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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12884 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #375 on: June 28, 2024, 08:30:26 PM »

10/10
Using Uma (Elite, Clan Tech)
Field: TN +2
Class A TN +2 Time x2
Pod refit TN -4
Quad Time TN -3 Time x4
on Sunder ODCC3:
Remove:
3x DHS (LT) 30
1x SRM6, 1T SRM6 ammo, 1x ERSL, 1x CASE (RT) 30
2x cLPL (LA, RA) 60
4x 90T JJ (pod) (LL, RL) 60
Add:
1x Gauss (RA) 30
2x Gauss ammo (RT) 30
1x C3M (LT) 30
1x cERPPC (LA) 30
Time: 2,400 (under 5 days) TN: 2
Rolled 2d6 : 1, 2, total 3

10/14
Using Uma (Elite, Clan Tech)
Field: TN +2
Class A TN +2 Time x2
Pod refit TN -4
Quad Time TN -3 Time x4
on Sunder OR:
Remove:
2x cSSRM6 (LT, RT) 60
2x cSSRM6 ammo (LT, RT) time with weapon
1x cLPL (RA) 30
2x cERML (LA) 30
Add:
1x C3M, 1x ERSL (RT) 30
1x cLB10x, 1x CASE (LT) 30
Time: 1,440 (3 days) TN: 2
Rolled 2d6 : 1, 4, total 5


Items added to inventory:
3x DHS (pod) (3 pod total, 0 unpod)
3x cLPL (pod) (3 pod total, 0 unpod)
1x SRM6 (pod) (2 pod total, 1 unpod)
1T SRM6 ammo (pod) (78 shots remain)
2x cSSRM6 (pod) (3 pod total, 0 unpod)
2x cSSRM6 ammo (pod) (30 shots remain)
2x cERML (pod) (4 pod total, 0 unpod)
4x 90T JJ (pod) (5 pod total, 0 unpod)

Items removed from inventory:
1x Gauss (pod) (0 remain)
2x Gauss ammo (pod) (18 shots remain)
1x cLB10x (pod) (0 remain)
2x C3M (pod) (0 pod remain, 2 unpod remain)
1x cERPPC (pod) (0 remain)

Unchanged items:
1x CASE (1 pod remain, 2 unpod remain)
1x ERSL (pod) (0 pod remain, 2 unpod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #376 on: July 06, 2024, 04:33:30 PM »

"REPAIRS
DATE: 10/17/3060  LOCATION: Improvised conditions
MECH: Shadow Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 6, 3, total 9

Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 6, 5, total 11

Replace Blown-off Limb, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 8:
Rolled 2d6 : 4, 1, total 5

Fix <100% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 9:
Rolled 2d6 : 6, 6, total 12

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 3, 1, total 4

Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Triple, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: LL, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RL, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: CT[R], Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RT, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 5:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 7260  TOTAL DAYS: 14.24"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #377 on: July 07, 2024, 03:22:32 PM »

"REPAIRS
DATE: 11/1/3060 LOCATION: Maintenance Facility
MECH: Shadow Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 2, 4, total 6

Fix Engine 2 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 600 ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Blown-off Limb, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 6, 3, total 9

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 6:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 18, Time Multiplier: None, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: LT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 5:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 2680  TOTAL DAYS: 5.25"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #378 on: July 07, 2024, 03:24:00 PM »

"REPAIRS
DATE: 10/6/3060 LOCATION: Maintenance Facility
MECH: Shadow Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Fix <25% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LT, Quantity: 18, Time Multiplier: Rush 3/4, Total time Min: 135 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 1275  TOTAL DAYS: 2.5"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #379 on: July 07, 2024, 03:42:52 PM »

Parts removed from inventory:
98 cFF armor (129 points remain)
1x 45T cEndo RA (0 remain)
1x 45T cEndo LT (0 remain)

Leilani Rin gains 1XP from skill check + 25 initial = 26XP
Zina Pirovano gains 1XP from skill check + 29 initial = 30XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #380 on: August 25, 2024, 10:13:48 AM »

"REPAIRS
DATE: 11/1/3060 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 400  TOTAL DAYS: 0.78"

"REPAIRS
DATE: 11/1/3060 LOCATION: Maintenance Facility
MECH: Ti Ts'ang  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 1650  TOTAL DAYS: 3.24"

"REPAIRS
DATE: 11/1/3060 LOCATION: Maintenance Facility
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Elizabeth Owens TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Fix Engine 1 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: LA, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: CT, Quantity: 41, Time Multiplier: None, Total time Min: 410 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RT, Quantity: 19, Time Multiplier: None, Total time Min: 190 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LL, Quantity: 15, Time Multiplier: None, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: None, Total time Min: 50 ,TN: 2:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: None, Total time Min: 70 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RT[R], Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 3110  TOTAL DAYS: 6.1"

"REPAIRS
DATE:   LOCATION: Maintenance Facility
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <75% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 1, 4, total 5

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Fix Engine 1 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 5, 4, total 9

Fix Weap/Equip 1 crit, DHS, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LA, Quantity: 19, Time Multiplier: Rush 3/4, Total time Min: 142.5 ,TN: 4:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LT, Quantity: 28, Time Multiplier: Rush 3/4, Total time Min: 210 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 38, Time Multiplier: Rush 3/4, Total time Min: 285 ,TN: 4:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RT, Quantity: 28, Time Multiplier: Rush 3/4, Total time Min: 210 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RA, Quantity: 4, Time Multiplier: Rush 3/4, Total time Min: 30 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LL, Quantity: 19, Time Multiplier: Rush 3/4, Total time Min: 142.5 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RL, Quantity: 27, Time Multiplier: Rush 3/4, Total time Min: 202.5 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LT[R], Quantity: 10, Time Multiplier: Rush 3/4, Total time Min: 75 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: RT[R], Quantity: 5, Time Multiplier: Rush 3/4, Total time Min: 37.5 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 9, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 4:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Rush 3/4, Total time Min: 67.5 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 4070  TOTAL DAYS: 7.98"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #381 on: August 25, 2024, 10:17:42 AM »

"REPAIRS
DATE: 11/8/3060 LOCATION: Maintenance Facility
MECH: Shadow Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Blown-off Limb, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 920  TOTAL DAYS: 1.8"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #382 on: August 25, 2024, 12:59:32 PM »

All repairs on main lance done by 11/8
All repairs that can be done to Shadow Cat by 11/9
Items used for repair:
30x cFF armor (99 points remain)
420x STD armor (271 points remain)
Melissa Hardy gained 2XP on skill checks + 17 initial = 19XP
Elizabeth Owens gains 1XP on skill check + 2 initial = 3XP
« Last Edit: August 25, 2024, 01:05:55 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #383 on: August 25, 2024, 01:04:24 PM »

"REPAIRS
DATE: 11/8/3060 LOCATION: Maintenance Facility
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Life Support 1 Crit, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 48 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Fix Sensors 1 Crit, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 348  TOTAL DAYS: 0.68"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #384 on: August 25, 2024, 01:26:30 PM »

11/9/3060
Podding of cDHS using Uma Madugula (Clan Tech)
1/2 time on all TN: 9 Price: 1,500*2.5 (18/21 cDHS will be attempted to pod)
1   
Rolled 2d6 : 5, 3, total 8

2   
Rolled 2d6 : 2, 1, total 3

3   
Rolled 2d6 : 6, 4, total 10

4   
Rolled 2d6 : 3, 5, total 8

5   
Rolled 2d6 : 6, 5, total 11

6   
Rolled 2d6 : 6, 5, total 11

7   
Rolled 2d6 : 2, 6, total 8

8   
Rolled 2d6 : 4, 5, total 9

9   
Rolled 2d6 : 2, 3, total 5

10   
Rolled 2d6 : 3, 3, total 6

11   
Rolled 2d6 : 3, 1, total 4

Will complete on 11/11
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #385 on: August 25, 2024, 01:27:20 PM »

4 cDHS are podded (4 total)
17x cDHS remain unpod.
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #386 on: August 27, 2024, 04:14:16 PM »

"REPAIRS
DATE: 11/22/3060 LOCATION: Improvised conditions
MECH: Shadow Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 2, 6, total 8

Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Jump Jet, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 7:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #387 on: August 29, 2024, 12:15:45 PM »

Podding of equipment, using  Muwaffaq bin Fareeq (Elite)
2x C3S Price: 62,500 per quad time both Time: 2,160 total TN: 4
Rolled 2d6 : 1, 1, total 2

Rolled 2d6 : 6, 4, total 10

1x TAG Price: 25,000 TN: 4 Time: 1,080
Rolled 2d6 : 5, 6, total 11
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #388 on: August 29, 2024, 12:20:44 PM »

Items removed from inventory:
2x 45T UAA (2 remain)
1x 45T JJ (1 remain)

Items podded:
C3S (1 pod, 1 unpod)
TAG (1 pod, 0 unpod)
cDHS (4 pod, 17 unpod)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #389 on: September 01, 2024, 08:28:39 PM »

11/23/3060

Refit to Shadow Cat
Using Uma (Elite, Clan Tech) +5
Field TN +2
Class A TN + 2 Time x2
Pod TN -4
Quad Time TN -3 Time x4
Remove
9 shots cLB10x slug, 9 shots cLB10x Cluster (RT) 60 (29 shots remain for each)
Add:
1x cLPL (LT) (2 remain), 1x cDHS (3 remain) (LT) 60
2x cSSRM4, 1x C3S (0 pod remain, 1 unpod remain) (RT) 60
1x cSSRM4 (0 pod remain), 1T cSSRM4 ammo (25 shots remain) (RA) 60
Time: 240*4 = 960 TN: 2
Rolled 2d6 : 6, 4, total 10


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