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Author Topic: Osiris Lance Repair and Customization Rolls  (Read 4355 times)

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Re: Osiris Lance Repair and Customization Rolls
« Reply #15 on: November 12, 2022, 07:56:51 PM »

REPAIRS
DATE: Mar 31 3058  LOCATION: Basic Facility
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 4490 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 2, total 6

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Fix Gyro 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LA, Quantity: 8, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LT, Quantity: 20, Time Multiplier: Triple, Total time Min: Time ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 18, Time Multiplier: Triple, Total time Min: Team ,TN: 4:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RT, Quantity: 13, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 16, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: LL, Quantity: 1, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Triple, Total time Min:  ,TN: 4:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 4490  TOTAL DAYS: 8.6
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Re: Osiris Lance Repair and Customization Rolls
« Reply #16 on: November 12, 2022, 08:03:20 PM »

REPAIRS
DATE: Mar 31 3058  LOCATION: Basic Facility
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Drummond  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Triple, Total time Min: 4870 ,TN: 4:
Rolled 2d6 : 5, 1, total 6

Fix <75% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Fix Engine 1 Crit, , Hit Location: CT, Quantity: 1, Time Multiplier: None, Total time Min:  ,TN: 6:
Rolled 2d6 : 4, 4, total 8

Replace Weapon, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Heatsink, , Hit Location: LT, Quantity: 1, Time Multiplier: Double, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Triple, Total time Min: Time ,TN: 3:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LT, Quantity: 19, Time Multiplier: Triple, Total time Min: Team ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: CT, Quantity: 28, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 12, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 1, 2, total 3

Replace Armor, , Hit Location: RL, Quantity: 14, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 4870  TOTAL DAYS: 9.27
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Re: Osiris Lance Repair and Customization Rolls
« Reply #17 on: November 12, 2022, 08:17:45 PM »

April 1 3058 LTJG Morles reports to Dr Moreau with 3 pilot hits.
Major injury Check 4+
Rolled 1d6 : 4, total 4

Edge roll if needed
Rolled 1d6 : 2, total 2

If 4 or higher major injury result roll
Rolled 1d6 : 5, total 5

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Re: Osiris Lance Repair and Customization Rolls
« Reply #18 on: November 12, 2022, 08:22:36 PM »

No major injury
Dr Moreau medical checks 1 a week for LTJG Morles 3 pilot hits. TN 5
April 1 3058
Rolled 2d6 : 3, 5, total 8

April 8 3058
Rolled 2d6 : 4, 5, total 9

April 15 3058
Rolled 2d6 : 1, 4, total 5

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Re: Osiris Lance Repair and Customization Rolls
« Reply #19 on: December 16, 2022, 08:20:49 PM »

YEARLY XP ROLLS  DATE: May 01 3058
PILOTS
LTSG Sobek Maat  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 2, total 6
Rolled 1d6 : 3, total 3

LTJG Mathew Morley  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 2, 1, total 3
Rolled 1d6 : 4, total 4

SGT Thomas Mitchell  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 3, total 7
Rolled 1d6 : 1, total 1

SGT Kaylee Frost  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 6, 3, total 9
Rolled 1d6 : 1, total 1


DOCTORS If successful gain 4 xp
LTJG Totoro Moreau  TN 3
Rolled 1d6 : 3, total 3


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Re: Osiris Lance Repair and Customization Rolls
« Reply #20 on: January 22, 2023, 09:44:21 AM »

REPAIRS
DATE: May 2 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-3MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 1, 6, total 7

TOTAL MIN: 360  TOTAL DAYS: 0.75
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Re: Osiris Lance Repair and Customization Rolls
« Reply #21 on: January 22, 2023, 09:50:54 AM »

REPAIRS
DATE: May 2 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-3MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 1680 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT, Quantity: 4, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RL, Quantity: 8, Time Multiplier: Quadruple, Total time Min: Team ,TN: 6:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 1680  TOTAL DAYS: 3.5
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Re: Osiris Lance Repair and Customization Rolls
« Reply #22 on: January 22, 2023, 09:55:07 AM »

REPAIRS
DATE: May 5 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-3MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RT, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: RL, Quantity: 8, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 1, total 5

TOTAL MIN: 480  TOTAL DAYS: 1
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Re: Osiris Lance Repair and Customization Rolls
« Reply #23 on: January 22, 2023, 10:21:02 AM »

REPAIRS
DATE: May 2 3058  LOCATION: Improvised conditions
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 6, 3, total 9

TOTAL MIN: 360  TOTAL DAYS: 0.75
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Re: Osiris Lance Repair and Customization Rolls
« Reply #24 on: January 22, 2023, 10:24:00 AM »

REPAIRS
DATE: May 2 3058  LOCATION: Improvised conditions
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 6:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT[R], Quantity: 2, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: RL, Quantity: 2, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 5, total 6

TOTAL MIN: 440  TOTAL DAYS: 0.92
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Re: Osiris Lance Repair and Customization Rolls
« Reply #25 on: January 25, 2023, 08:15:20 AM »

REPAIRS
DATE: May 4 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 11:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 960  TOTAL DAYS: 2
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Re: Osiris Lance Repair and Customization Rolls
« Reply #26 on: January 25, 2023, 08:16:44 AM »

Try with higher tech
REPAIRS
DATE: May 6 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 960  TOTAL DAYS: 2
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Re: Osiris Lance Repair and Customization Rolls
« Reply #27 on: January 25, 2023, 08:22:25 AM »

REPAIRS
DATE: May 8 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Blown-off Limb, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 8:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 720  TOTAL DAYS: 1.5
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Re: Osiris Lance Repair and Customization Rolls
« Reply #28 on: January 25, 2023, 08:24:08 AM »

REPAIRS
DATE: May 9 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Engine 3 Crit, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1200 ,TN: 9:
Rolled 2d6 : 5, 4, total 9

TOTAL MIN: 1200  TOTAL DAYS: 2.5
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Re: Osiris Lance Repair and Customization Rolls
« Reply #29 on: January 25, 2023, 08:30:53 AM »

REPAIRS
DATE: May 12 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 7:
Rolled 2d6 : 5, 6, total 11

Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 1, total 7

Replace Weapon, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 4, 6, total 10

Replace Weapon, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 1440  TOTAL DAYS: 3
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