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Author Topic: Mike's Reaper Lance warehouse  (Read 16495 times)

Ad Hoc

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Mike's Reaper Lance warehouse
« on: March 25, 2017, 02:00:17 PM »

Attached spreadsheet per Rob at March 25 game. To show what I ordered. Didn't have time to do rolls prior to game..
« Last Edit: March 26, 2017, 09:43:46 PM by Ad Hoc »
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #1 on: March 28, 2017, 10:06:24 AM »

1 JUNE 3044  Order

Scrounge Skill +3
Well-connected -1
No location bonuses

10 ton standard armor, need 4+, add 3 to roll
Rolled 2d6+3 : 5, 4 + 3, total 12


1 ton A/C 10 ammo, need 6+, add 3 to roll
Rolled 2d6+3 : 4, 5 + 3, total 12


1 PPC, need 6+, add 3 to roll 
Rolled 2d6+3 : 1, 3 + 3, total 7


1 Med laser, need 6+, add 3 to roll
Rolled 2d6+3 : 2, 1 + 3, total 6


1 Large laser, need 6+, add 3 to roll
Rolled 2d6+3 : 3, 5 + 3, total 11


1 Life Support, need 6+, add 3 to roll
Rolled 2d6+3 : 6, 1 + 3, total 10

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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #2 on: March 28, 2017, 10:10:20 AM »

1 JUNE 3044

All rolls succeed, order arrival date 22 June 3044.

Subtract 396,000 CB from account.
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #3 on: April 01, 2017, 08:45:39 AM »

1 July3044 C-bill Account

Cash on hand  90,775
Contract Advance 157,340
Monthly Wealth and Well Connected Bonus 85,000
Monthly Expenses 13,040
Balance 320,075

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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #4 on: April 07, 2017, 02:16:31 PM »

1 July 3044  Order

Scrounge Skill +3
Well-connected -1
No location bonuses

Med Laser Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 4, 1 + 3, total 8


Med Laser Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 5, 3 + 3, total 11


LRM-5 Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 3, 6 + 3, total 12


Single Heat Sink Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 5, 5 + 3, total 13


Single Heat Sink Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 1, 1 + 3, total 5


Single Heat Sink Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 5, 1 + 3, total 9



Single Heat Sink Base 7+, Well-connected -1, Actual need 6+ add 3 to roll
Rolled 2d6+3 : 2, 6 + 3, total 11









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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #5 on: April 07, 2017, 02:24:11 PM »

All but 1 single heat sink was found and ordered.  Arrival dat is 22 July 3044. Beginning CB 320,075, remaining after purchase CB 204,075.

Attached is updated warehouse and order ledger.
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #6 on: June 10, 2017, 06:31:20 AM »

25 July 3044 order

Scrounge +3 to roll,
Well-connected -1 to TN

Standard Engine 250 rated with DHS   Roll 2d6+3  TN 6
Rolled 2d6+3 : 3, 1 + 3, total 7

Sm pulse 2d6+3 TN 6
Rolled 2d6+3 : 5, 5 + 3, total 13

Search light 2d6+3 TN 6
Rolled 2d6+3 : 3, 3 + 3, total 9

DHS 2d6+3 TN 6
Rolled 2d6+3 : 1, 3 + 3, total 7

DHS 2d6+3 TN 6
Rolled 2d6+3 : 2, 4 + 3, total 9

DHS 2d6+3 TN 6
Rolled 2d6+3 : 6, 2 + 3, total 11

DHS 2d6+3 TN 6
Rolled 2d6+3 : 4, 2 + 3, total 9

DHS 2d6+3 TN 6
Rolled 2d6+3 : 4, 1 + 3, total 8

DHS 2d6+3 TN 6
Rolled 2d6+3 : 2, 4 + 3, total 9

DHS 2d6+3 TN 6
Rolled 2d6+3 : 3, 1 + 3, total 7

DHS 2d6+3 TN 6
Rolled 2d6+3 : 6, 4 + 3, total 13

DHS 2d6+3 TN 6
Rolled 2d6+3 : 5, 3 + 3, total 11

DHS 2d6+3 TN 6
Rolled 2d6+3 : 1, 1 + 3, total 5

DHS 2d6+3 TN 6
Rolled 2d6+3 : 4, 6 + 3, total 13

DHS 2d6+3 TN 6
Rolled 2d6+3 : 4, 3 + 3, total 10

DHS 2d6+3 TN 6
Rolled 2d6+3 : 4, 4 + 3, total 11

DHS 2d6+3 TN 6
Rolled 2d6+3 : 5, 5 + 3, total 13

DHS 2d6+3 TN 6
Rolled 2d6+3 : 5, 4 + 3, total 12

DHS 2d6+3 TN 6
Rolled 2d6+3 : 5, 5 + 3, total 13

DHS 2d6+3 TN 6
Rolled 2d6+3 : 2, 4 + 3, total 9
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #7 on: June 10, 2017, 06:34:57 AM »

All but 1 DHS was found and ordered. Arrival date 15 Aug 3044.

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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #8 on: June 24, 2017, 06:35:53 PM »

8-30-3044 selling the following
+5% per point of Mos on leaders Negotiation roll TN 7, max of 25%

Wilhelm's Neg skill +2, new TN 5

Items sold
200 rated fusion engine with SHS's
Rolled 2d6 : 5, 3, total 8

A/C 10
Rolled 2d6 : 5, 4, total 9

A/C 10 ammo (3 tons)
Rolled 2d6 : 1, 1, total 2
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #9 on: June 24, 2017, 06:51:23 PM »

Engine gains 15% for total of 40%=266,666 CB
A/C 10 gains 20% for total of 45%=90,000 CB
3 tons A/C 10 ammo gains 0% for total of 25%=18,000CB

Add to lance funds a total of 374,666 CB
« Last Edit: June 27, 2017, 04:00:02 AM by Ad Hoc »
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #10 on: July 02, 2017, 10:02:29 PM »

8-30-3044 selling the following
+5% per point of Mos on leaders Negotiation roll TN 7, max of 25%
Wilhelm's Neg skill +2, new TN 5
Total of 10 SHS
SHS
Rolled 2d6 : 4, 2, total 6

SHS
Rolled 2d6 : 5, 5, total 10

SHS
Rolled 2d6 : 5, 1, total 6

SHS
Rolled 2d6 : 1, 1, total 2

SHS
Rolled 2d6 : 4, 1, total 5

SHS
Rolled 2d6 : 3, 5, total 8

SHS
Rolled 2d6 : 1, 3, total 4

SHS
Rolled 2d6 : 3, 5, total 8

SHS
Rolled 2d6 : 1, 6, total 7

SHS
Rolled 2d6 : 4, 6, total 10
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #11 on: July 02, 2017, 10:14:55 PM »

SHS sale result:
1 30% 600 CB
2 50% 1000 CB
3 30% 600 CB
4 25% 500 CB
5 25% 500 CB
6 40% 800 CB
7 25% 500 CB
8 40% 800 CB
9 35% 700 CB
10 50% 1000 CB
TOTAL 7000 CB

After both sales on 8-30-44 CB's on hand totals 467,980 CB's

Attached is warehouse end of 8-30-44
« Last Edit: July 03, 2017, 05:00:17 PM by Ad Hoc »
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #12 on: July 03, 2017, 05:22:31 PM »

9-1-44 purchase rolls

After Wealth & well-connected bonus minus monthly expenses CB total = 539,868

Well-connected -1 to TN
Scrounge (3) +3 to roll

Ordering the following
10 ton armor TN5-1=4
Rolled 2d6+3 : 5, 4 + 3, total 12

Gladiator 55 ton head TN7-1=6
Rolled 2d6+3 : 1, 3 + 3, total 7

Griffin 55 ton head TN7-1-2Ubiquious =4
Rolled 2d6+3 : 2, 4 + 3, total 9

Enforcer 50 ton head TN7-1=6
Rolled 2d6+3 : 1, 4 + 3, total 8

Ammo SRM 6 ammo TN7-1=6
Rolled 2d6+3 : 3, 5 + 3, total 11

DHS  TN7-1=6
Rolled 2d6+3 : 3, 6 + 3, total 12

DHS  TN7-1=6
Rolled 2d6+3 : 1, 5 + 3, total 9

DHS  TN7-1=6
Rolled 2d6+3 : 5, 5 + 3, total 13

DHS  TN7-1=6
Rolled 2d6+3 : 3, 2 + 3, total 8

DHS  TN7-1=6
Rolled 2d6+3 : 1, 2 + 3, total 6

DHS  TN7-1=6
Rolled 2d6+3 : 2, 3 + 3, total 8

DHS  TN7-1=6
Rolled 2d6+3 : 1, 6 + 3, total 10

DHS  TN7-1=6
Rolled 2d6+3 : 6, 5 + 3, total 14

32 DHS Griffin TN7-1-2Ubiquious =4 with scrounge +3 can't fail. Not going to take time to roll.

 
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #13 on: July 03, 2017, 05:26:28 PM »

All rolls a success. Parts will arrive 9-22-44

I just realized rolling an actual 2 on die is auto fail, so I will roll for the 32 DHS for Griffins.

Well-connected -1 to TN
Scrounge (3) +3 to roll
So actual - 4 to TN7 =3 - 2 ubiquious = TN1 Snake eye failure

DHS
Rolled 2d6 : 4, 2, total 6

DHS
Rolled 2d6 : 6, 1, total 7

DHS
Rolled 2d6 : 4, 2, total 6

DHS
Rolled 2d6 : 4, 3, total 7

DHS
Rolled 2d6 : 4, 1, total 5


DHS
Rolled 2d6 : 6, 6, total 12

DHS
Rolled 2d6 : 2, 1, total 3

DHS
Rolled 2d6 : 2, 3, total 5

DHS
Rolled 2d6 : 5, 1, total 6

DHS
Rolled 2d6 : 2, 3, total 5


DHS
Rolled 2d6 : 2, 5, total 7

DHS
Rolled 2d6 : 1, 1, total 2

DHS
Rolled 2d6 : 6, 2, total 8

DHS
Rolled 2d6 : 2, 5, total 7

DHS
Rolled 2d6 : 3, 3, total 6


DHS
Rolled 2d6 : 2, 6, total 8

DHS
Rolled 2d6 : 2, 5, total 7

DHS
Rolled 2d6 : 6, 3, total 9

DHS
Rolled 2d6 : 3, 6, total 9

DHS
Rolled 2d6 : 2, 6, total 8


DHS
Rolled 2d6 : 5, 3, total 8

DHS
Rolled 2d6 : 6, 4, total 10

DHS
Rolled 2d6 : 2, 3, total 5

DHS
Rolled 2d6 : 2, 6, total 8

DHS
Rolled 2d6 : 5, 5, total 10


DHS
Rolled 2d6 : 5, 2, total 7

DHS
Rolled 2d6 : 6, 1, total 7

DHS
Rolled 2d6 : 3, 2, total 5

DHS
Rolled 2d6 : 4, 6, total 10

DHS
Rolled 2d6 : 1, 3, total 4


DHS
Rolled 2d6 : 4, 5, total 9

DHS
Rolled 2d6 : 5, 4, total 9


« Last Edit: July 04, 2017, 02:32:26 PM by Ad Hoc »
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Ad Hoc

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Re: Mike's Reaper Lance warehouse
« Reply #14 on: July 04, 2017, 02:39:42 PM »

1 failed.
Will receive 31 DHS 9-22-44.

Total cost for purchase  9-1-44 299,400CB.
CB remaining 240,468.

9-1-44 Contract bonus: 408,165 CB+240,468 CB=648,633 CB
Additional purchase ordered on 9-1-44

Well-connected -1 to TN
Scrounge +3 to Die Roll
= total TN reduction by 4 (to keep things simpler)

10 tons standard armor TN 5-4=TN1
Rolled 2d6 : 1, 1, total 2

Cockpit TN7-4=3
Rolled 2d6 : 4, 3, total 7

Life support TN7-4=3
Rolled 2d6 : 5, 2, total 7

SRM 6 Launcher TN7-4=3
Rolled 2d6 : 3, 4, total 7

Actuator, Upper Arm 50 ton mech TN7-4=3
Rolled 2d6 : 2, 4, total 6

Actuator, Lower Arm 50 ton mech TN7-4=3
Rolled 2d6 : 3, 1, total 4

Actuator, Hand 50 ton mech TN7-4=3
Rolled 2d6 : 3, 2, total 5

Actuator, Upper Leg 50 ton mech TN7-4=3
Rolled 2d6 : 3, 2, total 5

Actuator, Lower Leg50 ton mech TN7-4=3
Rolled 2d6 : 3, 4, total 7

Actuator, Foot 50 ton mech TN7-4=3
Rolled 2d6 : 3, 2, total 5

Actuator, Upper Arm 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 4, 6, total 10

Actuator, Lower Arm 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 3, 6, total 9

Actuator, Hand 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 5, 4, total 9

Actuator, Upper Leg 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 2, 1, total 3

Actuator, Lower Leg 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 4, 1, total 5

Actuator, Foot 55 ton mech Griffin TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 4, 3, total 7

Mech RT 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 2, 6, total 8

Mech LT 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 6, 4, total 10

Mech RA 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 5, 3, total 8

Mech LA 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 3, 4, total 7

Mech RL 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 4, 5, total 9

Mech LL 55 ton Griffin Ubiquitous TN7-4=3-2 (Ubiquitous)=1
Rolled 2d6 : 3, 2, total 5


« Last Edit: July 07, 2017, 05:47:53 PM by Ad Hoc »
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