Rolled 2d6 : 6, 1, total 7

LRM 10 TN 7-Scrounge 3-Well-Connected 1= TN 4
Rolled 2d6 : 2, 3, total 5

LRM 10 TN 7-Scrounge 3-Well-Connected 1= TN 4
Rolled 2d6 : 4, 3, total 7

DHS TN 10-Scrounge 3-Well-Connected 1= TN 6
Rolled 2d6 : 6, 1, total 7

DHS TN 10-Scrounge 3-Well-Connected 1= TN 6
Rolled 2d6 : 4, 3, total 7

DHS TN 10-Scrounge 3-Well-Connected 1= TN 6
Rolled 2d6 : 1, 5, total 6

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Re: Mike's Reaper Lance warehouse
« Reply #20 on: September 21, 2017, 07:22:36 PM »

All rolls successful, arrival date 3-1-45
Subtract 143,500 CB
CB total 275,610
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Re: Mike's Reaper Lance warehouse
« Reply #21 on: September 24, 2017, 04:35:57 PM »

3-1-45 Warehouse
Starting CB 275,610
Contract Bonus 486,060
Monthly Wealth and well connected bonus 90,000
Monthly Expenses -14,140
Total CB 837,530
Total Rolls allowed 25, Using all 25

Scrounge +3 to roll, Well-Connected -1 to TN. For ease of rolls, I’m going to reduce all TN by 4

10 ton armor TN 5-4=1
Rolled 2d6 : 2, 5, total 7

10 ton armor TN 5-4=1
Rolled 2d6 : 4, 6, total 10

10 ton armor TN 5-4=1
Rolled 2d6 : 4, 4, total 8

55 ton mech actuator Upper Arm TN 7-4=3
Rolled 2d6 : 3, 3, total 6

55 ton mech actuator Lower Arm TN 7-4=3
Rolled 2d6 : 3, 6, total 9

55 ton mech actuator Hand TN 7-4=3
Rolled 2d6 : 6, 3, total 9

55 ton mech actuator Upper Leg TN 7-4=3
Rolled 2d6 : 1, 4, total 5

55 ton mech actuator Lower Leg TN 7-4=3
Rolled 2d6 : 6, 4, total 10

55 ton mech actuator Foot TN 7-4=3
Rolled 2d6 : 2, 3, total 5

55 ton mech jump jet TN 7-4=3
Rolled 2d6 : 3, 5, total 8

55 ton mech jump jet TN 7-4=3
Rolled 2d6 : 3, 3, total 6

55 ton mech jump jet TN 7-4=3
Rolled 2d6 : 6, 6, total 12

55 ton mech sensors TN 7-4=3
Rolled 2d6 : 6, 2, total 8

55 ton Griffin mech actuator Upper Arm TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 6, 6, total 12

55 ton Griffin mech actuator Lower Arm TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 4, 6, total 10

55 ton Griffin mech actuator Hand TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 6, 3, total 9

55 ton Griffin mech actuator Upper Leg TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 6, 6, total 12

55 ton Griffin mech actuator Lower Leg TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 2, 3, total 5

55 ton Griffin mech actuator Foot TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 4, 6, total 10

55 ton Griffin mech jump jet TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 1, 5, total 6

55 ton Griffin mech jump jet TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 4, 4, total 8

55 ton Griffin mech jump jet TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 2, 2, total 4

55 ton Griffin mech jump jet TN 7-4=3-2 Ubiquitious=1
Rolled 2d6 : 2, 3, total 5

50 ton mech jump jet TN 7-4=3
Rolled 2d6 : 6, 3, total 9

50 ton mech jump jet TN 7-4=3
Rolled 2d6 : 1, 1, total 2

50 ton mech sensors TN 7-4=3
Rolled 2d6 : 4, 5, total 9

SRM 6 Ammo 1 ton TN 7-4=3
Rolled 2d6 : 1, 6, total 7

DHS TN 10-4=6
Rolled 2d6 : 4, 1, total 5

DHS TN 10-4=6
Rolled 2d6 : 3, 5, total 8

DHS TN 10-4=6
Rolled 2d6 : 1, 4, total 5

DHS TN 10-4=6
Rolled 2d6 : 6, 2, total 8

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Re: Mike's Reaper Lance warehouse
« Reply #22 on: September 24, 2017, 04:42:00 PM »

All items found and ordered except 1 jump jet for a 50 ton mech.

CB used 687,800
CB remaining 149,730
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Re: Mike's Reaper Lance warehouse
« Reply #23 on: November 12, 2017, 08:52:10 AM »

Scrounge +3 to roll, Well-Connected -1 to TN. For ease of rolls, I’m going to reduce all TN by 4

10 ton armor TN 5-4=1
Rolled 2d6 : 3, 6, total 9

10 ton armor TN 5-4=1
Rolled 2d6 : 4, 4, total 8

55 ton mech actuator Upper Arm TN 7-4=3
Rolled 2d6 : 4, 5, total 9

55 ton mech actuator Lower Arm TN 7-4=3
Rolled 2d6 : 4, 6, total 10

55 ton mech actuator Hand TN 7-4=3
Rolled 2d6 : 6, 2, total 8

55 ton mech actuator Upper Arm TN 7-4=3
Rolled 2d6 : 3, 6, total 9

55 ton mech actuator Lower Arm TN 7-4=3
Rolled 2d6 : 2, 2, total 4

55 ton mech actuator Hand TN 7-4=3
Rolled 2d6 : 6, 3, total 9

55 ton mech RA Griffin TN 7-4-1 ubi=2
Rolled 2d6 : 2, 5, total 7

55 ton mech LL Griffin TN 7-4-1 ubi=2
Rolled 2d6 : 2, 3, total 5

55 ton mech LL Griffin TN 7-4-1 ubi=2
Rolled 2d6 : 4, 6, total 10

75 ton mech head TN 7-4=3
Rolled 2d6 : 3, 4, total 7

60 ton mech actuator Upper Arm TN 7-4=3
Rolled 2d6 : 4, 1, total 5

60 ton mech actuator Lower Arm TN 7-4=3
Rolled 2d6 : 5, 4, total 9

60 ton mech actuator Hand TN 7-4=3
Rolled 2d6 : 2, 1, total 3

75 ton mech head TN 7-4=3
Rolled 2d6 : 4, 4, total 8

Cockpit TN 7-4=3
Rolled 2d6 : 4, 3, total 7

DHS TN 10-4=6
Rolled 2d6 : 2, 2, total 4

DHS TN 10-4=6
Rolled 2d6 : 5, 3, total 8


Rolls used 21
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Re: Mike's Reaper Lance warehouse
« Reply #24 on: November 14, 2017, 06:00:47 PM »

Recruiting Leopold Nimitz pilot of Orion from mission 1.
Lance leader Wilhelm has CHA 5, SOC 5 TN5+1(SOC 5 or higher)=6
TN 6 or lower
Rolled 2d6 : 2, 3, total 5
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Re: Mike's Reaper Lance warehouse
« Reply #25 on: November 14, 2017, 06:01:40 PM »

Recruitment successful.
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Re: Mike's Reaper Lance warehouse
« Reply #26 on: November 15, 2017, 04:03:28 AM »

Selling of spare mech and vehicles
Mech sold at 50% plus 2% of MoS on Negotiation roll TN7-Neg skill(2)=5
Kyudo primitive mech
Rolled 2d6 : 3, 4, total 7


Vehicles sold at 50% value
Galleon light tank
Saracen medium tank
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Re: Mike's Reaper Lance warehouse
« Reply #27 on: November 15, 2017, 04:10:16 AM »

4-5-3045
Kyudo primitive mech sells for 52% of 3,415,620=1,776,122
Galleon light tank sells for 50% of 331,500=165,750
Saracen medium tank sells for 50% of 665,125=332,562

For a total of 2,274,434CB
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Re: Mike's Reaper Lance warehouse
« Reply #28 on: November 18, 2017, 07:47:40 AM »

May 5 3045 XP rolls

Mech Warriors gain 1d6xp on TN 9+ on 2d6
Heinrich Wilhelm
Rolled 2d6 : 5, 4, total 9

Jax Fenwick
Rolled 2d6 : 4, 5, total 9

Wyatt Edmondson
Rolled 2d6 : 2, 4, total 6

Bruno Graves
Rolled 2d6 : 2, 3, total 5

Leopold Nimitz
Rolled 2d6 : 5, 1, total 6


Dr Min-Young Martin 2xp on a TN 3+ on 1d6
Rolled 1d6 : 4, total 4
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Re: Mike's Reaper Lance warehouse
« Reply #29 on: November 18, 2017, 07:51:24 AM »

Dr Min-Young Martin gains 2 xp
Mech Warriors gain
Heinrich Wilhelm
Rolled 1d6 : 5, total 5

Jax Fenwick
Rolled 1d6 : 2, total 2
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