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Author Topic: Fire Lance Repair, Customization rolls.  (Read 9006 times)

Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #150 on: September 23, 2024, 06:14:12 PM »

12/13/60 60/510m

Ardal reg tech assigned to ku

Base 7
Quirk -1
Mod -2
Maintenance -2
Rush .75

Tn3

LT 20
Rolled 2d6 : 4, 2, total 6

RT 20
Rolled 2d6 : 4, 5, total 9

RA 10
Rolled 2d6 : 6, 3, total 9

RL 10
Rolled 2d6 : 4, 4, total 8

LL 5
Rolled 2d6 : 4, 4, total 8

CT 5
Rolled 2d6 : 6, 1, total 7


525+60m = 1 day 75/510m
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #151 on: September 23, 2024, 08:58:38 PM »

12/14/60

Ardal assigned to spartan

Base 7
Custom 1
Mod -2
Basic 0

Tn6

RT 6
Rolled 2d6 : 1, 2, total 3

LT 26
Rolled 2d6 : 4, 6, total 10

LA 9
Rolled 2d6 : 4, 6, total 10

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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #152 on: September 23, 2024, 09:20:18 PM »

12/15/60

Ardal reg tech assigned to spartan

Base 7
Custom 1
Mod -2
Basic 0
Quad -3

Tn3
RA 22
Rolled 2d6 : 2, 1, total 3

RL 34 
Rolled 2d6 : 1, 2, total 3

LL 26
Rolled 2d6 : 1, 5, total 6

CT 21
Rolled 2d6 : 3, 1, total 4


412m

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Re: Fire Lance Repair, Customization rolls.
« Reply #153 on: September 23, 2024, 10:15:30 PM »

12/15/60

Young assigned to spartan

Base 6
Mod -2
Triple -3
Basic 0
Custom 1
Rush .75 1

Rt 6
tn3
Rolled 2d6 : 2, 2, total 4
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Re: Fire Lance Repair, Customization rolls.
« Reply #154 on: October 21, 2024, 11:37:24 PM »

12/30/60
Lone repair before sapphire last mission
Young vet tech assigned to sunder

Mod 4
Base 6
Maint -2
Quad -3

Tn5
Rolled 2d6 : 5, 6, total 11


2 days
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #155 on: October 21, 2024, 11:56:16 PM »

Was to replace sunder head...

1/1/61

Ardal reg tech assigned to sunder

Base 7
Mod -1
Double -1
Maint -2

Tn3

replace armor
H 9
Rolled 2d6 : 3, 3, total 6

RA 34
Rolled 2d6 : 4, 6, total 10

LA 1
Rolled 2d6 : 2, 5, total 7

RT 28
Rolled 2d6 : 4, 4, total 8

LT 15
Rolled 2d6 : 2, 1, total 3

LL 9
Rolled 2d6 : 2, 2, total 4

CT 41
Rolled 2d6 : 5, 3, total 8


1370x2

5 days 189/510m
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Re: Fire Lance Repair, Customization rolls.
« Reply #156 on: October 22, 2024, 01:08:21 PM »

3/2/61

Maint -2
Pod -4
Mod 3
Base 7
Double -1

Tn3

Domimar reg ctech assigned to sunder

Remove case tcomp 2 heavy large 4 jj 3 dhs 3 srm4 ammo 10 rounds

Add 2 mrm30 7t ams4 ammo3

Rolled 2d6 : 1, 4, total 5

Will sell once dire engine is fixed.

27735250m ×.5
554705 per mos
Cha 7 +2
Neg +1
Tn7
13867625

Net 3 tons from warehouse.

Sale to be done in warehouse thread
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #157 on: October 22, 2024, 01:37:40 PM »

3/2/61

Maint -2
Mod -1
Base 7
Double -1

Tn3

Domimar reg ctech assigned to Dire
Tn3
RA 30
Rolled 2d6 : 3, 2, total 5

LA 22
Rolled 2d6 : 4, 4, total 8

RT 21
Rolled 2d6 : 3, 1, total 4

LT 30
Rolled 2d6 : 6, 4, total 10

RL 3
Rolled 2d6 : 3, 3, total 6

LL 5
Rolled 2d6 : 1, 2, total 3

CT 47
Rolled 2d6 : 6, 3, total 9


158 armor

1580x2
3160m - 6 days 102m


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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #158 on: October 22, 2024, 02:13:25 PM »

3/23/61

Domimar reg ctech assigned to dire


Maint -2
Mod 0
Base 7
Triple -2

Replace engine
Tn3
360x3
2days 61min

Rolled 2d6 : 6, 6, total 12

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Re: Fire Lance Repair, Customization rolls.
« Reply #159 on: October 27, 2024, 04:09:09 PM »

3/23/61

Young assigned to Sunder remove 2 ppc cmpl 2csrm4 1t c3m

Add 2 lrm15 4t ammo 5ml case c3s

28566500cb
90x6

Base 7
Mod 1
Maint -2
Pod -4
Rush .75 1

Tn 3
405/510m
Rolled 2d6 : 5, 6, total 11


Logged
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #160 on: October 27, 2024, 11:18:53 PM »

3/23/61
Domimar reg ctech assigned to dire ac

Remove cerppc cmpl dhs4 remove jj
Add c3m ppc cflamer add jj

Base 7
Mod 1
Maint -2
Pod -4
Rush .75 1

Tn 3
270m/510m

Now dire hwk
2182bv
Rolled 2d6 : 2, 1, total 3


1 day 165/510m with sunder time
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #161 on: October 28, 2024, 06:15:36 PM »

Correction started 3/25 due to in use
270+61m = 331/510m

3/25 domimar moves to other dire

Base 7
Mod 1
Pod -4
Maintenance -2
Rush .75 1

Remove clan stuff gaussammo3 2streak6 ammo2 dhs4 ams ammo3 lpl3 lower arm

Add clan stuff gauss2 6t ammo dhs

cGauss RA LA RT
AMMO CT2 RL2 LT2
C3S H
DHS LT
90x7 = 630 x.75 =473m

Finishes 3/26 294/510m

New designation EYE
Bv 2477

Tn3
Rolled 2d6 : 1, 3, total 4


3/26/61
Harith vet tech assigned to ku

Base 6
Pod -4
Mod 1
Quirk -1
Maintenance -2
Rush .25 +3

Remove mpl5 spl2 dhs4
Add ecm 5srm4 ammo3 case2

New designation SPAM
1282BV

Srm4 H LT RT3
AMMO RT LT2
CASE RT LT
ECM LT

90x5 =450m×.25= 113m

Tn3
Rolled 2d6 : 5, 6, total 11

If fails try again
Rolled 2d6 : 2, 1, total 3

 
If ku successful then below

Bostina elite 1 in factory assigned to atlas

Base 4
Mod 4
Custom 1
Factory -4
Rush .5 2

Remove ml2 sl
Add spl2 case

5.65 days x2 if fails and 2m+50k or 25k if passes

Finishes 4/5 at latest

New designation HULK
bv 2369

Tn7
Rolled 2d6 : 6, 4, total 10
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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #162 on: October 28, 2024, 06:43:19 PM »

Sunder should have been remove case not add and mech is on chopping block at this point

Pulling case pods off for the ku

Harith vet
Base 6
Maint-2
Mod 1
Pod -4
Rush .5 2
90m
Tn3
Rolled 2d6 : 6, 3, total 9



Moves to ku
Base 6
Quirk -1
Mod 1
Pod -4
Maint-2
Rush .25 3
45m
Rolled 2d6 : 1, 5, total 6


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Ice

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Re: Fire Lance Repair, Customization rolls.
« Reply #163 on: October 30, 2024, 11:43:34 AM »

4/1/61
Convert gauss ammo to clan 4 normal 2 podded
Tn5
Harith podded
Rolled 2d6 : 6, 1, total 7

Ardal
Rolled 2d6 : 2, 5, total 7

Rolled 2d6 : 3, 1, total 4

Young podded
Rolled 2d6 : 6, 2, total 8

Domimar
Rolled 2d6 : 6, 4, total 10

 
Rolled 2d6 : 6, 6, total 12




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