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Author Topic: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50  (Read 1636 times)

Darrian Wolffe

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SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« on: June 11, 2019, 10:35:52 PM »

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Ice

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #1 on: June 12, 2019, 07:17:00 AM »

What maps are wooded lake?

Just trying to get an idea of possible outcomes for maps


It will have at least one lake I'm assuming

Pilots would be

Milton Long in GRF 1N4
Constance booth in OTL 4D4
Faith Carlyle in GRF 1X3

FFS and Kennedy Ruprath in the javelin that's stock....

Unless this will be rolled out differently
« Last Edit: June 12, 2019, 12:41:09 PM by Ice »
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ItsTehPope

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #2 on: June 12, 2019, 07:54:02 AM »

And there'll be woods
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Ice

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #3 on: June 12, 2019, 09:28:55 AM »

And there'll be woods

Options are leave as is or reroll for mountains

I'm almost tempted to leave it as is

« Last Edit: June 15, 2019, 05:16:28 PM by Ice »
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Ice

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #4 on: June 17, 2019, 07:10:19 AM »

Let's leave it as is unless the pilot gets determined first
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Darrian Wolffe

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #5 on: June 18, 2019, 12:03:53 PM »

I don't know what maps "Wooded-lake" are specifically.  Remember, AtB will auto generate a random map, and then I try to match up the map it generates as best I can to existing mapsheets.  The things you can count on when you have a map description are that the general "tone" of the map will include the things in the map description.  There will be moderate-to-large amounts of woods, and there will be one or more significant lakes.

Regarding pilot selection: yeah, I can see how it's confusing.  Remember, AtB assumes you've assigned a Mech to a given pilot, where we don't do that.  To make things easier, I'll just let you select a pilot who isn't your Lance Leader, and that pilot has to drive a Mech which hits the movement restriction.  Your rerolls are unchanged.

As a side note, do remember that you CAN refuse Solo Missions if you want to; they don't have an impact on the final contract outcome.

Let me know if you want to go ahead, and what you want to reroll.
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Ice

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #6 on: June 18, 2019, 02:51:40 PM »

Scenario is winnable but the amount of woods hurts and helps

This would be rather interesting and might end up being regretted but I say go with it worse comes to worse I get some woods cover unintentionally blocking LOS to save those poor bastards

I choose Constance Booth in her Ostsol

No trolls needed we shall see what the fates decide

XD the trolls have invaded my auto correct TF

should be rerolls

« Last Edit: June 18, 2019, 07:51:07 PM by Ice »
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ItsTehPope

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #7 on: June 18, 2019, 03:09:20 PM »


No trolls needed we shall see what the fates decide



Awwww.
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Darrian Wolffe

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #8 on: June 18, 2019, 03:25:48 PM »

No trolls needed we shall see what the fates decide

All right, here we go.



Map


Woodland (old).......Lakes
Coast 2................Coast 1

Deployment
Rangers: Deploy civilian units in any legal hex within 5 hexes of the map center.  Deploy Ranger unit anywhere within 10 hexes of map center.

Clans: Deploy 1 Mech up to 6 hexes north of the south edge of the map prior to Ranger deployment.  Deploy the other 2 Mechs up to 3 hexes north of the south edge of the map after Ranger deployment.

Environmental Conditions:
Light Fog: Entering any non-water hex using non-jumping MP costs an additional +1 MP.  This assumes the unit is using Careful Movement.  Any unit may attempt to move recklessly to ignore this cost (see TacOps pg63).

Battlefield Support:
None

Ranger Victory Conditions:
1) Keep at least 1 civilian unit alive for at least 10 turns

Clan Victory Conditions
1) Destroy all civilian units prior to the End Phase of Turn 10

Misc Rules
1) Game ends after the End Phase of Turn 10. 
2) No salvage is recoverable unless, by the end of the game, all 3 Clan Mechs have either: been destroyed, left the board, been rendered incapable of spending MP (gyro destruction, missing leg, dead/unconscious pilot, etc).  Enemy pilots are not recoverable unless picked up during game play. 
3) CLAN FORCES HAVE THEIR AUTO-EJECT *ON*, and will not attempt to kill pilots. 
4) Civilian units are considered to have "survived" if they don't meet the conditions listed for Clan Mechs in Item #2. 
5) Ranger and civilian units may not exit the board during the game, and civilian units will not voluntarily go prone in water hexes.
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deadlyfire2345

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #9 on: June 18, 2019, 05:17:51 PM »

I am pretty sure that Brandon and I will be doing it here at my house. If anyone wishes to join, just ask for the address or my number and I will be obliged to give it out.
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Timberwolfd

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #10 on: June 18, 2019, 05:25:04 PM »

Well, there's one easy way to guarantee that at least 1 civilian mech survives... And two should be within reason.
Let us know how it goes.
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Ice

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #11 on: June 18, 2019, 06:08:23 PM »

This is about what I hoped for XD
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deadlyfire2345

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #12 on: June 18, 2019, 06:21:05 PM »

I shall be OpFor. Will take SPAs (if any) at earliest convenience.
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Darrian Wolffe

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #13 on: June 18, 2019, 06:48:50 PM »

I shall be OpFor. Will take SPAs (if any) at earliest convenience.

SPAs sent.
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deadlyfire2345

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Re: SUDETEN Solo Mission (Ice) - Prison Break - 09/28/50
« Reply #14 on: June 18, 2019, 07:00:06 PM »

Got it. Thanks.
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