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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155548 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #480 on: June 19, 2025, 09:13:42 PM »

Owens gains 1 XP on skill check + 14 initial = 15XP
Will be giving myself 800 min total if I need to swap weapons from one mech to another.
cSSRM6 (pod) ammo on hand (36 shots)

Refitting Mad Cat, Night Gyr, and Fenris

Fenris:
Using Leilani Rin (Regular, Clan Tech)
Maintenance TN -2
Double Time TN -1 Time x2
Class A TN + 2 Time x2
Pod swap TN -4 Time: 30
Remove: IS SPL (LT) 30

Add: C3S (LT) 30
TN: 2 Time 240
Rolled 2d6 : 1, 6, total 7


Mad Cat:
Using Uma (Elite, Clan Tech)
Maintenance TN -2
3/4 TN +1 Time x2
Class A TN + 2 Time x2
Pod swap TN -4 Time: 30
Remove: (LA, LT, RT, RA) 120
2x cLRM15, 2x cArtemis, 3T cLRM15 tons, 2x cDHS, 2x cLPL, 1x cERML, 1x IS ERSL

Add: (LA, LT, CT, RT, RA) 150
2x cLRM20 (LA, RA)
4x cLRM20 ammo (2x LA, 2x RA)
5x JJ (2x LT, 1x CT, 2x RT)
1x C3M (RT)
2x IS SPL (LT)
1x cAMS, 1 ton ammo (LT)
Time: 405 TN: 2
Rolled 2d6 : 3, 5, total 8


Night Gyr:
Using Dong Tetegni (Veteran, Clan Tech)
Maintenance TN -2
Class A TN + 2 Time x2
Pod swap TN -4 Time: 30
Remove: (CT,LT,RT,RA) 120
2x cSSRM6,2 ton ammo (RA)
1x C3s, 1x cERLL (CT)
1x cDHS, 1xcERLL (LT)
1x cERLL, 2x cDHS (RT)

Move:
1x cSSRM6 (RA to LT) 30

Add: (RA,RT,CT) 90
1x IS Gauss, 1T gauss ammo (RA)
1x C3M (RT)
1x cSPL, 1T gauss ammo (CT)
Time: 480 TN: 2
Rolled 2d6 : 5, 6, total 11


Items added to inventory:
2x cLRM15 (2 total)
2x cArtemis (3 total)
24 shots cLRM15 Artemis (32 shots total)
2x cSSRM6 (3 total)
30 shots cSSRM6 (66 total)
5x cDHS (17 podded total, 10 unpod total)
2x cLPL (2 total)
1x cERML (9 total)
1x IS ERSL (1 pod total, 4 unpod total)
3x cERLL (3 total)

Items removed from inventory:
2x C3M (0 remain)
2x cLRM20 (2 remain)
24 cLRM20 (0 pod remain)
5x 75T JJ (1 remain)
1x IS Gauss (0 remain)
16 pod gauss amo (38 remain)
1x cSPL (0 remain)
2x IS SPL (0 remain)
1x cAMS (0 remain)
24 shots cAMS (0 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #481 on: June 22, 2025, 02:00:21 PM »

"REPAIRS
DATE: 9/2/3062 LOCATION: Maintenance Facility
MECH: Night Gyr  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 3, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: 200 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 800  TOTAL DAYS: 1.57"

"REPAIRS
DATE: 9/2/3062 LOCATION: Maintenance Facility
MECH: Night Gyr  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 9, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: LT, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: None, Total time Min: 90 ,TN: 6:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 1820  TOTAL DAYS: 3.57"

"REPAIRS
DATE: 9/2/3062 LOCATION: Maintenance Facility
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LT, Quantity: 19, Time Multiplier: Double, Total time Min: 380 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: CT, Quantity: 36, Time Multiplier: Double, Total time Min: 720 ,TN: 2:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RA, Quantity: 9, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LL, Quantity: 3, Time Multiplier: Double, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 2:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Double, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: CT[R], Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Double, Total time Min: 40 ,TN: 2:
Rolled 2d6 : 4, 6, total 10

Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min: 180 ,TN: 6:
Rolled 2d6 : 1, 1, total 2

TOTAL MIN: 2140  TOTAL DAYS: 4.2"

"REPAIRS
DATE: 9/2/3062  LOCATION: Maintenance Facility
MECH: Longbow  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Elizabeth Owens  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 2:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: LT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: RT, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: RA, Quantity: 17, Time Multiplier: Triple, Total time Min: 510 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: Triple, Total time Min: 60 ,TN: 2:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Triple, Total time Min: 150 ,TN: 2:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RT[R], Quantity: 8, Time Multiplier: Triple, Total time Min: 240 ,TN: 2:
Rolled 2d6 : 5, 2, total 7

Fix <75% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 2610  TOTAL DAYS: 5.12"



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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #482 on: June 22, 2025, 02:10:03 PM »

2nd set of Night Gyr was supposed to be for Fenris Would be 1410 or 2.76 days, all rolls one TN lower, all passed/failed as normal.

"REPAIRS
DATE: 9/4 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Double, Total time Min: 180 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 180  TOTAL DAYS: 0.35"

"REPAIRS
DATE: 9/6 LOCATION: Maintenance Facility
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 2:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 720  TOTAL DAYS: 1.41"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #483 on: June 22, 2025, 03:59:20 PM »

All mechs repaired on or prior to the 7th
parts used:
159 cFF (540 remain)
63 STD armor (463 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #484 on: June 23, 2025, 10:39:09 PM »

"REPAIRS
DATE: 9/4/3062 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Weapon, cERML, Hit Location: H, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 6, 2, total 8

Replace Weapon, cMPL, Hit Location: RA, Quantity: 1, Time Multiplier: Double, Total time Min: 240 ,TN: 5:
Rolled 2d6 : 1, 3, total 4

Replace Actuator Upper Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

Replace Actuator Lower Arm, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Actuator Hand, Remove, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 270 ,TN: 2:
Rolled 2d6 : 3, 2, total 5

Replace Armor, Remove, Hit Location: RA, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 2:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 1650  TOTAL DAYS: 3.24"


Since arm fell off, I am automatically keeping it.
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #485 on: June 23, 2025, 10:39:53 PM »

"REPAIRS
DATE: 9/7 LOCATION: Maintenance Facility
MECH: Fenris  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Weapon, cMPL, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 480  TOTAL DAYS: 0.94"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #486 on: June 23, 2025, 10:44:39 PM »

Parts acquired:
1x cERML (2 unpod, 9 pod total)
1x cMPL (3 unpod, 0 pod total)
1x 45T UAA (6 total)
1x 45T LAA (3 total)
1x 45T Hand (3 total)
1x 45t cEndo RA (3 total)
12x cFF (552 points remain)

I forgot XP as well
Dong Tetegni gains 1XP on skill check + 10 initial = 11XP
Leilani Rin gains 1XP on skill check + 40 initial = 41XP
« Last Edit: June 23, 2025, 11:32:07 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #487 on: June 23, 2025, 11:11:40 PM »

Refits to mechs starting 9/8 hoping to finish prior to M3

Fenris:
Field TN +2
Class A TN +2 Time x2
Quad time TN -3 Time x4
Pod Refit TN -4
Using Dong Tetegni (Veteran, Clan Tech) 6+
Remove:
1x C3S, 1x cMPL (LT) 30
1x cERSL (RT) 30
Add:
7x JJ (4x LT, 3x RT) 60
Time: 960 TN: 3
Rolled 2d6 : 3, 3, total 6


Koshi:
Using Dong Tetegni (Veteran, Clan Tech) 6+
Remove:
1x cERLL, 1xcERML (RA) 30
1x ECM (LA) 30
Add:
2x cERML (LT) 30
1x cSSRM6, 1T cSSRM6 amm (RA) 30
Time: 960 TN: 3
Rolled 2d6 : 6, 4, total 10


Mad Cat:
Using Uma (elite, Clan Tech) 5+
Remove:
5x JJ (2x LT, 2x RT, 1x CT) 90
1x C3M (RT)
1x AMS, 1 ton AMS ammo (LT)
Add:
2x Artemis (LA, RA) and moving 1 bin each down 120
4x cERML (LA, RA, LT, CT) 120
1x cERSL (RT)
5x cDHS (2x LT, 3x RT)
Time: 2,640 TN: 2
Rolled 2d6 : 2, 4, total 6

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #488 on: June 23, 2025, 11:13:48 PM »

Reloading LRM20 bins on Mad Cat to Artemis:
Using Leilani Rin
Rolled 2d6 : 2, 6, total 8

Rolled 2d6 : 3, 6, total 9

Rolled 2d6 : 2, 4, total 6

Rolled 2d6 : 2, 1, total 3


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #489 on: June 23, 2025, 11:31:08 PM »

Parts added to inventory:
1x C3M (1 total)
1x C3S (4 total)
1x cMPL (1 pod, 3 unpod total)
1x ECM (2 pod total)
1x cERLL (4 total)
1x cAMS (1 total)
24x cAMS ammo (24 total)
5x 75T JJ (6 total)

Items removed from inventory:
5x cERML (4 pod, 2 unpod remain)
5x cDHS (12 pod, 10 unpod remain)
7x 45T JJ (3 pod, 4 unpod remain)
2x cArtemis (1 pod remain)
24x cLRM20 Artemis ammo (20 shots remain)
1x cSSRM6 (2 pod remain)
15x cSSRM6 ammo (51 shots remain)

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #490 on: June 24, 2025, 09:25:32 AM »

Koshi:
Using Dong Tetegni (Veteran, Clan Tech) 6+
Remove:
1x cAMS, 1 ton amm (LA) 30
Add:
1x IS TAG, 1x IS ERSL (LA) 30
Quad time TN: 3 Time: 480
Rolled 2d6 : 6, 5, total 11


(Officially fix a BV mistake cuz I forgot how I got it to even out before)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #491 on: June 24, 2025, 09:27:02 AM »

Items added to inventory:
1x cAMS (2 total)
24x cAMS ammo (48 shots total)
Items removed from inventory:
1x TAG (0 remain)
1x IS ERSL (0 pod, 4 unpod remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #492 on: June 24, 2025, 11:18:28 AM »

"REPAIRS
DATE: 424383  LOCATION: Improvised conditions
MECH: Linebacker  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LT, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 5:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LL, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 5:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 5:
Rolled 2d6 : 6, 1, total 7

Fix <50% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 7:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 4060  TOTAL DAYS: 7.96"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #493 on: June 25, 2025, 06:20:38 PM »

Partial repairs done by 9/14
Parts used: 68 armor (484 remain)

« Last Edit: June 25, 2025, 08:16:45 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #494 on: July 12, 2025, 11:04:23 PM »

"REPAIRS
DATE: 9/14/3062 LOCATION: Improvised conditions
MECH: Devastator  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: H, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 6:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 6:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: LL, Quantity: 7, Time Multiplier: Quadruple, Total time Min: 280 ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RL, Quantity: 34, Time Multiplier: Quadruple, Total time Min: 1360 ,TN: 6:
Rolled 2d6 : 1, 4, total 5

TOTAL MIN: 3880  TOTAL DAYS: 7.61"

"REPAIRS
DATE: 9/14 LOCATION: Improvised conditions
MECH: Fenris  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 600  TOTAL DAYS: 1.18"

"REPAIRS
DATE:  9/14/3062 LOCATION: Improvised conditions
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 1, 1, total 2

Replace Armor, , Hit Location: LT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: H, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 4:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 4:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: LL, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 4:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: 600 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Fix <100% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 8:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 6280  TOTAL DAYS: 12.31"

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