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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 13041 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #360 on: May 19, 2024, 08:06:10 PM »

New items:

C3S (1 pod, 0 unpod)
C3M (1 pod, 2 unpod)
Spent 437,500 on podding
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #361 on: May 21, 2024, 07:20:39 PM »

Usuing Fareeq and Uma (Elite)
Podding 4x DHS

Total C-bills spent: 6,000 Time: 1,080 per TN: 4

Fareeq
Rolled 2d6 : 1, 6, total 7

Rolled 2d6 : 1, 3, total 4


Uma
Rolled 2d6 : 3, 2, total 5

Rolled 2d6 : 1, 5, total 6
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #362 on: May 21, 2024, 07:21:50 PM »

All 4 DHS on hand now podded, no non-pod DHS on hand.
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #363 on: May 21, 2024, 07:52:19 PM »

"REPAIRS
DATE: 9/1/3060 LOCATION: Basic Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, Remove cERPPC, Hit Location: LA, Quantity: 1, Time Multiplier: Rush 3/4, Total time Min: 22.5 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 22.5  TOTAL DAYS: 0.04"

9/5/3060
Refit to Sunder:
Using Leilani Rin (Regular, Clan Tech) 7+
Basic Facility TN 0
Class A TN +2 Time x2
Pod refit TN -4
Quad Time TN -3 Time x4
Remove:
1x C3M (LT) 30
1x SRM6, 1T ammo, 1x SPL (RT) 30

Add:
1x cERPPC (CT) 30
4x DHS (3x LT, 1x RT) 60
TN: Time: 1,200 (2.5 days)
Rolled 2d6 : 5, 6, total 11


9/8
Refit to BH KU
Using Munenori (Regular, Clan Tech) 7+
Basic Facility TN 0
Class A TN +2 Time x2
Pod refit TN -4
Quad Time TN -3 Time x4

Remove:
1x cMPL (H) 30
1x c3S (LT) 30
1x SPL, 1x ML (RT) 30

Add:
1x SRM6, 1x Artemis (LA) 30
1x SRM6 Artemis (RT) 30
TN: 2 Time: 1,200 (2.5 days)
Rolled 2d6 : 6, 4, total 10


Items added to inventory:
1x C3M (2 pod total, 2 unpod total)
1x C3S (2 pod total, 0 unpod total)
1x cMPL (4 pod total)
1x SPL (1 pod total, 0 unpod total)
1x ML (1 pod total, 2 unpod total)
1T SRM6 ammo (67 shots total)

Items removed from inventory:
1x cERPPC (0 remain)
4x DHS (0 pod total, 0 unpod total)
1x Artemis (1 pod remain)
1T SRM6 Artemis ammo (32 shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #364 on: May 21, 2024, 07:58:10 PM »

Reload 14 shots of Gauss ammo to Cerberus
Using Melissa Hardy (regular)
Rolled 2d6 : 2, 6, total 8

Rolled 2d6 : 5, 6, total 11


34 shots remain
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #365 on: June 02, 2024, 06:00:44 PM »

9/29/3060
Temp refit to Fenris
Using Uma (Elite, Clan Tech) 5+
Field TN +2
Class A TN +2 Time x2
Pod TN -4
Quad Time TN -3 Time x4
Add:
7x 45T JJ (3x LT, 4x RT) 60 (0 remain)
1x cERSL (LT) (1 remain)
1x cMPL (RT) (3 remain)
Time: 480 TN: 2
Rolled 2d6 : 1, 5, total 6


"REPAIRS
DATE: 9/29 LOCATION: Improvised conditions
MECH: Sunder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LT, Quantity: 28, Time Multiplier: None, Total time Min: 280 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 7:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LL, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 7:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 7:
Rolled 2d6 : 1, 1, total 2

Fix <25% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 9:
Rolled 2d6 : 3, 6, total 9

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 9:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 880  TOTAL DAYS: 1.73"

"REPAIRS
DATE: 9/29 LOCATION: Improvised conditions
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LT, Quantity: 13, Time Multiplier: None, Total time Min: 130 ,TN: 6:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 6:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 6:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 6:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 6:
Rolled 2d6 : 6, 4, total 10

Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 480 ,TN: 11:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 860  TOTAL DAYS: 1.69"


"REPAIRS
DATE:   LOCATION: Improvised conditions
MECH: Ti Ts'ang  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 11, Time Multiplier: None, Total time Min: 110 ,TN: 8:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 8:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 8:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 8:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 8:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: None, Total time Min: 80 ,TN: 8:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 8:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 8:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 570  TOTAL DAYS: 1.12"


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #366 on: June 03, 2024, 01:38:19 PM »

"REPAIRS
DATE: 10/1  LOCATION: Maintenance Facility
MECH: Timberwolf  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, Remove cERPPC, Hit Location: RA, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Omnipod / Location, Remove cSSRM6, Hit Location: RT, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Omnipod / Location, Remove cSSRM6, Hit Location: RT, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Omnipod / Location, Remove cSSRM6 ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

Replace Omnipod / Location, Remove cSSRM6 ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Omnipod / Location, Remove cERSL, Hit Location: CT, Quantity: 1, Time Multiplier: Rush 1/4, Total time Min: 7.5 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Actuator Upper Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, Remove, Hit Location: LL, Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 52.5 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Armor, Remove, Hit Location: RL, Quantity: 11, Time Multiplier: Rush 3/4, Total time Min: 82.5 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, Remove, Hit Location: CT[R], Quantity: 9, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, Remove, Hit Location: RT[R], Quantity: 7, Time Multiplier: Rush 3/4, Total time Min: 52.5 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Actuator Upper Leg , Remove, Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Actuator Lower Leg, Remove, Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Actuator Foot, Remove, Hit Location: LL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Other Equipment, Remove LL, Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Other Equipment, Remove RL, Hit Location: RL, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Engine, Remove, Hit Locaton: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 720 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 2370  TOTAL DAYS: 3.59"

"REPAIRS
DATE: 10/1 LOCATION: Maintenance Facility
MECH: Sunder  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: None, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: LL, Quantity: 3, Time Multiplier: None, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 420  TOTAL DAYS: 0.82"

"REPAIRS
DATE:  10/1  LOCATION: Maintenance Facility
MECH: Ti Ts'ang  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Elizabeth Owens  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Fix Engine 1 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Weapon, MPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 2050  TOTAL DAYS: 4.02"

"REPAIRS
DATE: 10/2 LOCATION: Maintenance Facility
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Rush 3/4, Total time Min: 30 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: Rush 3/4, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Destroyed location, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 1080  TOTAL DAYS: 2.12"

"REPAIRS
DATE: 10/1 LOCATION: Maintenance Facility
MECH: Cerberus  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LL, Quantity: 32, Time Multiplier: None, Total time Min: 320 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RL, Quantity: 29, Time Multiplier: None, Total time Min: 290 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: None, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RA, Quantity: 28, Time Multiplier: None, Total time Min: 280 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT, Quantity: 32, Time Multiplier: None, Total time Min: 320 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Fix Engine 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 3060  TOTAL DAYS: 6"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #367 on: June 03, 2024, 03:14:47 PM »

"REPAIRS
DATE: 10/4 LOCATION: Maintenance Facility
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Rush 3/4, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 240  TOTAL DAYS: 0.47"

"REPAIRS
DATE: 10/4  LOCATION: Maintenance Facility
MECH: Timberwolf  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 600 ,TN: 7:
Rolled 2d6 : 2, 2, total 4

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

Replace Other Equipment, Remove RT, Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, Remove, Hit Location: H, Quantity: 1, Time Multiplier: Double, Total time Min: 20 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Replace Other Equipment, Remove H, Hit Location: H, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 1280  TOTAL DAYS: 2.51"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #368 on: June 03, 2024, 03:16:46 PM »

"REPAIRS
DATE: 10/6  LOCATION: Maintenance Facility
MECH: Timberwolf  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Elizabeth Owens  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 600 ,TN: 9:
Rolled 2d6 : 5, 5, total 10

Replace Other Equipment, Remove H, Hit Location: H, Quantity: 1, Time Multiplier: None, Total time Min: 120 ,TN: 8:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 720  TOTAL DAYS: 1.41"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #369 on: June 03, 2024, 03:26:56 PM »

Repairs, removals, and partial repairs completed:
All items wanted on Timberwolf removed, will sell engine and torso/head

Sunder repaired 10/1
Ti Ts'ang repaired 10/5
Ku repaired (minus 4 tons pod space) 10/4

Cerberus partially repaired 10/6, require more armor, C3S and JJ
Items removed from inventory:
1x 60T LA (0 remain)
1x 60T UAA (0 remain)
1 MPL (1 remain)
132 Standard Armor (371 remain)
145 FF armor (5 remain)
Add:
1x cERPPC (pod) (1 total, 0 unpod)
2x cSSRM6 (pod) (4 total, 0 unpod)
2x cSSRM6 ammo (pod) (2 tons total, 4 tons unpod)
1x cERSL (pod) (2 total, 0 unpod)
1x 75T cEndo RT (1 total)
1x 75T cEndo LL (1 total)
1x 75T cEndo RL (1 total)
1x 75T UAA (3 total)
2x 75T ULA (4 total)
2x 75T LLA (4 total)
2x 75T Foot (3 total)
35 cFF armor (227 total)

Uma gains 1XP on skill check + 3 initial = 4XP
« Last Edit: June 03, 2024, 05:13:06 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #370 on: June 04, 2024, 12:02:44 PM »

"REPAIRS
DATE: 10/6 LOCATION: Maintenance Facility
MECH: Cerberus  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 480  TOTAL DAYS: 0.94"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #371 on: June 07, 2024, 09:41:50 PM »

10/5/3060
Refit to BH KU
Using Uma (Elite, Clan Tech) 5+
Maintenance TN -2
Class A Time x2 TN +2
Pod swap TN -4
Rush time 3/4 TN +1
Remove:
1x SRM6, 1x Artemis (RA) 30
2x SRM6 Artemis ammo (RT) 30
1x cERLL (CT) 30
Add:
3x cSSRM6 (LA, LT, RA) 90
2x cSSRM6 ammo (RT) 30
1x C3S (H) 30
1x cMPL (CT) 30
Time: 270*2*.75 = 405 min TN: 2
Rolled 2d6 : 5, 4, total 9


Items added to inventory:
1x SRM6 (pod) (1 total)
1x Artemis (pod) (2 total)
30 SRM6 Artemis ammo (54 shots remain)
1x cERLL (pod) (1 total)

Items removed from inventory:
3x cSSRM6 (pod) (1 remain)
2x cSSRM6 pod ammo (0 remain)
1x cMPL (2 remain)
1x C3S (pod) (1 remain)

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #372 on: June 12, 2024, 11:08:51 AM »

"REPAIRS
DATE: 10/7/3060 LOCATION: Maintenance Facility
MECH: Cerberus  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Weapon, Remove Gauss, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 480  TOTAL DAYS: 0.94"

Selling damaged Cerberus 30% + 2% MoS Base price: 25,519,000
Rolled 2d6+7 : 1, 6 + 7, total 14


10/7/3060
Using Fareeq (Elite) 5+
Pod of Gauss Rifle Price: 75,000 quad time
TN: 4 Time: 1,440
Rolled 2d6 : 5, 5, total 10


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #373 on: June 12, 2024, 11:12:38 AM »

Item added to inventory on 10/9
Gauss Rifle (Pod) (1 total, 0 unpod total)
Cerberus sold for 44%: 11,228,360
Spent on podding gauss rifle: 75,000
Total C-bills after sale of mech and purchase of pod:  41,384,245
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #374 on: June 21, 2024, 02:44:43 PM »

10/8/3060
Refit to Fenris:
Using Uma (Elite, Clan tech)
Field: TN +2
Class A TN +2 Time x2
Pod refit TN -4
Quad Time TN -3 Time x4
Remove:
1x cSSRM2, 1 ton cSSRM2 ammo (RA) 30
1x cBeagle (CT) 30
Add:
1x cMPL (RT) 30
1x C3S (LT) 30
TN: 2 Time: 960
Rolled 2d6 : 4, 2, total 6


Items added to inventory:
1x cSSRM2 (1 total)
1T cSSRM2 ammo (1 total)
1x cBeagle (1 total)
Items removed from inventory:
1x cMPL (2 remain)
1x cERSL (0 remain)
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