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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12864 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #420 on: October 25, 2024, 11:56:15 AM »

3/3
Using Leilani Rin converting 6 LRM15/Artemis ammo to clan TN: 5
Rolled 2d6 : 6, 2, total 8

Rolled 2d6 : 6, 2, total 8

Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 6, 5, total 11

Rolled 2d6 : 4, 2, total 6

Rolled 2d6 : 4, 6, total 10



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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #421 on: October 25, 2024, 12:20:36 PM »


3/15
Refit to Mad Cat E
Using Uma (Elite, Clan Tech)
Maintenance Facility TN -2
Class A TN +2 Time x3
Pod Refit TN -4
Rush 3/4 TN +1
Remove:
1x cERLL (LA) 30
Move:
1x cDHS (LA to LT) 30
2x cDHS (RA to RT) 30
Add:
1x LRM20, Artimis, LRM20/Artemis ammo x2 (LA) 30
1x LRM20, Artimis, LRM20/Artemis ammo x2 (RA) 30
1x IS TAG, C3S (RT) 30
1x LRM15, Artemis, LRM15/Artemis ammo x2 (LT) 30
Time: 315 TN: 2
Rolled 2d6 : 1, 2, total 3


Items added to inventory:
1x cERLL (1 pod total)
Items removed from inventory:
2x cLRM20 (2 pod remain)
3x cArtemis (1 pod remain)
4x cLRM20/Artemis ammo (40 shots remain)
1x cLRM15 (2 pod total)
2x cLRM15/Artemis ammo (32 shots remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #422 on: October 25, 2024, 12:34:53 PM »

Also removing one podded TAG (0 remain)
And C3S (1 pod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #423 on: October 30, 2024, 01:44:48 PM »

4/15/3061
Refit to Shadow Cat
Using Uma (Elite, Clan Tech) 5+
Maintenance TN -2
Class A TN 2 Time x2
Pod refit TN -4
Rush 3/4 TN +1
Remove:
1x cLPL (LT) 30
Add:
1x cERLL, 2x cERML (LT) 30
1x cActive Probe (RT) 30
TN: 2 Time: 135
Rolled 2d6 : 1, 2, total 3




Items added to inventory:
1x cLPL (1 total)
Items removed from inventory:
1x cERLL (0 remain)
2x cERML (8 remain)
1x Active Probe (0 remain)

Sale of Shadow Cat same day:
Price: 12,278,509
Neg +4 CHA above 5 +3
Rolled 2d6+7 : 1, 4 + 7, total 12
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #424 on: October 30, 2024, 01:56:32 PM »

4/16/3061
Using Uma (Elite) 5+
Maintenance Facility TN -2
Class B TN +3 Time x3
Quad time TN -3 Time x4
Custom TN +1
Remove:
4x ML (2x LA, 1x LT, 1x RT) 480
1x GR ammo (CT) 120
Add:
1x C3M (LA) 120
Time: 18 days exact TN: 4
Rolled 2d6 : 5, 6, total 11
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #425 on: October 30, 2024, 02:00:54 PM »

Uma gains 7XP on skill check + 6 initial = 13XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #426 on: October 31, 2024, 01:16:50 PM »

Convert LRM 20 ammo to clan using Leilani Rin (Regular) TN: 5
Rolled 2d6 : 2, 5, total 7

Rolled 2d6 : 2, 2, total 4

Rolled 2d6 : 1, 5, total 6

Rolled 2d6 : 3, 5, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #427 on: October 31, 2024, 01:17:50 PM »

Lost 1 ton, gained 3 cLRM20 ammo (pod)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #428 on: October 31, 2024, 03:26:31 PM »

4/1/3061
Refit to Sunder:
Remove:
Using Uma (Elite, Clan Tech) 5+
Maintenance TN -2
Class A TN + 2 Time x2
Pod Refit TN -4
3/4 rush TN +1 time .75
2x ML (LT) 30
1x TAG (RT) 30
Add:
1x cSSRM6 (LT) 30
TN: 2 Time: 135
Rolled 2d6 : 3, 4, total 7


Fenris:
Remove:
2x JJ (LT, RT) 60
Add:
1x cERML (CT) 30
TN: 2 Time: 135
Rolled 2d6 : 4, 3, total 7


Items added to inventory:
2x ML (Pod) (2 pod total, 6 unpod total)
1x TAG (pod) (1 total)
2x 45T JJ (pod) (3 total)
Items removed from inventory:
1x cSSRM6 (3 pods remain)
1x cERML (7 pod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #429 on: November 09, 2024, 09:22:15 PM »

CO purchases 2 BAP from Employer (pod): 500,000

Refits to Sunder, Fenris:
Using Uma (elite, clan tech)
8/1
Fenris:
Remove:
2x cMPL (RT) 30
2x cERSL (LA, LT) 60
Add:
3x cERML (LT, CT, RT) 90
1x BAP (RT)
3x JJ (LT, 2x RT)
Rush 3/4 Time: 270 TN: 2
Rolled 2d6 : 5, 1, total 6


Sunder:
Remove:
1x cSSRM6 (LT) 30
1x cLPL (RT) 30
2x DHS (LA, RT) 30
1x CASE (RT)
1x C3S (H) 30
Add:
1x C3M, 2x cMPL (RT) 30
1x BAP (LT) 30
1x cMPL (H) 30
Rush 3/4 Time: 315 TN: 2
Rolled 2d6 : 3, 3, total 6


Items added to inventory:
2x cERSL (2 total)
1x cSSRM6 (4 total)
1x cLPL (2 total)
2x DHS (4 pod total)
1x CASE (1 pod, 2 unpod total)
1x C3S (2 pod total)
Remove:
3x cERML (4 remain)
2x BAP (0 remain)
1x C3M (0 remain)
1x cMPL (3 remain)
3x 45T JJ (0 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #430 on: November 11, 2024, 06:09:31 PM »

Add 10 shots gauss ammo to Night Gyr (54 shots remain)
Add 5 shots SRM6 ammo to KU (28 shots remain)
Using Uma
Rolled 2d6 : 1, 3, total 4

Rolled 2d6 : 3, 6, total 9

Rolled 2d6 : 1, 2, total 3
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #431 on: November 12, 2024, 11:34:52 AM »

4/15/3061
Leilani Rin removes C3M from Night Gyr double time TN: 2 Time: 60
Rolled 2d6 : 1, 4, total 5


7/5/3061
CO purchases a 3rd BAP from employer (podded) 250,000

Refit to Mad Cat:
Using Uma (Elite Clan tech)
Maintenance TN -2
Class A TN +2 Time X2
Pod refit TN -4
Rush 3/4 TN +1
TN: 2
Remove:
2x cLRM20, 2x cArtemis, 4x cLRM20 Artemis ammo (LA, RA) 60
1x cLRM15, 1x cArtemis, 2x cLRM15 Artemis ammo (LT) 30
3x cDHS (LT, 2x RT) 30
1x Tag (RT)
1x C3S (RT)
Add:
5x JJ (2x LT, 2x RT, 1x CT) 90
1x C3M (RT)
1x BAP (RT)
3x cMPL (2x LA, 1x LT) 30
1x cSSRM6 (RA) 30
1x cSSRM6 ammo (RA)
1x cLPL (LT)

Time: 405
Rolled 2d6 : 5, 1, total 6


Items added to inventory:
2x cLRM20 (4 pod total)
3x cArtemis (4 pod total)
1x cLRM15 (3 pod total)
4x cLRM20 Artemis ammo pod (64 shots remain)
2x cLRM15 Artemis (pod) (48 shots remain)
1x IS TAG (2 total)
1x C3S (pod) (3 total)
3x cDHS (pod) (13 pod total, 9 unpod total)
Items removed from inventory:
5x 75T JJ (1 remain)
1x BAP (0 remain)
3x cMPL (0 remain)
1x cLPL (1 remain)
1x cSSRM6 (3 remain)
15x cSSRM6 ammo (11 remain)

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #432 on: November 12, 2024, 11:36:09 AM »

750,000 spent on BAP
Total C-bills remain prior to M1:  8,224,025
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #433 on: November 17, 2024, 03:08:32 PM »

7/15
Using Madeleine Earnshaw (Veteran)
Fixing 8 breach locations (5x Night Gyr (LL, RL, RT, RA, CT), 1x Sunder (H), 2x KU (LA, CT)

"REPAIRS
DATE: 7/15 LOCATION: Field Workshop (assigned to repair vehicle)
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 4:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 19, Time Multiplier: Quadruple, Total time Min: 760 ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Actuator Upper Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 2, total 3

Replace Omnipod / Location, Remove , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 6, 5, total 11

Replace Omnipod / Location, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 90 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Fix <25% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Fix <50% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 6, 2, total 8

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 1, 4, total 5

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 4000  TOTAL DAYS: 7.84"

"REPAIRS
DATE: 7/15 LOCATION: Improvised conditions
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Armor, , Hit Location: LA, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: CT, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LL, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RL, Quantity: 27, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Fix <50% Internal Dam, , Hit Location: , Quantity: , Time Multiplier: Quadruple, Total time Min: 0 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 3360  TOTAL DAYS: 6.59"


"REPAIRS
DATE: 7/15  LOCATION: Improvised conditions
MECH: Sunder  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT, Quantity: 29, Time Multiplier: Quadruple, Total time Min: 1160 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: RT, Quantity: 27, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RL, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Fix <75% Internal Dam, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 6880  TOTAL DAYS: 13.49"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #434 on: November 17, 2024, 03:17:20 PM »

The 2nd Zina is supposed to be Elizabeth Owens.
Armor went over by 3 points so will scratch off the last armor repair (Sunder Head 9 pts)

"REPAIRS
DATE: 7/22 LOCATION: Field Workshop
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 360  TOTAL DAYS: 0.71"
"REPAIRS
DATE: 7/22 LOCATION: Field Workshop
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Other Equipment, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 480  TOTAL DAYS: 0.94"

"REPAIRS
DATE: 7/21 LOCATION: Improvised conditions
MECH: Black Hawk-KU  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 540  TOTAL DAYS: 1.06"


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