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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance - Maintenance, Repair, & Customization  (Read 23388 times)

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #450 on: April 22, 2022, 01:15:38 PM »

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Fix Engine 3 Crit, RT, Base Time: 300, Time Multiplier: x4 = 1200 Minutes; Base TN: 4, Repair Mod: 3, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 6, 1, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #451 on: April 22, 2022, 01:16:20 PM »

Lancelot LNC-25, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix Gyro 1 Crit, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 6, Repair Mod: 2, Loc: Maintenance -2, Extra Time: -3, Final TN: 3;
Rolled 2d6 : 6, 6, total 12

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #452 on: April 22, 2022, 01:19:12 PM »

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Fix <50% Internal Dam, LA, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 2, 2, total 4

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Fix <25% Internal Dam, CT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 9, Repair Mod: 0, Loc: Maintenance -2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 3, 5, total 8

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Fix <75% Internal Dam, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 9, Repair Mod: 2, Loc: Maintenance -2, Extra Time: , Final TN: 6;
Rolled 2d6 : 1, 6, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #453 on: April 22, 2022, 01:19:57 PM »

Lancelot LNC-25, Assigned Tech: SGT Mary Johns, Rating: Veteran, Fix <50% Internal Dam, LA, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 6, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 5, 2, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #454 on: April 22, 2022, 01:38:59 PM »

Lancelot LNC-25, Assigned Tech: SGT Mary Johns, Rating: Veteran, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 6, Repair Mod: 2, Loc: Maintenance -2, Extra Time: -3, Final TN: 3;
Rolled 2d6 : 1, 2, total 3

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Actuator, RL, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 9, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 2, 4, total 6

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Actuator, RL, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 9, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 1, 4, total 5

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Actuator, RL, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 9, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 1, 6, total 7

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Actuator, RA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 9, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -3, Final TN: 2;
Rolled 2d6 : 4, 2, total 6

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Weapon, RT, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 6, 3, total 9

Lancelot LNC-25, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Weapon, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: , Final TN: 5;
Rolled 2d6 : 1, 6, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #455 on: April 22, 2022, 01:44:02 PM »

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 14, LL, Base Time: 140, Time Multiplier: x0.75 = 105 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 3, 6, total 9

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 14, LA, Base Time: 140, Time Multiplier: x0.75 = 105 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 5, 1, total 6

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 9, LT, Base Time: 90, Time Multiplier: x0.75 = 67.5 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 2, 6, total 8

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 8, CT, Base Time: 80, Time Multiplier: x0.75 = 60 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 4, 2, total 6

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 16, CT[R], Base Time: 160, Time Multiplier: x0.75 = 120 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 6, 2, total 8

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 16, RT, Base Time: 160, Time Multiplier: x0.75 = 120 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 3, 2, total 5

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 6, RT[R], Base Time: 60, Time Multiplier: x0.75 = 45 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 5, 5, total 10

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 14, RA, Base Time: 140, Time Multiplier: x0.75 = 105 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: 1, Final TN: 2;
Rolled 2d6 : 6, 5, total 11

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 14, RL, Base Time: 140, Time Multiplier: x0.75 = 105 Minutes; Base TN: 4, Repair Mod: -1, Loc: Maintenance -2, Extra Time: , Final TN: 2;
Rolled 2d6 : 1, 2, total 3

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