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Author Topic: Future of Cincy BT  (Read 9815 times)

Timberwolfd

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Re: Future of Cincy BT
« Reply #60 on: October 18, 2015, 11:48:33 PM »

For a clan WoR campaign we should probably add proto mech to the rules system.  Treat them like battle armor with higher repair costs?

There was a reason I didn't include them, but I can't remember right now what it is.  IIRC it was a combination of "Society Protos are bullshit" and, "the table doesn't have a lot of room to include them as additional options."  The latter can be adjusted - most likely by allowing a direct substitution of an ASF point for a ProtoMech point, or allowing you to swap up to 1d3 Mech points for ProtoMech points (Light Mech = 2-4 tons Proto Point; Medium = 5-6 tons; Heavy = 7-8 tons; Assault = 9+ tons).  But then we get into the issue of you can mix and match Proto types and masses inside the same Point, and it just gets very complex, very fast.

Protos are cool and add a new dimension to gameplay.  They're just complex as hell to implement, and I'm more than a little nervous about stuff like, "everyone replacing all Mechs under 45 tons with points of all Sprites.

Okay, how about instead of proto tonnage restrictions, use proto point tonnage restrictions?  For example, a light point might weigh 15 tons total. It could be 5x3, 3x2 + 1x4 + 1x5, etc.  Off the cuff, light = 15t, medium = 22t, heavy = 35t, and assault = 45t. Let player substitute one mech per star out for proto points of the same weight class. Don't add them to the table, just let players sub them in.

As for the sprites, they are tainted Society designs run by pilots on combat drugs, just declare them off limits by orders of the kahns.
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agustaaquila

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Re: Future of Cincy BT
« Reply #61 on: October 19, 2015, 01:07:34 AM »

Bah, now your putting the kabash on my attempt to run a "saVage coyote" force of mostly protos and septicimiae pariahs. 
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ItsTehPope

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Re: Future of Cincy BT
« Reply #62 on: October 19, 2015, 09:55:26 AM »

Bah, now your putting the kabash on my attempt to run a "saVage coyote" force of mostly protos and septicimiae pariahs. 

Probably for the best.
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Timberwolfd

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Re: Future of Cincy BT
« Reply #63 on: October 29, 2015, 08:06:45 AM »

You say that like a horde of protomechs running roughshod over everyone is a bad thing.
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Darrian Wolffe

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Re: Future of Cincy BT
« Reply #64 on: November 06, 2015, 08:51:54 AM »

Sorry I've been quiet on this, folks.  Maria and I have been out of our house for a while now - we had a massive water leak and had to shut off the water to mitigate further damage, and so we've been living in a hotel on State Farm's dime while the repairs are done for about a week already.  We're expected to get back home late next week.  Until then my computer access will be brief and random at best.

I'm here for an hour until workers show up, so I'm going to use this computer time to update the Star Composition Table to allow for some Protos.  The general framework of the game is GOING to be a War of Reaving-era game.  Each force is going to be essentially "working" for the Clan Watch as roving troubleshooters - find trouble, shoot it.  This should allow everyone to choose a force from the list of Homeworld Clans more or less freely, and since the Watch pulls from all the Clans, actual faction choice *shouldn't* make a huge difference except to guide your personal force selection.

John/Drew: could you please let Adam know that his commission will be delayed?  I'd send an email, but Yahoo is down right now.
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Death or Glory

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Re: Future of Cincy BT
« Reply #65 on: November 06, 2015, 01:38:43 PM »

John/Drew: could you please let Adam know that his commission will be delayed?  I'd send an email, but Yahoo is down right now.

I just sent him a text.
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Timberwolfd

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Re: Future of Cincy BT
« Reply #66 on: November 13, 2015, 10:11:03 PM »

Hope the water issues get resolved quickly and to your satisfaction.  I've been there and it is a royal pain.  I assume it was a water line and not sewer, sewer jobs really stink.  And stink in more than one way.    ::)
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Black Omega

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Re: Future of Cincy BT
« Reply #67 on: November 19, 2015, 07:49:06 PM »


Quote
3)  The rules for replacing a unit have you choose a faction appropriate unit, while the rules for force creation have no such restriction.  Do these need to be harmonized?

Yes, they do.  You will be limited by the MUL faction availabiilty for your chosen Clan.  Noted for v7.


 
Quote
3a)  When do you choose  which clan your force is a part of?

Immediately after Avatar Creation, but before the Star Composition Roll.  Noted for v7.

Rob, I have noted an issue with the MUL.  If one searches for mechs starting with let's say Jihad era availability and clan Ghost Bear, the MUL will give a list of a variety of units.  This list for example does NOT include the Mad Cat or even Dasher D.

However, if one searches Mad Cats and then selects Jihad availability era from say the Mad Cat A, then there is a drop down that does not say Clan Ghost Bear specifically, but says it is available to Inner Sphere clan general, Home World clan general, Wolf's Dragoons, Society, Word of Blake.  I have noted this for most, if not all of the original omnimechs. 

Will this second method be acceptable for choosing our forces if we want to stay with the original omnimechs no matter what clan we choose?
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serrate

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Re: Future of Cincy BT
« Reply #68 on: November 19, 2015, 08:45:11 PM »

I thought if it was era-appropriate and Clan General, then that list is ok to choose from. It is interesting that Rob stated specifically that we'd be limited by chosen clan, since General mechs don't appear on that list.
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Black Omega

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Re: Future of Cincy BT
« Reply #69 on: November 19, 2015, 08:46:46 PM »

That's why I asked.
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Timberwolfd

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Re: Future of Cincy BT
« Reply #70 on: November 26, 2015, 08:55:57 AM »

Just how crazy can we get with the custom mechs?  Also, can we get a campaign year so we can set the proper limit on tech and units?
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agustaaquila

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Re: Future of Cincy BT
« Reply #71 on: November 26, 2015, 06:23:09 PM »

Its war of reaving timeframe.  The other questions will have to wait for Rob.
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Timberwolfd

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Re: Future of Cincy BT
« Reply #72 on: November 27, 2015, 04:30:25 PM »

Its war of reaving timeframe.  The other questions will have to wait for Rob.

I know, but the WoR timeframe spans a number of important introduction and tech availability years. A handful of systems translate from experimental to advanced or tournament level in 3070-3072. A rather larger number translate between 3078 and 3085 with a few stragglers. Now, if experimental tech is okay for custom builds for the campaign, there is no problem. (Note that I expect an earlier interval like 3070-3072 because otherwise many clans will be dead or have left the homeworlds, making allegiances a funnier issue.)

I would expect the Watch to be a rather interesting mix of neglect and cutting edge. On the one hand, they are not proper warriors to receive cutting edge equipment. On the other hand, where better to dump those high tech prototypes that have lived out heir useful experimental lives (or to field test them). So it will be interesting to see what Rob says for custom builds.
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Darrian Wolffe

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Re: Future of Cincy BT
« Reply #73 on: November 30, 2015, 10:04:37 AM »

OK, since I've been living in a 10'x12' hotel room with a 5-year old since November 1st, I'd like to go on record as saying that I don't have everything for the campaign planned yet.  And by that, I mean that I've barely got anything besides the (amended) ruleset I've posted as a PDF.

However, as the campaign will not start until mid-January, there will be some time to figure everything out.  We will roll out starting forces on Saturday.  People will be limited by their Clan availability, and the General availability.  That is, if you choose Clan Puce Sparrow, you will have access to units from the Puce Sparrow availability list, and the Clan General list, because EVERYBODY has access to the Clan General list.

As for year, tech data, experimental vs advanced vs tourney-legal, or questions about whether you should have CrapMechs for being Watch or whether the Watch's military intervention arm that's supposed to be able to take on anyone from any clan in the interests of the Watch is actually a bunch of "multinational" highly-equipped badasses...well, I've got a song about that, actually.

"If you're wondering 'bout nuts and bolts
And those AccountTech facts,
Just repeat to yourself "It's just a game,
I should really just relax
For Mystery Clan Watch Game 3070**!"

**3070 is part of the song and not intended to represent a binding commitment to an actual in-game date.  This song is for entertainment purposes only; any resemblance to actual game content is purely coincidental.  The GM is not responsible for any loss or injury, whether physical, emotional, or psychological, incurred while playing this song or game.  People unable to relax may experience headaches, dizziness, dry mouth, loss of appetite, memory loss, rickets, or feelings that they are but insignificant motes of dust in an infinite and uncaring universe which has existed long before they did and will exist long after they have died, thus rendering excessive thought about the details of the game utterly pointless.  If you are nursing, pregnant, or might become pregnant, you should not think too much about the state and details of the game.  If thinking about the game causes an erection lasting longer than four hours, please see a doctor, because I don't want to hear about it.  Game may contain nuts.  Game is subject a variable interest rate.
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phlop

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Re: Future of Cincy BT
« Reply #74 on: November 30, 2015, 01:39:08 PM »

"If you're wondering 'bout nuts and bolts
And those AccountTech facts,
Just repeat to yourself "It's just a game,
I should really just relax
For Mystery Clan Watch Game 3070**!"

**3070 is part of the song and not intended to represent a binding commitment to an actual in-game date.  This song is for entertainment purposes only; any resemblance to actual game content is purely coincidental.  The GM is not responsible for any loss or injury, whether physical, emotional, or psychological, incurred while playing this song or game.  People unable to relax may experience headaches, dizziness, dry mouth, loss of appetite, memory loss, rickets, or feelings that they are but insignificant motes of dust in an infinite and uncaring universe which has existed long before they did and will exist long after they have died, thus rendering excessive thought about the details of the game utterly pointless.  If you are nursing, pregnant, or might become pregnant, you should not think too much about the state and details of the game.  If thinking about the game causes an erection lasting longer than four hours, please see a doctor, because I don't want to hear about it.  Game may contain nuts.  Game is subject a variable interest rate.

 (^_^)b Like this.
[/quote]
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