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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Reaper Lance - Maintenance, Repairs, & Customizations  (Read 18755 times)

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #150 on: December 17, 2021, 10:12:21 PM »

Customization of Griffin GRF-1NDx1 to GRF-1SDx1
Start Date: 15 Sept 3053 Location: Drop ship Maintenance bay
Tech: Elite SGT Cheibowski Tech Base of Mech: Innersphere
Remove PPC Right arm
Time: 240 min/.47 days TN 5
Rolled 2d6 : 5, 5, total 10

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #151 on: December 17, 2021, 10:14:05 PM »

Start Date: 16 Sept 3053 Location: Drop ship Bay
Tech: elite SGT Cheibowski Tech Base of Mech: Innersphere
Install Lg Laser Right arm, Med Laser Center torso, DHS Right torso
Time: 1650 min/3.23 days TN 8
Rolled 2d6 : 6, 5, total 11

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #152 on: December 17, 2021, 10:18:51 PM »

Customization of Thunderbolt TDR-7MxC to TDR-7MxCXL
Start Date: 01 Sep 3053 Location: Maintenance Bay
Tech: Elite SGT Cheibowski Tech Base of Mech: Mixed
Remove Engine, Gyro, 4 med lasers, 2 DHS Left arm, 2DHS Left torso, DHS Right torso
Time: 2980 min/5.8 days TN 8
Rolled 2d6 : 5, 1, total 6

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #153 on: December 17, 2021, 10:19:37 PM »

Customization of Thunderbolt TDR-7MxC to TDR-7MxCXL
Start Date: 13 Oct 3053 Location: mixed
Tech: Elite SGT Cheibowski Tech Base of Mech: Innersphere
Install CLXL engine Rated 325, 4 ton Gyro, 2 CLERML left arm, 1 CLDHS Right torso, 2 CLDHS Right arm
Time: 9630 min/18.8 days TN 7
Rolled 2d6 : 5, 5, total 10

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #154 on: December 21, 2021, 08:46:20 PM »

Customization of Shadow Hawk SHD-2SHDx2 to SHD-2HDxCXL
Start date: 01 Sept 3053 Location Drop Ship Bay
Tech: Elite Tech SGT Reeves Tech Base of mech: Inner Sphere
Remove:  Remove Fusion Engine, PPC right arm, 2 Med lasers left arm, LRM 10 right torso
Time: 1680 min/ 3.29 days TN5
Rolled 2d6 : 5, 5, total 10


Start Date: 13 Oct 3053 Location: Factory
Tech: Tech: Elite Tech SGT Reeves Tech Base of mech: Mixed
Install: CLXL Engine 275 Rating, CLERPPC right arm, CLERLL left arm, ML left torso, ML right torso, Guardian ECM right torso, Beagle Active Probe left torso, CLDHS left arm, CLDHS right arm, CLDHS left torso, CLDHS right torso, CLDHS left leg, CLDHS right leg
Time: 13500 min/26.47days TN 7
Rolled 2d6 : 4, 6, total 10

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #155 on: December 24, 2021, 04:49:00 PM »

THIS IS ONLY A TEST OF EXCEL CALCULATOR OUTPUT FOR FORUM ROLLS

DATE: Oct 13 3053  MECH: Shadow Hawk SHD-2HDx2  EXTRA TIME: None  ADD COMPONENTS: NO  REFIT KIT: NO  TECH NAME: SGT Reeeves  TECH LVL:   TECH BASE: No Tech Base Mod  HR ADMIN: YES   Remove Engine Quantity 1  CT Remove Weapon Quantity 4 Med laser                                                                                                                                                   TIME MINUTES: 1680 TIME DAYS: 3.29  TN 0
Rolled 2d6 : 3, 3, total 6



DATE: Oct 13 3053  MECH: Shadow Hawk SHD-2HDx2  EXTRA TIME: None  ADD COMPONENTS: YES  REFIT KIT: NO  TECH NAME: SGT Reeeves  TECH LVL:   TECH BASE: IS tech on Mixed Mech  HR ADMIN: YES   Install New Engine Type Quantity 1  CT Install New weapon in previous occupied slot Quantity 1  LA Install New weapon in previous occupied slot Quantity 1  H Install New weapon in fresh slot Quantity 1  RA Install New equipment in fresh slot Quantity 1  RL Install New equipment in fresh slot Quantity 1  LT Install Heat Sink Fressh Location Quantity 6  RT                                                                                                                         TIME MINUTES: 13500 TIME DAYS: 26.47  TN 0
Rolled 2d6 : 2, 1, total 3



WEAPON / EQUIPMENT CONVERTION FOR OMNIPOD   Date: Oct 13 3053  Location: Basic Facility  Tech Name: SGT Parameter  TOTAL MIN: 630  TOTAL DAYS: 1.24  ITEM TO POD: Med Laser  QUANTITY: 1  WEAPON?: YES  TN 6
Rolled 2d6 : 1, 6, total 7
  ITEM TO POD: Guardian ECM  QUANTITY: 1  WEAPON?: NO  TN 6
Rolled 2d6 : 4, 3, total 7



AMMO CONVERTION    DATE: Oct 13 3053  LOCATION: Basic Facility  TECH NAME: SGT Parameter  AMMO BEING CONVERTED: AC/10  AMOUNT OF TONS:   CONVERTING FROM: IS  SHOTS PER TON: 10  TN 5
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 4, 3, total 7
  AMMO BEING CONVERTED: LRM 15 Artemis  AMOUNT OF TONS:   CONVERTING FROM: IS  SHOTS PER TON: 8  TN 5
Rolled 2d6 : 3, 6, total 9
Rolled 2d6 : 2, 3, total 5
Rolled 2d6 : 3, 4, total 7
Rolled 2d6 : 6, 2, total 8
Rolled 2d6 : 1, 6, total 7

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #156 on: December 24, 2021, 04:53:47 PM »

THIS IS ANOTHER TEST

AMMO CONVERTION    DATE: Oct 13 3053  LOCATION: Basic Facility  TECH NAME: SGT Parameter  AMMO BEING CONVERTED: AC/10  AMOUNT OF TONS: 2  CONVERTING FROM: IS  SHOTS PER TON: 10  TN 5
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 6, 1, total 7
  AMMO BEING CONVERTED: LRM 15 Artemis  AMOUNT OF TONS: 5  CONVERTING FROM: IS  SHOTS PER TON: 8  TN 5
Rolled 2d6 : 2, 4, total 6
Rolled 2d6 : 6, 5, total 11
Rolled 2d6 : 5, 1, total 6
Rolled 2d6 : 5, 6, total 11
Rolled 2d6 : 6, 1, total 7

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #157 on: April 17, 2022, 07:29:30 AM »

REPAIRS
DATE: May 29 3054  LOCATION: Field Workshop
MECH: Wolverine WVR-1MxCXL5  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Lucciardi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 6:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 40 ,TN: 6:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 440  TOTAL DAYS: 0.86
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #158 on: April 17, 2022, 07:36:09 AM »

REPAIRS
DATE: May 29 3054  LOCATION: Field Workshop
MECH: Shadow Hawk SHDxCXL  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: SGT Chiebowski  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

TOTAL MIN: 1200  TOTAL DAYS: 2.35
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #159 on: April 17, 2022, 07:44:46 AM »

REPAIRS
DATE: May 29 3054  LOCATION: Field Workshop
MECH: Gladiator GLD-4RDx  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Helgenbarger  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 920  TOTAL DAYS: 1.8
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #160 on: April 17, 2022, 07:54:15 AM »

Medical Rolls
5/30/3054
SGT Cavel reports to Elite Dr Min-Young Martin with injuries from combat (1 pilot hits).
Roll for healing TN 5
Rolled 2d6 : 3, 3, total 6

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #161 on: April 17, 2022, 07:29:40 PM »

5/30/3054 Sell Turhan Urban Combat Vehicle for 25% of 1,319,125 CB = 329,781 CB
« Last Edit: April 17, 2022, 07:32:27 PM by Ad Hoc »
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #162 on: April 17, 2022, 07:41:28 PM »

REPAIRS
DATE: 421643  LOCATION: Field Workshop
MECH: Guillotine  GLT-3N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT MacKey  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #163 on: April 17, 2022, 07:43:05 PM »

Try again with Vet
REPAIRS
DATE: 421643  LOCATION: Field Workshop
MECH: Guillotine  GLT-3N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Kim  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 960  TOTAL DAYS: 1.88
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #164 on: April 17, 2022, 07:51:14 PM »

Note: Second try for torso would have started on 6/3/3054 not 6/1/3054
REPAIRS
DATE: June 6 3054  LOCATION: Field Workshop
MECH: Guillotine  GLT-3N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT MacKey  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 720  TOTAL DAYS: 1.41
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