CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: 1 2 [3] 4 5

Author Topic: Osiris Lance Repair and Customization Rolls  (Read 4358 times)

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #30 on: January 25, 2023, 08:34:36 AM »

REPAIRS
DATE: May 4 3058  LOCATION: Improvised conditions
MECH: Wolverine II WVR-7HLx  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 2000 ,TN: 6:
Rolled 2d6 : 6, 1, total 7

Replace Armor, , Hit Location: LL, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 3, total 6

Replace Armor, , Hit Location: CT, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RT, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Quadruple, Total time Min: Team ,TN: 6:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 2000  TOTAL DAYS: 4.17
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #31 on: January 25, 2023, 08:43:30 AM »

REPAIRS
DATE: May 6 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 4, Time Multiplier: Quadruple, Total time Min: 800 ,TN: 6:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: LL, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RL, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 1, total 4

TOTAL MIN: 800  TOTAL DAYS: 1.67
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #32 on: January 25, 2023, 08:47:47 AM »

REPAIRS
DATE: May 12 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RA, Quantity: 6, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT, Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: CT[R], Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 5, total 11

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 3, 5, total 8

TOTAL MIN: 1440  TOTAL DAYS: 3
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #33 on: February 11, 2023, 06:41:40 PM »

REPAIRS
DATE: May 24 3058  LOCATION: Improvised conditions
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 7:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 360  TOTAL DAYS: 0.75
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #34 on: February 11, 2023, 06:44:10 PM »

REPAIRS
DATE: May 24 3058  LOCATION: Improvised conditions
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 21, Time Multiplier: Quadruple, Total time Min: 2720 ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: CT, Quantity: 6, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: RT, Quantity: 4, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RA, Quantity: 9, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RL, Quantity: 23, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 2720  TOTAL DAYS: 5.67
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #35 on: February 11, 2023, 06:46:59 PM »

Re-try with vet tech for armor RL
REPAIRS
DATE: May 29 3058  LOCATION: Improvised conditions
MECH: Dervish DV-6MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RL, Quantity: 23, Time Multiplier: Quadruple, Total time Min: 920 ,TN: 5:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 920  TOTAL DAYS: 1.92
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #36 on: February 11, 2023, 06:51:02 PM »

REPAIRS
DATE: May 24 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LA, Quantity: 4, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 6, total 8

TOTAL MIN: 960  TOTAL DAYS: 2
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #37 on: February 11, 2023, 06:56:28 PM »

REPAIRS
DATE: May 25 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 19, Time Multiplier: Quadruple, Total time Min: 1480 ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: CT, Quantity: 2, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 1, 5, total 6

Replace Armor, , Hit Location: RA, Quantity: 4, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: RL, Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 1480  TOTAL DAYS: 3.08
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #38 on: February 11, 2023, 07:02:01 PM »

REPAIRS
DATE: May 28 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 20, Time Multiplier: Quadruple, Total time Min: 2240 ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Replace Armor, , Hit Location: LA, Quantity: 6, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: LT, Quantity: 8, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 12, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: RA, Quantity: 2, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 2240  TOTAL DAYS: 4.67
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #39 on: February 11, 2023, 07:04:13 PM »

Re-try RT torso with Elite tech
REPAIRS
DATE: Jun 1 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1DSxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Drummond  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: 320 ,TN: 4:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 320  TOTAL DAYS: 0.67
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #40 on: February 26, 2023, 04:46:53 PM »

"MECH CUSTOMIZATION  Of Griffin GRF-3M
Date: Aug 1 3058  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
Remove Case Quantity 1  LT
Remove Equipment Quantity 2 LRM 20 Ammo bins LT
Remove Weapon Quantity 1 ERPPC  RA
Remove Weapon Quantity 1 LRM 20 RT
Change Armor Quantity Quantity 1  LL
Change Armor Quantity Quantity 1  LA
Change Armor Quantity Quantity 1  LT
Change Armor Quantity Quantity 1  CT
Change Armor Quantity Quantity 1  RT
Change Armor Quantity Quantity 1  RA
Change Armor Quantity Quantity 1  RL
TOTAL MIN: 1340   TOTAL DAYS: 2.79  TN 7
Rolled 2d6 : 3, 5, total 8
"


"MECH CUSTOMIZATION  Of Griffin GRF-3M
Date: Aug. 4 3058  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: YES   REFIT KIT: NO
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
Install New weapon in fresh slot Quantity 1 Large Laser LA
Install New weapon in previous occupied slot Quantity 1 Large Laser RA
Install New weapon in previous occupied slot Quantity 2 Med Laser LT
Install New weapon in previous occupied slot Quantity 2 Med Laser RT
Install Heat Sink Fresh Location Quantity 2 DHS LA
Install Heat Sink Fresh Location Quantity 1 DHS RA
Install Heat Sink previous occupied location Quantity 1 DHS RT
Change Armor Quantity Quantity 1  LL
Change Armor Quantity Quantity 1  LA
Change Armor Quantity Quantity 1  LT
Change Armor Quantity Quantity 1  CT
Change Armor Quantity Quantity 1  RT
Change Armor Quantity Quantity 1  RA
Change Armor Quantity Quantity 1  RL
TOTAL MIN: 5750   TOTAL DAYS: 11.98  TN 8
Rolled 2d6 : 4, 6, total 10
"
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #41 on: April 01, 2023, 09:07:11 PM »

"REPAIRS
DATE: Sep 29 3058  LOCATION: Improvised conditions
MECH: Buccaneer BNC-3R  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <50% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1500 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Remove Damaged Limb, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 3, total 9

Install New Limb Structure, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 1500  TOTAL DAYS: 2.94"
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #42 on: April 01, 2023, 09:11:48 PM »

"REPAIRS
DATE: Oct 01 3058  LOCATION: Improvised conditions
MECH: Buccaneer BNC-3R  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Fontanesi  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Leg , , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 4720 ,TN: 4:
Rolled 2d6 : 1, 6, total 7

Replace Actuator Lower Leg, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Replace Actuator Foot, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 4, 1, total 5

Replace Armor, , Hit Location: LL, Quantity: 23, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 3, 1, total 4

Replace Armor, , Hit Location: LA, Quantity: 14, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min: Time ,TN: 5:
Rolled 2d6 : 3, 2, total 5

Replace Armor, , Hit Location: CT, Quantity: 10, Time Multiplier: Quadruple, Total time Min: Team ,TN: 5:
Rolled 2d6 : 4, 3, total 7

Replace Armor, , Hit Location: RT, Quantity: 19, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RL, Quantity: 20, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 4720  TOTAL DAYS: 9.25"
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #43 on: April 01, 2023, 09:27:55 PM »

"REPAIRS
DATE: Sep 29 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-3MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Erlychenkov  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 4200 ,TN: 7:
Rolled 2d6 : 3, 5, total 8

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LL, Quantity: 22, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LA, Quantity: 15, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: LT, Quantity: 20, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: CT, Quantity: 20, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Quadruple, Total time Min: Team ,TN: 6:
Rolled 2d6 : 5, 5, total 10

Replace Armor, , Hit Location: LL, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 4200  TOTAL DAYS: 8.24"
Logged

Ad Hoc

  • Lieutenant
  • *****
  • Posts: 1729
    • View Profile
Re: Osiris Lance Repair and Customization Rolls
« Reply #44 on: April 01, 2023, 09:35:11 PM »

"REPAIRS
DATE: Sep 29 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-3MxL  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: SGT Turner  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 3080 ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: CT, Quantity: 12, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RA, Quantity: 15, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 2, 2, total 4

Replace Armor, , Hit Location: RL, Quantity: 15, Time Multiplier: Quadruple, Total time Min: Time ,TN: 5:
Rolled 2d6 : 4, 5, total 9

TOTAL MIN: 3080  TOTAL DAYS: 6.04"
Logged
Pages: 1 2 [3] 4 5