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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Reaper Lance - Maintenance, Repairs, & Customizations  (Read 18752 times)

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #180 on: May 25, 2022, 07:35:36 PM »

REPAIRS
DATE: June 23 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Lucciardi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Actuator Hand, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 810  TOTAL DAYS: 1.59

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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #181 on: May 25, 2022, 07:38:46 PM »

REPAIRS
DATE: June 24 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Lucciardi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix <75% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 1440  TOTAL DAYS: 2.82
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #182 on: May 25, 2022, 07:41:49 PM »

Re-try with vet
REPAIRS
DATE: June 24 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Kim  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 720  TOTAL DAYS: 1.41
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #183 on: May 25, 2022, 07:45:05 PM »

REPAIRS
DATE: June 28 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Kim  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 7:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 1200  TOTAL DAYS: 2.35
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #184 on: May 25, 2022, 07:48:16 PM »

REPAIRS
DATE: July 1 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Kim  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Weapon, ER large laser, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Weapon, LRM 20, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 960  TOTAL DAYS: 1.88
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #185 on: May 25, 2022, 07:52:31 PM »

REPAIRS
DATE: July 2 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Kim  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LA, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RT, Quantity: 18, Time Multiplier: Double, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RL, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT, Quantity: 18, Time Multiplier: Double, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RA, Quantity: 18, Time Multiplier: Double, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: CT, Quantity: 26, Time Multiplier: Double, Total time Min: 520 ,TN: 4:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: LA, Quantity: 26, Time Multiplier: Double, Total time Min: 520 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 2600  TOTAL DAYS: 5.1
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Re: Reaper Lance - Maintenance, Repairs, & Customizations
« Reply #186 on: May 25, 2022, 07:55:29 PM »

Re-try RT armor with Elite 4+
REPAIRS
DATE: July 6 3054  LOCATION: Improvised conditions
MECH: Grim Reaper GRM-R-PR29  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Parameter  TECH LVL: Elite 1  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: RA, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 180  TOTAL DAYS: 0.35

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