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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance - Maintenance, Repair, & Customization  (Read 23389 times)

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #435 on: April 17, 2022, 08:29:48 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Replace Armor 5, CT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 6, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 5;
Rolled 2d6 : 4, 1, total 5

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Replace Armor 3, LL, Base Time: 30, Time Multiplier: x4 = 120 Minutes; Base TN: 6, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 5;
Rolled 2d6 : 2, 5, total 7

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Replace Armor 2, RT[R], Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 6, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 5;
Rolled 2d6 : 2, 1, total 3

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #436 on: April 17, 2022, 08:30:28 AM »

Black Knight BLK-9-KNTx, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Replace Armor 2, RT[R], Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 4, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 3;
Rolled 2d6 : 6, 5, total 11

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #437 on: April 17, 2022, 08:35:58 AM »

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Regina Swanson, Rating: Elite, Replace Armor 6, CT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 5, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 4;
Rolled 2d6 : 6, 1, total 7

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Regina Swanson, Rating: Elite, Replace Armor 10, LA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 5, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 4;
Rolled 2d6 : 5, 3, total 8

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Regina Swanson, Rating: Elite, Replace Armor 12, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 5, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 4;
Rolled 2d6 : 1, 2, total 3

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Regina Swanson, Rating: Elite, Replace Armor 15, RL, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 5, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 4;
Rolled 2d6 : 4, 4, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #438 on: April 17, 2022, 08:36:48 AM »

RA Armor destroyed.  Trying again.
Shadow Hawk SHD-2HbX, Assigned Tech: SGT Regina Swanson, Rating: Elite, Replace Armor 12, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 5, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 4;
Rolled 2d6 : 4, 3, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #439 on: April 17, 2022, 08:41:24 AM »

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 10;
Rolled 2d6 : 5, 1, total 6

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Fix <25% Internal Dam, LT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 2, total 4

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #440 on: April 17, 2022, 08:42:05 AM »

Champion CHP-3N, Assigned Tech: SGT Mary Johns, Rating: Veteran, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 6, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 3, 3, total 6

Champion CHP-3N, Assigned Tech: SGT Mary Johns, Rating: Veteran, Fix <25% Internal Dam, LT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 5, 5, total 10

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #441 on: April 17, 2022, 08:45:40 AM »

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 15, RT, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 6, 2, total 8

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 20, CT, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 2, 2, total 4

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 15, LL, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 1, 4, total 5

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 13, RA, Base Time: 130, Time Multiplier: x4 = 520 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 6, 2, total 8

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 24, RL, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 1, 6, total 7

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 5, LT[R], Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 4, 3, total 7

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 21, LT, Base Time: 210, Time Multiplier: x4 = 840 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: , Final TN: 5;
Rolled 2d6 : 3, 2, total 5

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #442 on: April 17, 2022, 08:46:31 AM »

Champion CHP-3N, Assigned Tech: SGT Mary Johns, Rating: Veteran, Replace Armor 20, CT, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 6, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 4, 6, total 10

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #443 on: April 22, 2022, 12:14:17 PM »

June 5, 3054
Phoenix Hawk PXH-3M, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Destroyed location, LA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 4, Repair Mod: 4, Loc: Maintenance -2, Extra Time: , Custom: 1, Final TN: 4;
Rolled 2d6 : 1, 4, total 5

Phoenix Hawk PXH-3M, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Reattach/Replace Limb, RA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 4, Repair Mod: 2, Loc: Maintenance -2, Extra Time: , Custom: 1, Final TN: 2;
Rolled 2d6 : 5, 3, total 8

Phoenix Hawk PXH-3M, Assigned Tech: SGT Caroline Murat, Rating: Regular, Destroyed location, RL, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Maintenance -2, Extra Time: , Custom: 1, Final TN: 7;
Rolled 2d6 : 6, 5, total 11

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #444 on: April 22, 2022, 12:57:12 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace Actuator, LA, Base Time: 90, Time Multiplier: x3 = 270 Minutes; Base TN: 7, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -2, Custom: 1, Final TN: 2;
Rolled 2d6 : 3, 1, total 4

Phoenix Hawk PXH-3M, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace Actuator, LA, Base Time: 90, Time Multiplier: x3 = 270 Minutes; Base TN: 7, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -2, Custom: 1, Final TN: 2;
Rolled 2d6 : 5, 1, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace Actuator, LA, Base Time: 90, Time Multiplier: x3 = 270 Minutes; Base TN: 7, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 5, 1, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RA, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 4, 4, total 8

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RA, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 5, 1, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RA, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 3, 2, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RL, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 4, 5, total 9

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RL, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -1, Custom: 1, Final TN: 2;
Rolled 2d6 : 2, 1, total 3

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Actuator, RL, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -3, Custom: 1, Final TN: 2;
Rolled 2d6 : 5, 2, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Weapon, LA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 4, 5, total 9

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Weapon, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 4, 6, total 10

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Weapon, RA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 9, Repair Mod: 1, Loc: Maintenance -2, Extra Time: , Custom: 1, Final TN: 6;
Rolled 2d6 : 6, 1, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #445 on: April 22, 2022, 01:00:24 PM »

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Destroyed location, LA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Maintenance -2, Extra Time: , Final TN: 6;
Rolled 2d6 : 2, 6, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #446 on: April 22, 2022, 01:02:01 PM »

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Destroyed location, LA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Maintenance -2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 6, 1, total 7

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Weapon, LA, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 7, Repair Mod: 1, Loc: Maintenance -2, Extra Time: -1, Final TN: 3;
Rolled 2d6 : 6, 2, total 8

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Actuator, LA, Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 7, Repair Mod: -2, Loc: Maintenance -2, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 3, 1, total 4

Champion CHP-3N, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 20, LA, Base Time: 200, Time Multiplier: x3 = 600 Minutes; Base TN: 7, Repair Mod: -1, Loc: Maintenance -2, Extra Time: , Final TN: 2;
Rolled 2d6 : 5, 4, total 9

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #447 on: April 22, 2022, 01:11:11 PM »

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Fix <25% Internal Dam, CT, Base Time: 90, Time Multiplier: x3 = 270 Minutes; Base TN: 6, Repair Mod: 0, Loc: Maintenance -2, Extra Time: -2, Final TN: 2;
Rolled 2d6 : 4, 5, total 9

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Fix Engine 1 Crit, CT, Base Time: 100, Time Multiplier: x3 = 300 Minutes; Base TN: 6, Repair Mod: 0, Loc: Maintenance -2, Extra Time: -1, Final TN: 2;
Rolled 2d6 : 5, 3, total 8

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Replace Armor 8, LT, Base Time: 80, Time Multiplier: x2 = 160 Minutes; Base TN: 6, Repair Mod: -1, Loc: Maintenance -2, Extra Time: -1, Final TN: 2;
Rolled 2d6 : 4, 3, total 7

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Replace Armor 9, CT[R], Base Time: 90, Time Multiplier: x2 = 180 Minutes; Base TN: 6, Repair Mod: -1, Loc: Maintenance -2, Extra Time: -1, Final TN: 2;
Rolled 2d6 : 2, 3, total 5

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Replace Armor 5, RA, Base Time: 50, Time Multiplier: x2 = 100 Minutes; Base TN: 6, Repair Mod: -1, Loc: Maintenance -2, Extra Time: -1, Final TN: 2;
Rolled 2d6 : 5, 6, total 11

Ostwar OWR-2Mb, Assigned Tech: SGT Mary Johns, Rating: Veteran, Replace Armor 11, RL, Base Time: 110, Time Multiplier: x2 = 220 Minutes; Base TN: 6, Repair Mod: -1, Loc: Maintenance -2, Extra Time: , Final TN: 2;
Rolled 2d6 : 4, 4, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #448 on: April 22, 2022, 01:14:00 PM »

Lancelot LNC-25, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 6, Repair Mod: 4, Loc: Maintenance -2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 1, total 4

Lancelot LNC-25, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Destroyed location, RT, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 6, Repair Mod: 4, Loc: Maintenance -2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 2, 4, total 6

Lancelot LNC-25, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Destroyed location, RL, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 6, Repair Mod: 4, Loc: Maintenance -2, Extra Time: , Final TN: 5;
Rolled 2d6 : 2, 1, total 3

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #449 on: April 22, 2022, 01:15:03 PM »

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 4, Repair Mod: 4, Loc: Maintenance -2, Extra Time: -3, Final TN: 3;
Rolled 2d6 : 1, 6, total 7

Lancelot LNC-25, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix Engine 3 Crit, RT, Base Time: 300, Time Multiplier: x4 = 1200 Minutes; Base TN: 6, Repair Mod: 3, Loc: Maintenance -2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 1, 1, total 2

Lancelot LNC-25, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Destroyed location, RL, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 4, Repair Mod: 4, Loc: Maintenance -2, Extra Time: , Final TN: 3;
Rolled 2d6 : 2, 5, total 7

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