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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance Warehouse  (Read 19997 times)

Hat

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Re: Midnight Lance Warehouse
« Reply #60 on: January 02, 2019, 10:16:48 PM »

Up to date warehouse.  (Dec 1, 3048)
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Hat

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Re: Midnight Lance Warehouse
« Reply #61 on: January 11, 2019, 10:36:16 AM »

December 22 (11/35 rolls)
Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 1, 4, total 5

Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 5, 1, total 6

Buy 4 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 1,200,000
Rolled 2d6 : 2, 2, total 4

Buy AC/20, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 300,000
Rolled 2d6 : 5, 3, total 8

Buy 1 Ton AC/20 Ammo, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 10,000
Rolled 2d6 : 1, 2, total 3

Buy 20 Ton Mech RL, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 4,800
Rolled 2d6 : 4, 2, total 6

Buy 50 Ton Mech RT, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 4, 1, total 5

Buy 50 Ton Mech RA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 4, 4, total 8

Buy 50 Ton Mech LA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 3, 1, total 4

Buy 55 Ton Lower Leg Actuator, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 4,400
Rolled 2d6 : 6, 3, total 9

Buy 55 Ton Foot Actuator, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 6,600
Rolled 2d6 : 2, 4, total 6

Purchased parts arrive: Jan 12th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #62 on: January 11, 2019, 10:38:30 AM »

December 23 (8 more, 19/35 rolls)
Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 3, 5, total 8

Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 5, 1, total 6

Buy 4 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 1,200,000
Rolled 2d6 : 2, 2, total 4

Buy 1 Ton AC/20 Ammo, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 10,000
Rolled 2d6 : 2, 1, total 3

Buy 20 Ton Mech RL, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 4,800
Rolled 2d6 : 3, 4, total 7

Buy 50 Ton Mech RT, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 4, 2, total 6

Buy 50 Ton Mech LA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 3, 1, total 4

Buy 55 Ton Foot Actuator, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 6,600
Rolled 2d6 : 2, 2, total 4


Purchased parts arrive: Jan 13th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #63 on: January 11, 2019, 10:40:08 AM »

December 24th (6 more, 25/35)
Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 1, 5, total 6

Buy 4 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 1,200,000
Rolled 2d6 : 4, 5, total 9

Buy 1 Ton AC/20 Ammo, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 10,000
Rolled 2d6 : 3, 6, total 9

Buy 50 Ton Mech RT, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 5, 1, total 6

Buy 50 Ton Mech LA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 3, 2, total 5

Buy 55 Ton Foot Actuator, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 6,600
Rolled 2d6 : 3, 4, total 7

Purchased parts arrive: Jan 14th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #64 on: January 11, 2019, 10:41:32 AM »

December 25th (3 more, 28/35)
Buy 3 Ton Gyro, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 900,000
Rolled 2d6 : 5, 3, total 8

Buy 50 Ton Mech RT, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 1, 3, total 4

Buy 50 Ton Mech LA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 1, 5, total 6

Purchased parts arrive: Jan 15th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #65 on: January 11, 2019, 10:42:34 AM »

December 26th (2 more, 30/35)
Buy 50 Ton Mech RT, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 4, 3, total 7

Buy 50 Ton Mech LA, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 12,000
Rolled 2d6 : 1, 6, total 7

Purchased parts arrive: Jan 16th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #66 on: January 11, 2019, 10:50:00 AM »

December 76th (1 more, 31/35)
Buy 50 Ton Mech Upper Leg Actuator, Base TN 7, -2 (Good Rep, Well-connected) +2 Interdiction = TN: 7, cost: 7,500
Rolled 2d6 : 3, 5, total 8

Purchased parts arrive: Jan 17th, 3049
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Hat

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Re: Midnight Lance Warehouse
« Reply #67 on: January 11, 2019, 10:56:12 AM »

Funds Spent on Parts:
December 22 - 316,400
December 23 - 904,800
December 24 - 1,216,600
December 25 - 900,000
December 26 - 24,000
December 27 - 7,500

Updated Warehouse reflecting all expenditures and changes through Dec 27, 3048.  Mechs still being repaired per Maintenance thread.
« Last Edit: January 11, 2019, 11:14:18 AM by Hat »
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Hat

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Re: Midnight Lance Warehouse
« Reply #68 on: January 15, 2019, 10:38:03 PM »

Sell Hunchback Jan 30

Base Price: 3,437,875
50% Price: 1,718,938
Each MoS (2%): 68,758

Negotiation
Rolled 2d6+5 : 4, 1 + 5, total 10

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Hat

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Re: Midnight Lance Warehouse
« Reply #69 on: January 15, 2019, 10:40:22 PM »

MoS: 3, final sale at 56% of value, totaling: 1,925,210 C-Bills.
« Last Edit: January 15, 2019, 10:55:03 PM by Hat »
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Hat

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Re: Midnight Lance Warehouse
« Reply #70 on: January 21, 2019, 12:48:03 PM »

March 1st
Sell Shadow Hawk SHD-2D
Base Price: 4,450,257
50% Price: 2,225,129
Each MoS (2%): 89,005
Negotiation:
Rolled 2d6+5 : 1, 4 + 5, total 10


Sell PPC
Base Price: 200,000
50% Price: 100,000
Each MoS (2%): 4,000
Negotiation:
Rolled 2d6+5 : 6, 4 + 5, total 15


Sell PPC
Base Price: 200,000
50% Price: 100,000
Each MoS (2%): 4,000
Negotiation:
Rolled 2d6+5 : 5, 1 + 5, total 11
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Hat

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Re: Midnight Lance Warehouse
« Reply #71 on: January 21, 2019, 12:49:53 PM »

Total from sale: 2,740,144

March 2nd (14 of 35)
Buy 1 ER PPC @ 300,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 3, 2 + 3, total 8

Buy JJ for 75 Ton Mech @ 15,000, TN 7+, IntroTech -1 (Garrison Contract), Interdiction +2, = TN: 8
Rolled 2d6+3 : 3, 1 + 3, total 7

Buy JJ for 75 Ton Mech @ 15,000, TN 7+, IntroTech -1 (Garrison Contract), Interdiction +2, = TN: 8
Rolled 2d6+3 : 2, 5 + 3, total 10

Buy JJ for 75 Ton Mech @ 15,000, TN 7+, IntroTech -1 (Garrison Contract), Interdiction +2, = TN: 8
Rolled 2d6+3 : 4, 3 + 3, total 10

Buy JJ for 75 Ton Mech @ 15,000, TN 7+, IntroTech -1 (Garrison Contract), Interdiction +2, = TN: 8
Rolled 2d6+3 : 4, 5 + 3, total 12

Buy 10 Tons FF Armor @ 200,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 4, 1 + 3, total 8

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 1, 3 + 3, total 7

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 1, 3 + 3, total 7

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 4, 6 + 3, total 13

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 4, 4 + 3, total 11

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 4, 5 + 3, total 12

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 5, 5 + 3, total 13

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 1, 4 + 3, total 8

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 6, 1 + 3, total 10

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Hat

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Re: Midnight Lance Warehouse
« Reply #72 on: January 21, 2019, 12:57:26 PM »

March 2
Bought:
JJ for 75 Ton Mech (x3)
DHS (x5)
Cost: 75,000

March 3rd (6 rolls, 20/35 used)
Buy 1 ER PPC @ 300,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 3, 5 + 3, total 11

Buy JJ for 75 Ton Mech @ 15,000, TN 7+, IntroTech -1 (Garrison Contract), Interdiction +2, = TN: 8
Rolled 2d6+3 : 5, 2 + 3, total 10

Buy 10 Tons FF Armor @ 200,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 6, 4 + 3, total 13

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 2, 5 + 3, total 10

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 5, 6 + 3, total 14

Buy 1 DHS @6,000, TN 7+, Interdiction +2 TN = TN: 9
Rolled 2d6+3 : 4, 5 + 3, total 12

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Hat

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Re: Midnight Lance Warehouse
« Reply #73 on: January 21, 2019, 12:59:03 PM »

March 3rd
Bought
JJ for 75 Ton Mech
10 Tons FF Armor
DHS (x3)
Cost: 233,000

March 4th
Buy 1 ER PPC @ 300,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 2, 1 + 3, total 6
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Hat

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Re: Midnight Lance Warehouse
« Reply #74 on: January 21, 2019, 12:59:41 PM »

March 5th (1 roll, 22/35 total)
Buy 1 ER PPC @ 300,000, TN 10+, Interdiction +2 TN = TN: 12
Rolled 2d6+3 : 4, 6 + 3, total 13
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