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Author Topic: Lancer Lance Repair, Customization rolls.  (Read 155531 times)

deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #495 on: July 12, 2025, 11:13:04 PM »

"REPAIRS
DATE: 9/21 LOCATION: Improvised conditions
MECH: Devastator  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LT, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 4:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Quadruple, Total time Min: 520 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 14, Time Multiplier: Quadruple, Total time Min: 560 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RL, Quantity: 34, Time Multiplier: Quadruple, Total time Min: 1360 ,TN: 4:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 3320  TOTAL DAYS: 6.51"

"REPAIRS
DATE:  9/27 LOCATION: Improvised conditions
MECH: Mad Cat  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Uma Madugula  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 400  TOTAL DAYS: 0.78"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #496 on: July 12, 2025, 11:14:06 PM »

"REPAIRS
DATE: 9/27 LOCATION: Improvised conditions
MECH: Devastator  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Armor, , Hit Location: CT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 160 ,TN: 6:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 160  TOTAL DAYS: 0.31"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #497 on: July 13, 2025, 08:08:02 AM »

"REPAIRS
DATE: 9/28 LOCATION: Improvised conditions
MECH: Devastator  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 360  TOTAL DAYS: 0.71"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #498 on: July 13, 2025, 11:28:42 AM »

Parts used:
1x 100T ULA (1 remain)
101x STD armor (362 remain)
131 cFF armor (353 remain)


Fenris active 9/15
Devastator active 9/28 (aside replacing ammo)
Mad Cat active 9/27
Will sell crippled Koshi as scrap, replace slot with one of salvaged linebackers.
Longbow, ammo will be added when it arrives, fully active
Night Gyr, ammo need be added, fully active.
« Last Edit: July 13, 2025, 11:34:07 AM by deadlyfire2345 »
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #499 on: July 13, 2025, 02:51:04 PM »

"REPAIRS
DATE: 4/15 LOCATION: Improvised conditions
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Other Equipment, Remove LT (w/arm attached), Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 5, 4, total 9

Replace Other Equipment, Remove Head w/ armor, Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 6, 5, total 11

Replace Armor, Remove LL, Hit Location: LL, Quantity: 24, Time Multiplier: Double, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 5, 5, total 10

Replace Other Equipment, Remove LL with all actuators, Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 7:
Rolled 2d6 : 4, 4, total 8

Replace Omnipod / Location, cERPPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 4, 2, total 6

Fix Engine 3 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 9:
Rolled 2d6 : 5, 6, total 11

Replace Omnipod / Location, cLRM5, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 1, 4, total 5

Replace Omnipod / Location, cLRM5 ammo, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 120 ,TN: 2:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 3480  TOTAL DAYS: 6.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #500 on: July 14, 2025, 02:27:17 PM »

Items added to inventory:
65T cEndo w/ LA attached (cERPPC and UAA included, no armor), all armor on torso
65T head (w/ armor)
1x 65T cEndo LL, all actuators
1x cERPPC (1 pod total)
24 cFF armor (377 points total)
1x cLRM5 (1 pod total)

"REPAIRS
DATE: 9/22 LOCATION: Improvised conditions
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Engine, Remove, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 6:
Rolled 2d6 : 2, 2, total 4

Replace Armor, Remove, Hit Location: CT, Quantity: 25, Time Multiplier: Quadruple, Total time Min: 1000 ,TN: 5:
Rolled 2d6 : 1, 6, total 7

Replace Armor, Remove, Hit Location: CT[R], Quantity: 10, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 2840  TOTAL DAYS: 5.57"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #501 on: July 14, 2025, 02:28:18 PM »

"REPAIRS
DATE: 9/27 LOCATION: Improvised conditions
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Engine, Remove, Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 5:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 1440  TOTAL DAYS: 2.82"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #502 on: July 14, 2025, 02:31:20 PM »

Items added to inventory:
1x 390 cXLE w/14 DHS (1 total)
35 cFF armor (412 total)
1x 65T cEndo RA w/ UAA and 20 cFF armor
Linebacker prime from Lancer solo will be tossed.

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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #503 on: July 14, 2025, 02:42:37 PM »


"REPAIRS
DATE: 10/1/3062  LOCATION: Improvised conditions
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Munenori Hamada  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Engine 2 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 7:
Rolled 2d6 : 2, 6, total 8

Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 3, 4, total 7

Replace Destroyed location, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: LA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 8:
Rolled 2d6 : 2, 6, total 8

Fix <50% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 7:
Rolled 2d6 : 5, 3, total 8

Fix <100% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 9:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RT, Quantity: 16, Time Multiplier: None, Total time Min: 160 ,TN: 8:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: None, Total time Min: 200 ,TN: 8:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 4900  TOTAL DAYS: 9.61"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #504 on: July 14, 2025, 02:46:57 PM »

"REPAIRS
DATE: 10/10 LOCATION: Maintenance Facility
MECH: Linebacker  TECH BASE: Tech Base  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Replace Destroyed location, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Destroyed location, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Fix <75% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Fix <100% Internal Dam, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1080 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 2:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: RL, Quantity: 24, Time Multiplier: Double, Total time Min: 480 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LL, Quantity: 21, Time Multiplier: Double, Total time Min: 420 ,TN: 2:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: CT, Quantity: 25, Time Multiplier: Double, Total time Min: 500 ,TN: 2:
Rolled 2d6 : 2, 3, total 5

TOTAL MIN: 5220  TOTAL DAYS: 10.24"


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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #505 on: July 14, 2025, 02:54:18 PM »

Items removed from inventory:
65T Head, 65T LT/LA attached
131 cFF (246 points remain)
Linebacker fully active (minus pod swaps) by 10/21
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #506 on: July 14, 2025, 06:39:21 PM »

To make it easy to print on the 21st Uma (elite, clan tech adds 4 pods to LT (3x cERML, 1x cERSL) to fill the remaining tonnage.
TN: 2 Time: 45 min
Rolled 2d6 : 4, 3, total 7


items removed from inventory:
1x cERSL (0 remain)
3x cERML (1 remain)
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #507 on: July 16, 2025, 04:10:19 PM »

10/1/3062
Using Muwaffaq (elite)
Reload ammo:
Longbow:
2x LRM15 Artemis (16 shots total) (8 shots remain)
Rolled 2d6 : 3, 4, total 7

Rolled 2d6 : 2, 5, total 7

4x LRM20 Artemis (16 shots total between 4 bins) (2 shots remain)
Rolled 2d6 : 1, 6, total 7

Rolled 2d6 : 5, 6, total 11

Rolled 2d6 : 5, 3, total 8

Rolled 2d6 : 2, 6, total 8

Devastator:
2x Gauss bins (14 shots total) ( 12 shots remain)
Rolled 2d6 : 6, 3, total 9

Rolled 2d6 : 1, 3, total 4

Night Gyr:
2x Gauss bins (9 shots total) (29 shots remain)
Rolled 2d6 : 1, 4, total 5

Rolled 2d6 : 3, 2, total 5

2x cSSRM6 ammo (17 shots total) (34 shots remain)
Rolled 2d6 : 4, 1, total 5

Rolled 2d6 : 5, 2, total 7
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #508 on: July 16, 2025, 04:14:33 PM »

"REPAIRS
DATE: 10/1/3062 LOCATION: Improvised conditions
MECH: Mad Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Leilani Rin  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Heat Sink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 3, 2, total 5

TOTAL MIN: 480  TOTAL DAYS: 0.94"
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deadlyfire2345

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Re: Lancer Lance Repair, Customization rolls.
« Reply #509 on: July 16, 2025, 04:15:06 PM »

"REPAIRS
DATE: 10/1/3062 LOCATION: Improvised conditions
MECH: Mad Cat  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Dong Tetegni  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No
Fix Heat Sink, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 480  TOTAL DAYS: 0.94"
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