Enemy Units' Weather Impacts:
Mechs:
2x Wasp WSP-1L SRM-4: +5 (Those are 1/3 and 2/4 pilots, so the PSR mod will still make them think twice about kicking and missing)
Stinger STG-3R 2xMG:+4, MLAS: +2 (4/6 pilot)
4x UrbanMech UM-R60 AC/10: +4, SLAS: +2 (With 1x 2/4 and 3x 4/5 pilots)
Phoenix Hawk PXH-1 2x MG: +4, LLAS: +2, 2x MLAS:+2 (4/5 Pilot)
Trebuchet TBT-5S 3x MLAS: +2, 2x SRM-6: +5 (2/3 Pilot)
Vehicles:
2x Warrior H-7A (7/11 from 9/14) AC/5: +4, MG: +4 (4/5 and 3/5 Pilots, +3 PSR may sideslip them off of the board)
2x Pegasus (6/9 from 8/12) MLAS: +2, 2 xSRM-6:+5 (4/4 Pilots with +3 PSR may sideslip themselves to death)
3x Hetzer (Standard, 2/3 from 4/6) AC/20:+4 (3/5, 4/5, 4/6 pilots)
1x Hetzer (LRM, 2/3 from 4/6) 2x LRM-15: +5 (2/5 Pilot)
4x Po (2/3 from 4/6) AC/10: +4, 2x MG: +4 (3/5, 4/4, 4/5, 4/5 Pilots)
As hard as the weather may be on our accuracy, it will be atrocious on theirs. If we just push through at speed, we should keep the mods high enough to have plot armor. The Trebuchet, with a 2/3 Pilot will need 7's at point blank with the medium lasers with him standing still and us maintaining 3 mods. Add in his movement and range... The best Hetzer shots are base 7 before any movement, target movement or range modifiers. It's obviously not impossible for them to hit, but it will be very difficult if we keep any kind of mods or distance.