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Author Topic: Marigold Lance - Repair and Customization Rolls  (Read 9110 times)

serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #150 on: May 24, 2024, 04:12:51 PM »

Custom completes on 9/18/3060.
Conor Gruescu gains 1xp

Parts removed from warehouse:
1x UAC/10
2x DHS
2x MPL
2x Clan ERML
1x C3 Slave
3x 85-ton JJ
UAC/10 ammo - 20 rounds

Custom sheet posted to google drive
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #151 on: May 24, 2024, 06:19:29 PM »

Prepping for Longbow custom:

MECH CUSTOMIZATION
Date: July 23 3060  LOCATION: Maintenance Facility  EXTRA TIME: None

MECH TECH BASE: IS  ADD COMPONENTS: NO   REFIT KIT: NO
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
Remove Weapon Quantity 1 LRM20 LA
Remove Equipment Quantity 1 Artemis IV FCS LA
Remove Heat Sink Quantity 1 DHS LT
Remove Weapon Quantity 1 MPL LT
Remove Weapon Quantity 1 MPL H
Remove Weapon Quantity 1 ERLL CT
Remove Weapon Quantity 1 LRM20 RA
Remove Equipment Quantity 1 Artemis IV FCS RA
Remove Weapon Quantity 1 MPL RT
Remove Weapon Quantity 1 MPL RT
TOTAL MIN: 2340   TOTAL DAYS: 4.88  TN 5
Rolled 2d6 : 4, 1, total 5

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #152 on: May 24, 2024, 06:38:28 PM »

Prep-removals complete on 7/27/3060

Parts added to warehouse:
x2 LRM20
x2 Artemis IV FCS
x1 DHS
x4 MPL
x1 ERLL
LRM Artemis ammo -  30 rounds



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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #153 on: June 02, 2024, 10:14:44 PM »

Post-Sapphire #1 repairs:

Eliska Novotna (1 hit) assigned to Stacey Mustill:

9/29/3060 - TN 5
Rolled 2d6 : 5, 2, total 7


Catapult repairs:

REPAIRS
DATE: 9/28/3060  LOCATION: Maintenance Facility
MECH: Catapult  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RA, Quantity: 10, Time Multiplier: Triple, Total time Min: 300 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

TOTAL MIN: 300  TOTAL DAYS: 0.59"
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #154 on: June 02, 2024, 10:19:37 PM »

Eliska healed on 9/29/3060

Catapult fully repaired on 9/28/3060

Parts used:
 10 points F/F armor
 16 rounds LRM15 ammo

Flashman repairs:

REPAIRS
DATE: 9/28/3060  LOCATION: Maintenance Facility
MECH: Flashman  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 15, Time Multiplier: Triple, Total time Min: 450 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Double, Total time Min: 300 ,TN: 4:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 750  TOTAL DAYS: 1.47
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #155 on: June 02, 2024, 10:51:55 PM »

Catapult fully repaired on 9/28/3060
Flashman fully repaired on 9/30/3060

Parts used:
 30 points Standard armor

Archer repairs:
REPAIRS
DATE: 9/30/3060  LOCATION: Maintenance Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 5:
Rolled 2d6 : 2, 1, total 3

Fix <25% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: LL, Quantity: 25, Time Multiplier: Triple, Total time Min: 750 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LA, Quantity: 18, Time Multiplier: Triple, Total time Min: 540 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Replace Armor, , Hit Location: LT, Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: LT[R], Quantity: 6, Time Multiplier: Triple, Total time Min: 180 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: RT[R], Quantity: 3, Time Multiplier: Triple, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RA, Quantity: 13, Time Multiplier: Triple, Total time Min: 390 ,TN: 3:
Rolled 2d6 : 5, 2, total 7

TOTAL MIN: 3120  TOTAL DAYS: 6.12
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #156 on: June 02, 2024, 11:04:53 PM »

Next tech has a try on the Archer:

REPAIRS
DATE: 10/6/3060  LOCATION: Maintenance Facility
MECH: Archer  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Breonna Romanelli  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 720  TOTAL DAYS: 1.41

Black Knight repairs:

REPAIRS
DATE: 10/7/3060  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Weap/Equip 1 crit, Clan LPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 1, 2, total 3

Replace Jump Jet, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 5, 1, total 6

Fix Weap/Equip 1 crit, Hatchet, Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 6:
Rolled 2d6 : 1, 6, total 7

Remove Damaged Limb, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 3, 3, total 6

Fix <75% Internal Dam, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 7:
Rolled 2d6 : 4, 5, total 9

Fix <50% Internal Dam, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 540 ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: LL, Quantity: 11, Time Multiplier: Quadruple, Total time Min: 440 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: LT, Quantity: 24, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: H, Quantity: 2, Time Multiplier: Quadruple, Total time Min: 80 ,TN: 4:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: CT, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 680 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: RT, Quantity: 12, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RA, Quantity: 22, Time Multiplier: Quadruple, Total time Min: 880 ,TN: 4:
Rolled 2d6 : 3, 6, total 9

TOTAL MIN: 7260  TOTAL DAYS: 14.24

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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #157 on: June 02, 2024, 11:53:06 PM »

Catapult fully repaired on 9/28/3060
Flashman fully repaired on 9/30/3060
Archer fully repaired on 10/7/3060

Parts used:
 68 points Standard armor
 16 rounds LRM15/AIV ammo

Diana Burciu gains 1 XP

Clan tech steps in to fix the laser:
REPAIRS
DATE: 10/21/3060  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix Weap/Equip 1 crit, Clan LPL, Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 400 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 400  TOTAL DAYS: 0.78
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #158 on: June 02, 2024, 11:56:43 PM »

Black Knight repairs continue (new leg arrived on 10/19)

REPAIRS
DATE: 10/22/3060  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Diana Burciu  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Limb Structure, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 6:
Rolled 2d6 : 1, 3, total 4

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 3, 4, total 7

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: RL, Quantity: 31, Time Multiplier: Quadruple, Total time Min: 1240 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

TOTAL MIN: 2800  TOTAL DAYS: 5.49
 
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #159 on: June 02, 2024, 11:58:53 PM »

Clan tech steps in again to install the leg:

REPAIRS
DATE: 10/27/3060  LOCATION: Maintenance Facility
MECH: Black Knight  TECH BASE: IS w/Clan  UNIT TYPE: Mech
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: Yes  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Limb Structure, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 3:
Rolled 2d6 : 4, 6, total 10

TOTAL MIN: 480  TOTAL DAYS: 0.94
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #160 on: June 03, 2024, 12:03:36 AM »

Catapult fully repaired on 9/28/3060
Flashman fully repaired on 9/30/3060
Archer fully repaired on 10/7/3060
Black Knight repaired on 10/27/3060

Parts used:
 Mech RL, 75 tons, Endo, TSM
 Actuator, Upper Leg, 75 tons
 Actuator, Lower Leg, 75 tons
 Actuator, Foot, 75 tons
 143 points standard armor
 Jump Jets, 75 tons

All used parts removed from warehouse.
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #161 on: June 03, 2024, 12:23:38 AM »

Conor begins stripping the Puma S:

REPAIRS
DATE: 9/28/3060  LOCATION: Maintenance Facility
MECH: Puma (Adder)  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Conor Gruescu  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS/Clan
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Armor, Clan F/F, Hit Location: LA, Quantity: 10, Time Multiplier: None, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 1, 2, total 3

Remove Armor, Clan F/F, Hit Location: LL, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 1, 1, total 2

Remove Armor, Clan F/F, Hit Location: LT[R], Quantity: 4, Time Multiplier: None, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Remove Armor, Clan F/F, Hit Location: H, Quantity: 9, Time Multiplier: None, Total time Min: 90 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Remove Armor, Clan F/F, Hit Location: CT[R], Quantity: 6, Time Multiplier: None, Total time Min: 60 ,TN: 3:
Rolled 2d6 : 3, 2, total 5

Remove Armor, Clan F/F, Hit Location: RA, Quantity: 12, Time Multiplier: None, Total time Min: 120 ,TN: 3:
Rolled 2d6 : 2, 6, total 8

Remove Weapon, Clan MPL, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 3, total 9

Remove Weapon, Clan MPL, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Remove Weapon, Clan MG, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Remove Weapon, Clan MG, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 3, total 8

Remove Weapon, Clan MG, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Remove Equipment, Clan Active Probe, Hit Location: RA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 2, total 6

Remove Weapon, Clan MPL, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Remove Weapon, Clan MPL, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 5, 4, total 9

Remove Weapon, Clan MG, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 6, total 12

Remove Weapon, Clan MG, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 2, total 4

Remove Weapon, Clan MG, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 2, 3, total 5

Remove Equipment, Clan ECM Suite, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Remove Weapon, MG Ammo, Hit Location: LA, Quantity: 1, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 1, 3, total 4

TOTAL MIN: 5210  TOTAL DAYS: 10.22
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #162 on: June 03, 2024, 12:26:58 AM »

Conor gains 1 XP

Mech passes to Brian Flo for a last shot at a little more armor:

REPAIRS
DATE: 10/8/3060  LOCATION: Maintenance Facility
MECH: Puma (Adder)  TECH BASE: Clan  UNIT TYPE: Mech
TECH NAME: Brian Flo  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Remove Armor, Clan F/F, Hit Location: LL, Quantity: 12, Time Multiplier: Triple, Total time Min: 360 ,TN: 3:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 360  TOTAL DAYS: 0.71
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #163 on: June 03, 2024, 12:37:34 AM »

Puma S stripped by 10/8/3060, and crippled mech put up for sale:

Puma S - $7,068,938
Crippled - 15% + 2% MOS, TN 7
Willpower 7 - +1

Rolled 2d6+1 : 6, 1 + 1, total 8


Parts added to warehouse:
 53 points Clan F/F armor
 4 Clan MPL
 6 Clan MG
 1 ton Clan MG ammo
 1 Clan Active Probe
 1 Clan ECM Suite
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serrate

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Re: Marigold Lance - Repair and Customization Rolls
« Reply #164 on: June 03, 2024, 12:39:45 AM »

Puma S (Crippled) sold for $1,201,719 on 10/8/3060.
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