Alright so I am going to be doing a little testing on the build im using currently for mechhq etc
Apparently I grabbed a dev version instead of the stable version to start this off.....
There are only 2 reported issues with the dev version im on which include to my understanding refitting inside of mech hq and then the saves after a contract mission is done while having said refits.
I have loaded a custom dropship file from megameklab into the current save and it has not crashed the game but as its still start of campaign I have not tested to what happens once enter a contract, complete mission in contract, complete whole contract. I am going to be trying on a secondary save file outside of the initial save file XD to test what happens. If I end up with an issue once I take a contract and complete a mission then I will most likely go back to stable build and have to add everything again which will be a few hrs possibly. If it works the build should be fine and I will hand make any customs that come up in megameklab to load to the campaign and I will get links set up on discord to a page where the files can be downloaded for the version.
Current build testing is 0.47.14 while stable build is 0.46.1
test process shouldnt take long just working and doing this in between work stuff