Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, CT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 1, total 6
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 11, CT[R], Base Time: 110, Time Multiplier: x4 = 440 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 4, total 10
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 20, RL, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 5, total 11
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 8, LT[R], Base Time: 80, Time Multiplier: x4 = 320 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 4, total 10
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, LT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 4, 6, total 10
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, LA, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 3, total 8
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 3, LL, Base Time: 30, Time Multiplier: x4 = 120 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 3, 3, total 6
Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 2, RT[R], Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 3, 1, total 4