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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 13001 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #45 on: October 21, 2022, 08:56:31 PM »

Custom completed
Will complete on 1/25/3058
Items added to inventory:
1x LL (1 total)
1x LRM15 (1 total)
1x LRM15 narc (4 total)
184x STD armor (991 total)
Items removed from inventory:
247x F/F armor (111 remain)
1x SHS (27 remain)
1x CASE (0 remain)
1x ML (5 remain)
1x SRM6 (0 remain)
1x SRM6 ammo (1 remain)
Muwaffaq gains 2xp from MoS + 12 initial = 14 XP total
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #46 on: October 21, 2022, 09:08:36 PM »

11/5/3057
Will be using Leilani Rin (Regular clan tech) 7+
Factory: -4
Class C: TN: +3 Time: x5
Custom: +1
Triple: -2 Time: x3
Removal:
1x cSSRM6 (LA) 120
1x cERML (LA) 120
Move:
1x cERML from RA to H 120
1x cLB10x from LT to RT 120
Add:
4x ML (4x LT) 480
Total Time: 960 * 5 x 3 = 14,400 (30 days)
TN: 5
Rolled 2d6 : 3, 5, total 8
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #47 on: October 21, 2022, 09:11:25 PM »

Done by Dec 5th
Items removed from inventory:
4x ML (1 remain)
Items added to inventory:
1x cERML (unpod) (1 total)
1x cSSRM6 (unpod) (1 total)
Leilani Rin gains 3xp from MoS + 2 initial = 5XP
4 weeks in factory: 100,000
« Last Edit: October 21, 2022, 09:19:53 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #48 on: November 12, 2022, 05:17:44 PM »

"REPAIRS
DATE:4/1/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 8:
Rolled 2d6 : 6, 2, total 8

Fix Engine 2 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Fix Weap/Equip 1 crit, LRM15, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 4, 6, total 10

Fix Weap/Equip 1 crit, Narc, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 200 ,TN: 8:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: Double, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Double, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RL, Quantity: 25, Time Multiplier: Double, Total time Min: 500 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: RT[R], Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 5:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 4620  TOTAL DAYS: 9.06"

"REPAIRS
DATE: 4/1/3058  LOCATION: Basic Facility
MECH: Zeus  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: Double, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 23, Time Multiplier: Quadruple, Total time Min: 920 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RT, Quantity: 23, Time Multiplier: Quadruple, Total time Min: 920 ,TN: 2:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: RL, Quantity: 34, Time Multiplier: Quadruple, Total time Min: 1360 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 3, 4, total 7

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 5, total 6

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 6120  TOTAL DAYS: 12"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #49 on: November 12, 2022, 05:26:27 PM »

Total of damage repaired:
77x STD armor (914 remain)
97x FF armor (14 pts remain)
1x 80T LLA (1 remain)
1x 80T FA (1 remain)
Narc would have been quad time, changed to double by mistake when doing it for armor. Repaired. (9.45 days done to archer)

"REPAIRS
DATE: 4/9/3058 LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 2 Crit, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 920  TOTAL DAYS: 1.8"

"REPAIRS
DATE: 422816  LOCATION: Basic Facility
MECH: Zeus  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

TOTAL MIN: 960  TOTAL DAYS: 1.88"

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #50 on: November 12, 2022, 05:37:13 PM »

"REPAIRS
DATE: 4/10/3058  LOCATION: Basic Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RA, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 880  TOTAL DAYS: 1.73"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #51 on: November 12, 2022, 05:56:32 PM »

Archer done on 12th
Parts used:
28x STD armor (886 remain)
1x 80T RA (1 remain)
Leilani Rin gains 1XP from skill check + 5 initial = 6XP
Cannot finish Zeus until 4/22, partial repairs done on 13th

"REPAIRS
DATE: 423043  LOCATION: Basic Facility
MECH: Highlander  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 1, 3, total 4

Replace Actuator Lower Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 4, 4, total 8

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Fix Weap/Equip 1 crit, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: LA, Quantity: 30, Time Multiplier: Double, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: LT, Quantity: 14, Time Multiplier: Double, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: CT, Quantity: 34, Time Multiplier: Double, Total time Min: 680 ,TN: 5:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LL, Quantity: 26, Time Multiplier: Double, Total time Min: 520 ,TN: 5:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RL, Quantity: 17, Time Multiplier: Double, Total time Min: 340 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 5280  TOTAL DAYS: 10.35"


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #52 on: November 12, 2022, 05:58:35 PM »

"REPAIRS
DATE: 4/25/3058  LOCATION: Basic Facility
MECH: Highlander  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 6, 6, total 12

Fix Weap/Equip 1 crit, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: CT, Quantity: 34, Time Multiplier: Quadruple, Total time Min: 1360 ,TN: 2:
Rolled 2d6 : 1, 5, total 6

Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 3440  TOTAL DAYS: 6.75"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #53 on: November 12, 2022, 06:07:06 PM »

Need elite tech now
Parts used:
124x std armor (790 remain)
1x 90T LAA (1 remain)
1x 90T Hand (1 remain)
Zina Pirovano gains 1xp from skill check + 2 initial = 3XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #54 on: November 14, 2022, 11:22:20 AM »

"REPAIRS
DATE: 4/24/3058  LOCATION: Basic Facility
MECH: Zeus  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RA, Quantity: 26, Time Multiplier: Triple, Total time Min: 780 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Weapon, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 4, total 8

TOTAL MIN: 1980  TOTAL DAYS: 3.88"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #55 on: November 14, 2022, 11:25:09 AM »

Zeus fully repaired by 4/27
Parts used:
26x FF armor (346 remain)
1x 80T UAA (3 remain)
1x 80T LAA (2 remain)
1x SRM6 (3 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #56 on: November 15, 2022, 01:37:56 PM »

"REPAIRS
DATE: 423043  LOCATION: Basic Facility
MECH: Highlander  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RT, Quantity: 28, Time Multiplier: Double, Total time Min: 560 ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT[R], Quantity: 10, Time Multiplier: Double, Total time Min: 200 ,TN: 5:
Rolled 2d6 : 2, 4, total 6

Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Double, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 2, 4, total 6

Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 6, 4, total 10

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Other Equipment, GR ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 2, 3, total 5

Replace Other Equipment, GR ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Other Equipment, CASE, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

Replace Destroyed location, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 9:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 5840  TOTAL DAYS: 11.45"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #57 on: November 15, 2022, 01:40:55 PM »

"REPAIRS
DATE: 423043  LOCATION: Basic Facility
MECH: Highlander  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: H, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 4, 5, total 9

Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 1, total 5

Replace Other Equipment, GR ammo, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Replace Other Equipment, CASE, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 2760  TOTAL DAYS: 5.41"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #58 on: November 15, 2022, 01:44:41 PM »

Still awaiting elite for LA
All other repairs completed on 5/17
Items removed from inventory:
61x STD armor (729 remain)
3x ML ( 0 remain)
2x Gauss ammo (2 remain)
1x CASE (1 remain)
1x 90T JJ (1 remain)
1x 90T Head (0 remain)

Melissa Hardy gains 1XP on skill check + 4 initial = 5XP
« Last Edit: November 15, 2022, 01:47:39 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #59 on: December 11, 2022, 07:49:37 PM »

"REPAIRS
DATE: 4/28/3058 LOCATION: Basic Facility
MECH: Orion  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 8:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT, Quantity: 35, Time Multiplier: Double, Total time Min: 700 ,TN: 4:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: H, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 4:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 1800  TOTAL DAYS: 3.53"
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