RESULTS
LT MUDD was the target of a Death Commando assassination attempt. The assassin slipped into the cantonment unseen and planned to kill LT Mudd in his bed. However, both he and the LT were surprised as Lt Mudd was walking back from the latrine at the moment the assassin entered the room through the window. Staring at each other for a fraction of a second, both of them clawed for a sidearm. The Death Commando got of the first shot, striking Lt Mudd in the shoulder and dealing (7-4 = MoF 3) 3 pilot hits worth of damage to the good Lieutenant. However, the immediate reaction to the gunshots by your infantry security detail was the smack the base alarm, and the assassin fled before being able to finish the job. Gain +1 XP for survival. Doctor rolls can be made as normal to heal, starting on 11/1/45.
LT BLUNCH was the target of an abduction attempt. In the classic "drive up in the windowless van and jump out and grab somebody" ploy, assailants unknown attempted a snatch-and-grab on Iva early the following morning. LT Blunch managed to fight free, draw a sidearm, and both kill (roll: 11) and severely wound (roll: 8.) the two assailants; the driver escaped through a hail of long-range laser fire from the Mech on security detail. The wounded assailant suicided before a response team could arrive; there were no recovered documents, and the only marking on him was a tattoo on his clavicle showing a flaming circle, with a black chess pawn in front of it. Gain +1 XP for survival, and +1 XP for an extraordinary success; the MoS of 5+.