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Author Topic: Pilum Lance Repair & Customization Rolls  (Read 30073 times)

Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #30 on: August 22, 2025, 05:51:57 AM »

Getting in some repairs after the last crab-tastrophy before the next mission set.

For: 15th August, 3062

Location: Operation STURM Base. Field Workshop conditions (+1)
Mech:  Dragoon AEM-02
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace 7 armor RL, Replace 7 armor LA (-1)
Quirks: Easy to Maintain (-1)
Time: Triple time 420 minutes(-2)
TN: 4+

RL:
Rolled 2d6 : 6, 2, total 8


LA:
Rolled 2d6 : 6, 4, total 10


__________________________________

Location: Operation STURM Base. Field Workshop conditions (+1)
Mech:  Thunderbolt TDR-9S
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: Replace Armor 14 CT, 19 RT, 10 RA (-1)
Quirks: N/A
Time: Standard 430 Minutes
TN: 6+

CT
Rolled 2d6 : 3, 1, total 4


RT
Rolled 2d6 : 4, 1, total 5


RA
Rolled 2d6 : 4, 3, total 7


__________________________________


Location: Operation STURM Base. Field Workshop conditions (+1)
Mech:  Thunderbolt TDR-9S
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: Replace 17 Armor LT, 17 LA, 5 LL, 1 RL (-1)
Quirks: N/A
Time: Standard 400 Minutes
TN: 6+

LT:
Rolled 2d6 : 2, 4, total 6


LA:
Rolled 2d6 : 3, 3, total 6


LL:
Rolled 2d6 : 3, 2, total 5


RL:
Rolled 2d6 : 5, 2, total 7
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #31 on: August 22, 2025, 05:56:46 AM »

Repairs, 16th August, 3062

Well you guys just flubbed a lot of armor repair.

Location: Operation STURM Base. Field Workshop conditions (+1)
Mech:  Thunderbolt TDR-9S
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: Replace Armor 14 CT, 19 RT (-1)
Quirks: N/A
Time: Standard 330 Minutes
TN: 6+

CT:
Rolled 2d6 : 4, 6, total 10


RT:
Rolled 2d6 : 6, 3, total 9


_______________________________

I realized I didn't put the right name for this mech in the first batch. Michael Iverson was the one attempting the second set of thunderbolt repairs, and who botched that up.

Location: Operation STURM Base. Field Workshop conditions (+1)
Mech:  Thunderbolt TDR-9S
Tech Base: IS
Technician: Michael Iverson
Tech Level: Veteran (6+)
Task: Replace 5 Armor LL (-1)
Quirks: N/A
Time: Quad time (200 minutes)
TN: 3+

LL:
Rolled 2d6 : 1, 6, total 7
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #32 on: August 22, 2025, 05:57:50 AM »

There we go, that's everything repaired from the solo.


All systems Nominal. Now I just need to buy some AC-20 ammo. And some more armor.
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #33 on: September 30, 2025, 01:25:38 AM »

12th Janury, 3063

Springfield Mission 2 After Action Status


Mission Status: Success

__________________________________________________________

Mech: CRD-2R Crusader Piloted by "Broadside" Novak.

Damage Sustained:
HD: 1 Armor Damage
CT:
RT: 24 Armor Damage 5 Internal
RA: Destroyed
LT: 15 Armor Damage
LA: Destroyed
RL: 21 Armor Damage, 5 Internal, Hip joint destroyed
LL: 20 Armor Damage
 

Ammunition Expended:
- 4 Shots MG, 4 Volley's LRM 15, 8 SRM-2 Volleys.

Post Mission Notes: Mech is completely fucked. Will need to decide if I'm going to sell it or just overhaul the entire damn thing.
Leaning towards the latter. Had to be abandoned during combat due to losing both arms and one hip joint while in CQC with a berserker.
One pilot hit taken during combat.

__________________________________________________________

Mech: GRF-1Ds Griffin Piloted by Yurik Zhevaikin

Damage Sustained:
HD: 2 Damage
CT: 6 Armor Damage
RT: 17 Armor Damage
RA: Destroyed. Loss of Large Pulse Laser & double heat sinks
LT: 7 Armor Damage
LA: 14 Armor Damage 8 Internal Damage (1 remaining)
RL: 13 Armor Damage
LL: 12 Armor Damage
 

Ammunition Expended:
- 1 ton LRM Artemis IV 20 ammo

Post Mission Notes:
Pilot Sustained one hit. Still was able to rescue "Broadside" after her mech sustained critical damage.
Two kills, one mech, one tank

__________________________________________________________

Mech: FS9-O Firestarter piloted by "Terror" O'shaunnesy

Damage Sustained:
HD:
CT: 8 Armor Damage
RT: 12 Armor Damage
RA: 5 Armor Damage
LT: 3 Armor Damage
LA: 12 Armor Damage 3 Internal
RL: 2 Armor Damage
LL: 122 Armor Damage
 

Ammunition Expended:
- N/A

Post Mission Notes:
Spent entire mission brawling with the enemy. Failed to kill anything.

__________________________________________________________

Mech: TDR-9S Thunderbolt Piloted by Rubi Sergent

Damage Sustained:
HD: Destroyed. Pilot killed.
CT: 3 Armor Damage
RT: 5 Armor Damage
RA:
LT:
LA: 5 Armor Damage
RL: 9 Armor Damage
LL: 9 Armor Damage
 

Ammunition Expended:
- 2 volley's SRM 6 ammo.

Post Mission Notes:
Rubi Sergent KIA due to the Mech's head being blown off because even with her edge she took five separate hits to the head and died. Final blow was delivered by a large pulse laser followed immediately by a strafing run.

__________________________________________________________

Mech: BLR-4S Battlemaster

Damage Sustained:
HD: 5 Armor Damage
CT: 28 Armor Damage two crits to engine
RT: Destroyed loss of two tons gauss ammo, 2x er med lasers, 1x med laser total four engine hits   
RA: 10 Armor Damage
LT: 24 Armor Damage
LA: 20 Armor Damage
RL: 15 Armor Damage
LL: 7 Armor Damage
 

Ammunition Expended:
- Loss of all gauss ammunition

Post Mission Notes: Salvaged post combat. Requires new right torso and repaired engine.


__________________________________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #34 on: October 23, 2025, 11:28:48 AM »

Repairs for 13th January, 3063

Location: Operation Springfield Basic Facilities (+0)
Mech:  TDR-9S Thunderbolt
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace armor (-1), 5 LA, 3 CT, 5 RT, 10 LL, 9 RL
Quirks: N/A
Time: Standard (320 minutes)
TN: 6+
LA
Rolled 2d6 : 1, 6, total 7

CT
Rolled 2d6 : 3, 2, total 5

RT
Rolled 2d6 : 4, 3, total 7

LL
Rolled 2d6 : 1, 4, total 5

RL
Rolled 2d6 : 3, 5, total 8


Remainder of time will be spent hosing the remains of Rubi Sergant from where the mech's head used to be
__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran 6+
Task: Repair LA internal structure (+1 up to half damage)
Quirks: Diffucult to maintain (+1)
Time: Quad, 540 Mins (-3)
TN: 5+
Will complete tomorrow
__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Veteran 6+
Task: Replace armor (-1) 12 LA
Quirks: Diffucult to maintain (+1)
Time: Quad(-3) 480 mins
TN: 3+

Rolled 2d6 : 6, 1, total 7


__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran 6+
Task: Replace 12 armor Left Leg (-1)
Quirks: Diffucult to maintain (+1)
Time: Quad (-3) 480 mins
TN: 3+

Rolled 2d6 : 4, 5, total 9

__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Repair Engine, four crits (+3)
Quirks: N/A
Time: Quad time (1,200 Will finish January 15th)(-3)
TN: 4+

Will completely on Jan 15th.
__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #35 on: October 23, 2025, 11:43:28 AM »

Repairs for 14th January, 3063

Location: Operation Springfield Basic Facilities (+0)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace 5 Armor Head (-1), 7 RL
Quirks: N/A
Time: Quad 480 (-1)
TN: 5+

Head
Rolled 2d6 : 2, 2, total 4

RL
Rolled 2d6 : 6, 3, total 9

__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran 6+
Task: Repair LA internal structure (+1 up to half damage)
Quirks: Diffucult to maintain (+1)
Time: Quad, 540 Mins (-3)
TN: 5+
Rolled 2d6 : 4, 4, total 8

__________________________________
Location: Operation Springfield Basic Facilities (+0)
Mech:  TDR-9S Thunderbolt
Tech Base: IS
Technician:
Tech Level: Veteran (6+)
Task: Replace 3 armor CT, 10 LL (-1)
Quirks: N/A
Time: Double 260 (-1)
TN: 4+

Rolled 2d6 : 3, 2, total 5


Location: Operation Springfield Basic Facilities (+0)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Veteran 6+
Task: Replace 8 armor CT (-1), 2 RL
Quirks: Difficult to maintain (+1)
Time: double, 200 Mins (-1)
TN: 5+
CT
Rolled 2d6 : 6, 3, total 9

RL
Rolled 2d6 : 4, 6, total 10

__________________________________
Location: Operation Springfield Basic Facilities (+0)
Mech: 
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran (6+)
Task: Replace 12 armor RT(-1)
Quirks: Difficult to maintain (+1)
Time: Quad (-3)
TN: 3+

Rolled 2d6 : 5, 4, total 9

__________________________________

Location: Operation Springfield Basic Facilities (+0)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Repair Engine, four crits (+3)
Quirks: N/A
Time: Quad time (1,200 Will finish January 15th)(-3)
TN: 4+

Will completely on Jan 15th.
__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #36 on: October 23, 2025, 11:45:32 AM »

Missed rolling for TDR LL

TN 4+

Rolled 2d6 : 6, 1, total 7
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #37 on: October 23, 2025, 12:01:55 PM »

Repairs for 15th January, 3063

In which deadly informed me that I am at Maintenance Facilities, and should be getting a -2 to these.

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace 15  Armor LL (-1)
Quirks: N/A
Time: Double (-1)
TN: 3+

Rolled 2d6 : 4, 2, total 6

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran 6+
Task: Replace Armor (-1) 20 LA, 24 LT
Quirks: N/A
Time: Standard 420 (+0)
TN: 3+
LA
Rolled 2d6 : 3, 4, total 7

LT
Rolled 2d6 : 4, 3, total 7

__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  FS9-O Firestarter
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Veteran 6+
Task: Replace Armor (-1), 3 LT, 5 RT
Quirks: Difficult to Maintain (+1)
Time: Double 160
TN: 3+
LT
Rolled 2d6 : 5, 6, total 11

RT
Rolled 2d6 : 3, 4, total 7


__________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran 6+
Task: Replace Armor (-1), 23 CT, 10 RA
Quirks: N/A
Time: Standard 330 Mins
TN: 3+
CT
Rolled 2d6 : 1, 5, total 6

RA
Rolled 2d6 : 5, 4, total 9

__________________________________


Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Repair Engine, four crits (+3)
Quirks: N/A
Time: Quad time (1,200 Will finish January 15th)(-3)
TN: 2+

Rolled 2d6 : 3, 2, total 5

__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #38 on: October 23, 2025, 12:37:25 PM »

Repairs for 16th January, 3063

In which I realized I put down the wrong armor replacement for the Battlemaster, and am thrilled that the engine was fixed.

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace 5  Armor CT (-1), Replace 5 Armor Head
Quirks: N/A
Time: Double (-1)
TN: 3+

CT
Rolled 2d6 : 2, 4, total 6

HD
Rolled 2d6 : 6, 6, total 12

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: repair LA Internal structure (More than 3/4ths damaged)(+3)
Quirks: N/A
Time: Quad 1,080 mins (-3)
TN: 4+

Will finish 18th Jan 3063
__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Veteran (6+)
Task: Replacing Armor (-1), 14 LA, 17 RT, 7 LT, 6 CT
Quirks: N/A
Time: 440 mins
TN: 3+
LA
Rolled 2d6 : 2, 6, total 8

RT
Rolled 2d6 : 6, 1, total 7

LT
Rolled 2d6 : 4, 4, total 8

CT
Rolled 2d6 : 2, 5, total 7

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran (6+)
Task: Replacing Armor (-1), RL 13, LL 12, 2 HD
Quirks: N/A
Time: Standard 270 mins
TN: 3+
RL
Rolled 2d6 : 2, 1, total 3

LL
Rolled 2d6 : 4, 5, total 9

HD
Rolled 2d6 : 4, 5, total 9

__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #39 on: October 23, 2025, 12:45:37 PM »

Repairs for 17th January, 3063

Having the Newbie roll for exp by reloading ammo since I'm waiting for parts to arrive Nov 3.

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  Griffin, thunderbolt, Dragoon
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Reload LRM 20, AMS, AC-20, SRM-6
Quirks: N/A
Time: Double (-1)
TN: Can't fail but was told to roll these to hope for Xp
LRM 20
Rolled 2d6 : 2, 5, total 7

AMS
Rolled 2d6 : 6, 1, total 7

SRM-6
Rolled 2d6 : 3, 1, total 4

_____________________________________

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: repair LA Internal structure (More than 3/4ths damaged)(+3)
Quirks: N/A
Time: Quad 1,080 mins (-3)
TN: 4+

Will finish 18th Jan 3063
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #40 on: October 23, 2025, 12:47:07 PM »

Repairs for 17th January, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: repair LA Internal structure (More than 3/4ths damaged)(+3)
Quirks: N/A
Time: Quad 1,080 mins (-3)
TN: 4+

Rolled 2d6 : 4, 5, total 9


Just waiting for parts now.
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #41 on: October 23, 2025, 01:01:45 PM »

Repairs for 3rd Nov, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Replace RT (+4)
Quirks: N/A
Time: Quad 960 mins (-3)
TN: 3+

Will be completed EoD 4th Nov, 3063
__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular 7+
Task: Replace Arm (+2)
Quirks: N/A
Time: Quad (720)(-3)
TN: 4+

Will complete 4th Nov, 3063
__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  TDR-9S Thunderbolt
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran 6+
Task: Replace Head (+3)
Quirks: N/A
Time: Quad Time 800 mins
TN:

Will complete 4th Nov, 3063
__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #42 on: October 23, 2025, 01:02:37 PM »

Repairs for 4rd Nov, 3063

Realizing I didn't need to post the previous day since nothing actually proced.

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Replace RT (+4)
Quirks: N/A
Time: Quad 960 mins (-3)
TN: 3+

Rolled 2d6 : 2, 6, total 8

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  GRF-1DS Griffin
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular 7+
Task: Replace Arm (+2)
Quirks: N/A
Time: Quad (720)(-3)
TN: 4+

Rolled 2d6 : 6, 3, total 9

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  TDR-9S Thunderbolt
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran 6+
Task: Replace Head (+3)
Quirks: N/A
Time: Quad Time 800 mins
TN:

Rolled 2d6 : 3, 3, total 6

__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #43 on: October 23, 2025, 01:13:16 PM »

Repairs for 5rd Nov, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Reattaching Right Arm +2
Quirks: N/A
Time: Double 360 (-1)
TN: 6+

Rolled 2d6 : 4, 5, total 9

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Rosa Biron
Tech Level: Veteran (6+)
Task: Armoring RT 28 (-1)
Quirks: N/A
Time: 280 mins
TN: 3+

Rolled 2d6 : 1, 6, total 7

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Veteran 6+
Task: Install Medium Laser RT(+1) X3
Quirks: N/A
Time: 360
TN: 5+

Rolled 2d6 : 6, 3, total 9


Rolled 2d6 : 6, 4, total 10


Rolled 2d6 : 3, 5, total 8

__________________________________
Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran 6+
Task:
Quirks:
Time:
TN:

Rolled 2d6 : 6, 3, total 9

__________________________________
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Randicore

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Re: Pilum Lance Repair & Customization Rolls
« Reply #44 on: October 23, 2025, 01:14:30 PM »

Repairs for 6rd Nov, 3063

Location: Operation Springfield Maintenance Facilities (-2)
Mech:  BLR-4S Battlemaster
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Reload Gauss Rifle
Quirks: N/A
Time: Single +0
TN: can't fail, rolling for exp

Rolled 2d6 : 3, 1, total 4

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