2/24/63
Basic Facility Conditions +0
SGT Hayes (TN 5) repair - Wraith
12 armor, left leg (120 minutes)
Item Modifier -1
Difficult to Repair +1
Double Time -1
TN 4
Rolled 2d6 : 5, 1, total 6
SGT Hayes (TN 5) repair - Wraith
2 armor, left arm (20 minutes)
Item Modifier -1
Difficult to Repair +1
Double Time -1
TN 4
Rolled 2d6 : 3, 4, total 7
SGT Hayes (TN 5) repair - Wraith
4 armor, CT (40 minutes)
Item Modifier -1
Difficult to Repair +1
Double Time -1
TN 4
Rolled 2d6 : 4, 2, total 6
SGT Hayes (TN 5) repair - Wraith
6 armor, left torso (60 minutes)
Item Modifier -1
Difficult to Repair +1
Double Time -1
TN 4
Rolled 2d6 : 2, 4, total 6
Total Time - 480 min
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SGT Fokker (TN 4) repair - Marauder
10 armor, CTR (100 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 5, 3, total 8
SGT Fokker (TN 4) repair - Marauder
4 armor, RTR (40 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 1, 4, total 5
SGT Fokker (TN 4) repair - Marauder
5 armor, LTR (50 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 1, 6, total 7
SGT Fokker (TN 4) repair - Marauder
2 armor, H (20 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 5, 1, total 6
SGT Fokker (TN 4) repair - Marauder
2 armor, RA (20 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 1, 3, total 4
SGT Fokker (TN 4) repair - Marauder
4 armor, LT (40 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 3, 3, total 6
SGT Fokker (TN 4) repair - Marauder
6 armor, LA (60 minutes)
Item Modifier -1
Custom Unit +1
Clan Tech Knowledge
TN 4
Rolled 2d6 : 4, 5, total 9
Total Time- 330 min
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SGT Turner (TN 5) repair - Caesar
50% IS, LA (135 minutes)
Item Modifier +1
Custom Unit +1
Double Time -1
TN 6
Rolled 2d6 : 2, 6, total 8
SGT Turner (TN 5) repair - Caesar
25% IS, RT (90 minutes)
Item Modifier +0
Custom Unit +1
TN 6
Rolled 2d6 : 3, 5, total 8
Total Time - 360 min
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SGT Watson (TN 5) - repair component
4 slot Targeting Computer
1 slot hit (100 minutes)
Item Modifier +1
Triple Time -2
TN 4
Rolled 2d6 : 3, 1, total 4
SGT Watson (TN 5) repair - Penetrator
10 boxes armor - LT (100 minutes)
Item Modifier -1
Double Time -1
ClanTech on Base IS unit +2
TN 5
Rolled 2d6 : 3, 4, total 7
SGT Watson (TN 5) repair - Penetrator
5 boxes armor - H (50 minutes)
Item Modifier -1
Double Time -1
ClanTech on Base IS unit +2
TN 5
Rolled 2d6 : 3, 4, total 7
Total Time - 400 minutes