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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12883 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #390 on: September 10, 2024, 03:38:37 PM »

12/1/3060
Using Uma for all refits (Elite 5+) Clan tech
Field TN +2
Class A TN +2 Time x2
Pods TN -4 Time x4
Quad Time (for all most likely) TN -3

Sunder OD
Remove:
1x IS Gauss (RT) 30
1x DHS, 1x Gauss bin (other destroyed) (RT) 30
1x C3M (LT) 30
1x DHS, 1x cERPPC (LA) 30
1x cERPPC (CT) 30
Time: 1,200 TN: 2
Rolled 2d6 : 1, 3, total 4


Shadow Cat (Just a removal of 1 pod)
1x C3S (RT) 30
Double time TN 2 Time 60
Rolled 2d6 : 6, 1, total 7


Night Gyr D:
Remove:
cLRM20 + Artemis, 3 tons LRM Artemis (LA, RA) 60
cLRM20+ Artemis (LT, RT) 60
Add:
C3M (RT) 30
1x cDHS (LA) 30
1x cDHS, 1x cLPL, 1x Gauss ammo (LT) 30
1x IS Gauss, 1 ton gauss (RA) 30
Time: 1,920 TN: 2
Rolled 2d6 : 2, 3, total 5


3/7
Sunder OR:
Remove:
1x cLB10x (LA) 30
1x cLPL (RA) 30
1x cERML (CT) 30
1x cERML (H) 30
1x ERSL (RT) 30
Add:
1x cSSRM6 (CT) 30
1x cSSRM6 ammo (LT) 30
1x cLRM20, 1x Artemis (LA) 30
1x cLRM20, 1x Artemis (RA) 30
1x DHS, TAG, 4x cLRM20 (Artemis ammo), CASE (RT) 30
1x C3S (H) 30
Time: 660 TN: 5
Rolled 2d6 : 4, 1, total 5

                                                                   
BH KU:
12/1
Using Leilani Rin (Regular 7+. clan tech)
Remove:
TAG (LT) 30
1x cSSRM6 (LA) 30
1x ML, 1x cSSRM6 ammo (RT) 30
1x cMPL (CT) 30
Move:
1x cSSRM6 (RA to RT) 30
1x ERSL (RT to LT) 30
Add:
1x SRM6 (LA) 30
1x SRM6 (RA) 30
2x SRM6 ammo (RT) 30
Quad Time: 2,160 TN: 4
Rolled 2d6 : 5, 3, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #391 on: September 10, 2024, 04:06:41 PM »

Items removed from inventory:
2x SRM6 (2 pod remain, 0 unpod)
30x SRM6 ammo (48 pod capable remain)
2x cDHS (1 pod, 17 unpod)
2x Gauss ammo (0 pod capable, 18 shots total)
1x CASE (0 pod and unpod)
10 cLB10x slug (19 shots remain)
10 cLB10x cluster (19 shots remain)
Items added to inventory:
2x cERPPC (2 pod total, 0 unpod)
1x C3M (1 pod, 2 unpod)
2x cLRM20 (2 pod, 2 unpod)
2x cLRM20 Artemis ammo (12 shots total, pod capable)
1x DHS (4 pod total, 0 unpod)
1x cLB10x (1 pod, 0 unpod)
2x cERML (6 pod, 0 unpod)
1x ML (2 total, 2 unpod)
1x cMPL (3 pod, 0 unpod)
1x ERSL (1 pod, 2 unpod)
« Last Edit: September 11, 2024, 08:30:11 AM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #392 on: September 11, 2024, 12:13:15 PM »

12/3
Using Munenori Hamada (Veteran, Clan Tech)
On empty Sunder:
Add:
2x cERPPC, 1x cERLL, 1x cSPL (LT) 30
2x SRM6, 2x Artemis, 30 shots SRM6 Artemis, 1x SPL (RT) 30
4x JJ (2x LA, 2x RA) 60
Quad Time TN: 4 Time: 960
Rolled 2d6 : 5, 3, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #393 on: September 11, 2024, 12:15:48 PM »

Items removed from inventory:
4x 90T JJ (1 remain)
2x cERPPC (0 remain)
1x cERLL (0 remain)
1x cSPL (0 remain)
1x SPL (0 remain)
2x SRM6 (0 remain)
2x Artemis (0 remain)
30x SRM6 artemis ammo (24 shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #394 on: September 17, 2024, 01:53:23 PM »

12/5
Using Leilani Rin (Regular, clan tech)
Remove from Sunder OD:
2x SRM6 quad time TN: 2 Time 120 per
Rolled 2d6 : 4, 6, total 10

Rolled 2d6 : 3, 4, total 7

1x cERLL (LT) quad time TN: 2 Time 120
Rolled 2d6 : 3, 1, total 4


Using Munenori Hamada (Regular Clan tech)
on KU:
Remove:
2x cSSRM6 plus 1 ton ammo (LT, RT) 60
Add:
2x SRM6 1 ton ammo (LT, 2x RT) 60
Field TN +2
Class A TN 2 Time x2
Quad time TN -3 Time x4
Pod refit TN -4
TN: 4 Time: 960
Rolled 2d6 : 4, 6, total 10


12/8
Using Uma (Elite, Clan Tech)
On Sunder OR:
Remove:
1x LB10x, 1 ton of each ammo (LT) 30
1x TAG. 1x cLRM20 artemis ammo (RT) 30
1x C3S (H) 30
Add:
1x DHS (LA) 30
1x C3M, 1x cLRM20 Artemis ammo, cSSRM6 ammo (LT) 30
1x cSSRM6 (RT) 30
1x cERLL (H) 30
Field TN +2
Class A TN 2 Time x2
Pod refit TN -4
TN: 5 Time: 420
Rolled 2d6 : 3, 4, total 7


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #395 on: September 17, 2024, 02:32:46 PM »

Items added to inventory:
1x cSSRM6 (4 total)
1x cLB10x (2 total)
10x cLB10x cluster (29 shots total)
10x cLB10x slug (29 shots total)
1x C3S (1 pod, 1 unpod total)
1x TAG (2 pod, 0 unpod total)

Items removed from inventory:
1x C3M (0 pod, 2 unpod remain)
1x DHS (3 pod, 0 unpod remain)
15x SRM6 ammo (33 pod shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #396 on: September 22, 2024, 01:40:15 PM »

"REPAIRS
DATE: 12/10/3060 LOCATION: Improvised conditions
MECH: Night Gyr  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, cFF, Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 7:
Rolled 2d6 : 3, 2, total 5

Replace Armor, cFF, Hit Location: RA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Replace Armor, cFF, Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

TOTAL MIN: 320  TOTAL DAYS: 0.63"

"REPAIRS
DATE: 12/10/3060 LOCATION: Improvised conditions
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT[R], Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 2440  TOTAL DAYS: 4.78"

"REPAIRS
DATE: 12/10/3060  LOCATION: Improvised conditions
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LA, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 2400  TOTAL DAYS: 4.71"


"REPAIRS
DATE:  12/10/3060 LOCATION: Improvised conditions
MECH: Fenris  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 7:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: LA, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: H, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 5:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LL, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: CT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 3860  TOTAL DAYS: 7.25"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #397 on: September 22, 2024, 01:49:25 PM »

"REPAIRS
DATE: 12/10/3060 LOCATION: Improvised conditions
MECH: Night Gyr  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, cFF, Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 160  TOTAL DAYS: 0.31"

"REPAIRS
DATE: 12/14/3060 LOCATION: Improvised conditions
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 600  TOTAL DAYS: 1.18"

"REPAIRS
DATE: 12/17/3060  LOCATION: Improvised conditions
MECH: Fenris  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Elizabeth Owens  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 9:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 7:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 7:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 1500  TOTAL DAYS: 2.94"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #398 on: September 22, 2024, 01:51:33 PM »

"REPAIRS
DATE: 12/19/3060  LOCATION: Improvised conditions
MECH: Fenris  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 960  TOTAL DAYS: 1.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #399 on: September 22, 2024, 01:54:38 PM »

Minus ammo replacements, all repairs completed, minus Mad Cat (will do once a maintenance facility is available.

Items removed from inventory:
82 cFF armor (189 points prior to purchase remain)
121 STD armor (170 points prior to purchase remain)
1x 45T Foot (1 remain)

Melissa Hardy gains 1XP on skill check + 19 initial = 20XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #400 on: September 22, 2024, 05:01:08 PM »

"REPAIRS
DATE: 12/11/3060 LOCATION: Improvised conditions
MECH: Mad Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 1, 5, total 6

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 3, 2, total 5

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 7:
Rolled 2d6 : 3, 1, total 4

Fix <100% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 9:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: CT, Quantity: 36, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 9:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 10260  TOTAL DAYS: 20.12"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #401 on: September 22, 2024, 05:07:02 PM »

Partial repairs done
Parts used:
143 cFF armor (238 total)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #402 on: September 24, 2024, 09:07:39 PM »

12/24
Convert  4x LRM20 Artemis to clan version
Using Uma TN: 5
Rolled 2d6 : 1, 5, total 6

Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 3, 6, total 9

Rolled 2d6 : 1, 6, total 7
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #403 on: October 02, 2024, 12:16:04 PM »

Acquired 4x cLRM20 Artemis ammo (6 tons total)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #404 on: October 02, 2024, 12:42:34 PM »

"REPAIRS
DATE: 12/10/3060 LOCATION: Improvised conditions
MECH: Sunder OR  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Omnipod / Location, JJ, Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Omnipod / Location, JJ, Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

Replace Omnipod / Location, JJ, Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 3, 3, total 6

Replace Omnipod / Location, JJ, Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 240  TOTAL DAYS: 0.47"

12/20/3060
Pod swap on Sunder with Uma (Elite 5+, clan tech)
Remove:
2x cLRM20/Artemis (LA, RA) 60
4x cLRM20 Artemis ammo (1x LT, 3x RT) 60
1x cERLL (H) 30

Add:
1x cLPL (LA) 30
2x ML, 1x DHS (LT) 30
1x cLPL, 1x TAG (RT) 30
4x JJ (2x LL, 2x RL) 60

Imp conditions TN +2
Pod swap TN -4
Class A: TN +2 Time x2
Quad Time TN -3 Time x4
TN: 2 Time: 2,400
Rolled 2d6 : 6, 2, total 8


Items added to inventory:
2x cLRM20 (4 pod total)
2x cArtemis (4 pod total)
1x cERLL (1 pod total)
4x cLRM20 Artemis ammo (40 shots total)

Items removed from inventory:
2x cLPL (0 remain)
2x ML (0 pod, 2 unpod remain)
1x DHS (2 pod, 0 unpod remain)
1x TAG (1 pod, 0 unpod remain)

Reload 4 shots of cSSRM6 shots in Sunder (26 shots remain)
Rolled 2d6 : 6, 2, total 8

Logged
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