Sell Picks up the LL Repair at TN 4
Rolled 2d6 : 5, 5, total 10
Firestarter Repairs (Resurrection...)
Armor Repairs (Regular Sell, Maintenance, Double time TN 4)
LA 4
Rolled 2d6 : 2, 1, total 3
LT
Rolled 2d6 : 1, 4, total 5
CT 9
Rolled 2d6 : 4, 5, total 9
RT 11 (After replacing torso section)
Rolled 2d6 : 5, 4, total 9
RA 11 (After Replacing Torso and Arm)
Rolled 2d6 : 4, 4, total 8
LL 14
Rolled 2d6 : 2, 2, total 4
RL 5
Rolled 2d6 : 2, 4, total 6
Right Torso Replacement (Regular Kalvos, Maintenance, Quad Time, TN 7)
Rolled 2d6 : 6, 1, total 7
Right Arm Reattachment (Regular Kalvos, Maintenance, Quad Time, TN 5)
Rolled 2d6 : 4, 4, total 8
CT <50% internal (Regular Kalvos, Maintenance, Triple Time, TN 5)
Rolled 2d6 : 1, 4, total 5
Fix Engine 3 Crit (Regular Kalvos, Maintenance, Quad Time, TN 6)
Rolled 2d6 : 6, 1, total 7
Replace Actuators (Green tech, Triple Time, Maintenance, TN 4)
UAA
Rolled 2d6 : 4, 6, total 10
LAA
Rolled 2d6 : 6, 4, total 10
HA
Rolled 2d6 : 6, 6, total 12
Replace Jump Jets (Regular Kalvos, Maintenance, Triple Time, TN 5)
RT 1
Rolled 2d6 : 1, 6, total 7
RT 2
Rolled 2d6 : 5, 5, total 10
RT 3
Rolled 2d6 : 5, 2, total 7