stage 1- affiliation- fed suns- protocol/ fed suns 1, primary language english 2, secondary language german 1
free bonus - primary language english (3), perception (2)
stage 2- nobility - age 10
Attribute Minimums: SOC 5
Attribute Thresholds: STR -1, BOD -1, RFL -1, INT +1, CHA +1, SOC +1
Traits: Wealth, Well-Equipped, Enemy
Skills: Language/English +1, Protocol/fed suns +2
Next Path: Mercenary Brat
roll 9 +1 = 10 (-1 edge) Yours was a soldier's family [BOD +1, RFL +1, CHA -1; character must take
Military School or Mercenary Brat next]
stage 3a- merc brat - age 16
Attribute Thresholds: INT -1, WIL +1, EDG +1
Skills: Interest/Any +1, Administration +2, Negotiation +2
roll 8 -1(-1 edge) = 7 --Around a mercenary unit, any helping hand is appreciated [Technician/Any +1, Scrounge +1]
Next Path: Federated Suns Academy
stage 3b - NAIS COLLEGE OF MILITARY SCIENCES
Time: 1 Year - age 17
Attribute Minimums: INT 4, WIL 4, SOC 3
Attribute Thresholds: WIL +2, SOC +2, RFL +1, INT +1
Traits: Promotion (2), Well-Equipped (2)
Skills: Academic/Federated Suns History +2, Protocol/Federated Suns +2, Perception +1, Academic/Any +2, Bureaucracy/Federated Suns +2, Computers +1, Swimming +2
Fields: Basic Training
Next Path: Advanced Individual Training Subpath (mandatory, part of this path)
roll 18 Congratulations, you graduated top in your class! [EDG +1, Good Reputation, Contact (2), Wealth (2), Well-Equipped or Vehicle (3), may take OCS next, then return and continue this Path]
stage 3c - Subpath: Officer Candidate School (OCS)
Time: 1 year - age 18
Attribute Thresholds: WIL +1
Traits: Commission (Rank 1)
Skills: Academic/Military History +2, Bureaucracy/Federated Suns +2, Protocol/Federated Suns +1, Strategy +1
Fields: Officer Training
Next Path: Return to last path at the same point as left for OCS
stage 3d - Mandatory Subpath: Advanced Individual Training (AIT)
Basic Training Graduates only
Time: 2 years - age 20
Traits: MechWarrior receives Promotion to Sergeant (Rank 6)
Skills: +2 to any two Field Skills (combat fields marked with asterisk also gain Tactics/Any +1), Leadership +1, Strategy +2, +1 to any two relevant skills, +1 to any one field skill
Field: MechWarrior* (minimum DEX 3, RFL 4)
Events: Do not roll Events for Advanced Individual Training
Next Path: Special Training (3, part of this pass; an option if character took MechWarrior and passed Basic Training)
stage 3e Subpath: Special Training
AIT Graduates only
Time: 3 years - age 23
Attribute Minimums: WIL 5
Attribute Thresholds: Add +1 to any two thresholds of the player's choice
Traits: Promotion (2), Well-Equipped (3), Wealth, Well-Connected/New Avalon
Skills: +2 to any three Basic Training Skills, +2 to half of the character's AIT skills (rounding up), Strategy +2, Tactics/any +2, +2 to any one other skill
Fields: Special Forces (minimum BOD 4, RFL 4; MechWarrior Field required; may not have TDS Trait)
Next Path: Tour of Duty : Federated Suns (4)