<snip>The higher of Bureaucracy or Administration, times 3, plus three, is the total number of lances the unit can have. So right now the overall unit cap is 12 lances but again, we haven't run into that so it hasn't mattered.
That's an interesting fact. I just searched the rules and didn't see it there. Did I miss it?
It wasn't enabled when I wrote the rules 2 years ago. It's an option in the program. Like random events and a bunch of other niche stuff, it was enabled at the end of the last contract (2 years in-game after we started), to give people a chance to get into the game, get used to how stuff works, and so forth.
Knowing this Could I change my Streetwise/Clan to Streetwise/Draconis Combine, would I also change my quirk/hatred of clans to quirk/Hatred of Draconis Combine?
This would be why I suggested changing time-relevant triggers to the Combine in a post yesterday.
The question to ask in my opinion is: if the character isn’t the CO and is just a lance leader, will you be happy playing it or wish the character was different? If happy, then I think you’re good. If not, find the tweaks that balance the two options. That’s my suggestion.
This is hugely relevant. Paul, assume that you AREN'T going to be the CO, and build the character from there. Then you'll know if you'll be happier playing this new PC.
FYI, I'm away from home over the holiday weekend (till Tuesday evening). I'll be able to check in from my phone, but I won't have rules and so forth with me, so try to keep the panic to a minimum.