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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 12901 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #75 on: January 24, 2023, 11:38:49 AM »

"REPAIRS
DATE: 5/15/3058 LOCATION: Basic Facility
MECH: Uller  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Engine, , Hit Location: , Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 6:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 1440  TOTAL DAYS: 2.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #76 on: January 24, 2023, 11:47:47 AM »

5/17/3058
Items added to inventory
1x 180 cXLE with 7 cDHS
1x 3T Gyro

"REPAIRS
DATE: 5/17 LOCATION: Basic Facility
MECH: Uller  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Heatsink, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Heatsink, ENG, Hit Location: , Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 720  TOTAL DAYS: 1.41"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #77 on: January 24, 2023, 11:49:26 AM »

5/18
Items added to inventory:
8x cDHS (unpodded)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #78 on: January 25, 2023, 04:56:43 PM »

"REPAIRS
DATE: 5/22/3058 LOCATION: Basic Facility
MECH: Orion 2  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Weapon, LRM20, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 1, 1, total 2

Replace Other Equipment, Artemis, Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Other Equipment, Artemis, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 3, 2, total 5

Replace Other Equipment, LRM20 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 4, 3, total 7

Replace Other Equipment, LRM20 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Other Equipment, SRM6 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 4, 6, total 10

Replace Other Equipment, SRM6 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 1680  TOTAL DAYS: 3.29"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #79 on: January 25, 2023, 04:57:42 PM »

"REPAIRS
DATE: 5/25/3058 LOCATION: Basic Facility
MECH: Orion 2  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Weapon, LRM20, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 3, 1, total 4

Replace Other Equipment, Artemis, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

Replace Other Equipment, LRM20 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 1440  TOTAL DAYS: 2.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #80 on: January 25, 2023, 04:59:17 PM »

Orion MA (Base) completed
Items removed from inventory:
1x LRM20 (0 remain)
2x Artemis (2 remain)
2x LRM20 Artemis (1 remain)
2x SRM6 Artemis (1 remain)
Repairs done on 5/27
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #81 on: January 30, 2023, 10:38:54 AM »

5/19/3058
Removal of Parts from salvaged Rifleman
Using Melissa Hardy (Regular)

Removal of 3T Gyro quad time TN: 5 Time: 800
Rolled 2d6 : 5, 6, total 11

Removal of 240 SFE with 9 SHS installed triple time TN: 5 Time: 1080
Rolled 2d6 : 6, 5, total 11

Will complete on 5/22
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #82 on: January 30, 2023, 12:50:03 PM »

"REPAIRS
DATE: 5/19/3058  LOCATION: Basic Facility
MECH: Warhammer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Melissa Hardy  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Heatsink, DHS, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 2, 3, total 5

Replace Heatsink, DHS, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Replace Heatsink, DHS, Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 2, 1, total 3

Replace Weapon, ML, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

Replace Weapon, AMS, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Weapon, ERPPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 2, 1, total 3

TOTAL MIN: 1980  TOTAL DAYS: 3.88"

"REPAIRS
DATE: 5/19/3058  LOCATION: Basic Facility
MECH: Cronus  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Muwaffaq bin Fareeq  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Replace Weapon, ML, Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Replace Gyro, , Hit Location: CT, Quantity: 1, Time Multiplier: Triple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Engine, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 2040  TOTAL DAYS: 4"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #83 on: January 30, 2023, 12:56:21 PM »

Items added to inventory on 5/22:
3x ML (3 total)
2x DHS (11 total)
1x 3T Gyro ( will be sold)
1x 275 SFE 55T with 11 SHS and 1 engine hit ( will be sold)
1x AMS (will be sold)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #84 on: January 30, 2023, 01:04:59 PM »

"REPAIRS
DATE: 5/22 LOCATION: Basic Facility
MECH: Cronus  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix Engine 1 Crit, , Hit Location: , Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

TOTAL MIN: 400  TOTAL DAYS: 0.78"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #85 on: February 11, 2023, 07:51:46 PM »

"REPAIRS
DATE: 5/25/3058 LOCATION: Basic Facility
MECH: Highlander  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 5, 5, total 10

Fix <50% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min: 405 ,TN: 7:
Rolled 2d6 : 5, 5, total 10

Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

Fix <25% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 1485  TOTAL DAYS: 2.91"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #86 on: February 11, 2023, 08:00:56 PM »

Meant 23rd, finishes on 25th
"REPAIRS
DATE: 5/26 LOCATION: Basic Facility
MECH: Highlander  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 6:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: LT, Quantity: 23, Time Multiplier: None, Total time Min: 230 ,TN: 6:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT, Quantity: 41, Time Multiplier: None, Total time Min: 410 ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RT, Quantity: 21, Time Multiplier: None, Total time Min: 210 ,TN: 6:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RA, Quantity: 30, Time Multiplier: None, Total time Min: 300 ,TN: 6:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LL, Quantity: 38, Time Multiplier: None, Total time Min: 380 ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RL, Quantity: 38, Time Multiplier: None, Total time Min: 380 ,TN: 6:
Rolled 2d6 : 4, 3, total 7

Replace Actuator Upper Arm, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 6:
Rolled 2d6 : 3, 1, total 4

Replace Actuator Hand, , Hit Location: LA, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 6:
Rolled 2d6 : 4, 1, total 5

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 6:
Rolled 2d6 : 3, 6, total 9

Fix Weap/Equip 1 crit, SRM6, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 3150  TOTAL DAYS: 6.18"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #87 on: February 11, 2023, 08:14:49 PM »

"REPAIRS
DATE: 5/26 LOCATION: Basic Facility
MECH: Orion 1  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 7:
Rolled 2d6 : 6, 4, total 10

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 5:
Rolled 2d6 : 2, 4, total 6

Fix Engine 1 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Fix Weap/Equip 3 crit, cLB10x, Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 7:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 2730  TOTAL DAYS: 5.35"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #88 on: February 11, 2023, 08:17:55 PM »

Since I will end by about 1st for all repairs.
Highlander:
Armor spent: 191 STD armor (440 pts remain)
1 90T LLA (1 remain)

Orion:
1x 75T Foot ( 1 remain)

Melissa Hardy gains 1XP from repair of highlander (Not Rin) +5 initial = 6XP
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #89 on: February 11, 2023, 08:37:01 PM »

"REPAIRS
DATE: 5/23 LOCATION: Basic Facility
MECH: Zeus  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Zina Pirovano  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: Yes
Replace Weapon, ML, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 6, 2, total 8

Fix <50% Internal Dam, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LA, Quantity: 16, Time Multiplier: Double, Total time Min: 320 ,TN: 3:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: CT, Quantity: 13, Time Multiplier: Double, Total time Min: 260 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 2540  TOTAL DAYS: 4.98"
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