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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Operation THEMYSCIRA Mission 5  (Read 3956 times)

serrate

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Re: Operation THEMYSCIRA Mission 5
« Reply #60 on: November 08, 2017, 12:34:41 AM »

Minis I'll be bringing, just in case they're needed:

Hunchback
Thunderbolt
Cyclops
Banshee
Stinger
Spider
Archer
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Black Omega

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Re: Operation THEMYSCIRA Mission 5
« Reply #61 on: November 08, 2017, 05:31:25 AM »

Rob, clarification please.  Your scenario shows opfor group 2 entering south, yet typed deployment says group 2 enters North edge 3 hexes deep.  Which is it N or S?  Thanks.
 
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 5
« Reply #62 on: November 08, 2017, 07:07:39 AM »

Rob, clarification please.  Your scenario shows opfor group 2 entering south, yet typed deployment says group 2 enters North edge 3 hexes deep.  Which is it N or S?  Thanks.
They start on the south side per the MekHQ screen cap.

Lances brought in as reinforcements:
Crusher (Recipient of Strategic Genius turn 2 arrival bonus) [Why do I hear "Wile E. Coyote, Super Genius" when I read that?]
Ice Lance
Dancer Lance
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Ice

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Re: Operation THEMYSCIRA Mission 5
« Reply #63 on: November 08, 2017, 10:55:37 AM »

I should have Saturday off but I can't guarantee they won't change it last minute on me

Also I will take a look at my xp when I get home

I can almost guarantee  I don't have enough xp to add another point of strategy

I was debating on saving up for jumping jack  ppc specialist or terrain specialist or master (woods) for the warhammer
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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 5
« Reply #64 on: November 08, 2017, 12:21:43 PM »

I can almost guarantee  I don't have enough xp to add another point of strategy

A) I explicitly said to ignore that changelog, since the v2-2 ruleset hasn't come out yet (and won't till after this contract ends).
B) Don't sweat XP for Strategy too much; everyone is going to have the opporunity to raise Strategy slightly since we were mistaken about its utility while building PCs. 
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Ice

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Re: Operation THEMYSCIRA Mission 5
« Reply #65 on: November 08, 2017, 03:04:37 PM »

I can almost guarantee  I don't have enough xp to add another point of strategy

A) I explicitly said to ignore that changelog, since the v2-2 ruleset hasn't come out yet (and won't till after this contract ends).
B) Don't sweat XP for Strategy too much; everyone is going to have the opporunity to raise Strategy slightly since we were mistaken about its utility while building PCs. 

Not sure why the a part is in there I thought we had switched over to strategy prior or was it tactics? Maybe it was tactics now that I think about it
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Black Omega

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Re: Operation THEMYSCIRA Mission 5
« Reply #66 on: November 08, 2017, 04:24:27 PM »

Dancer One to Dunedain One -- Flash Urgent.

In route to intercept coordinates.  Picking up garbled transmission possible sos.  Investigating.  Recommend alert Fairchild One for possible activation.

OOC.  Family medical emergency.  At this point I don't know if I can make game.  Will keep posted.
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 5
« Reply #67 on: November 08, 2017, 06:07:31 PM »

Okay, so if my headcount is accurate, we now have

Rob
Jon
Brian
Brandon - definite maybe
Dan
Paul
Steve - unlikely possibility

Is this correct?
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Black Omega

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Re: Operation THEMYSCIRA Mission 5
« Reply #68 on: November 09, 2017, 07:38:09 PM »

Dancer One to Dunedain One -- Flash Urgent

Transmissions faked.  FWL sympathisers run off.  Dancer heading to rendezvous at flank.

OOC)  Medical emergency stable at present.  I should make the game.
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 5
« Reply #69 on: November 09, 2017, 09:12:12 PM »

good to hear.
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Ice

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Re: Operation THEMYSCIRA Mission 5
« Reply #70 on: November 09, 2017, 09:13:40 PM »

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Darrian Wolffe

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Re: Operation THEMYSCIRA Mission 5
« Reply #71 on: November 09, 2017, 10:54:52 PM »

OOC)  Medical emergency stable at present.  I should make the game.

Good to hear.  I'll have Fairchild Lance with me just in case, but you'd better not make me use it.   (^_^)b
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 5
« Reply #72 on: November 09, 2017, 11:07:48 PM »

OOC)  Medical emergency stable at present.  I should make the game.

Good to hear.  I'll have Fairchild Lance with me just in case, but you'd better not make me use it.   (^_^)b
Getting punted by a Marauder...
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Timberwolfd

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Re: Operation THEMYSCIRA Mission 5
« Reply #73 on: November 11, 2017, 05:37:58 PM »

Salvage from Mission 5

To Brian:
Wolverine II WVR-7H

To Unit:
Cyclops (9,033,360)

Repair and Sell
AC/2 Vedette (657,500)
Stinger (1,614,240)

Sell
Banshee (9,824,328)

Unit Receives
AM-PRM-RH7 Rock Hound IndustrialMech (Value = 1,902,853)
+150,000 Cbills

Commander Receives
Wife with Prodigy MW (future 2/3 pilot in 18 years at the mere cost of 1,200 cbills/month)

Captured Pilots (Jon):
Firestarter Pilot (1/3) Weapon Spec: Flamer
Rifleman Pilot (2/2) Edge 4
« Last Edit: November 16, 2017, 08:12:31 PM by Timberwolfd »
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