4/8/59
Basic Facility Conditions +0
SGT Fokker (TN 5) repair - Thunderbolt
Left Arm Replacement (240 min)
Item Modifier +4
Quad Time -3 (completes end of 4/9)
TN 6
Rolled 2d6 : 6, 6, total 12
----------------------------------------------------
SGT Sin (TN 6) repair - No-Dachi
Right Torso Armor 22 points (220 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 4, 3, total 7
SGT Sin (TN 6) repair - No-Dachi
Center Torso Armor 22 points (220 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 6, 4, total 10
----------------------------------------------------
SGT Turner (TN 6) repair - No-Dachi
Left Leg Armor 27 points (270 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 3, 2, total 5
SGT Turner (TN 6) repair - No-Dachi
Left Arm Armor 14 points (140 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 5, 4, total 9
SGT Turner (TN 6) repair - No-Dachi
Left Torso Armor 2 points (20 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 6, 3, total 9
SGT Turner (TN 6) repair - No-Dachi
Right Leg Armor 5 points (50 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 4, 2, total 6
----------------------------------------------------
SGT Watson (TN 6) repair - Thunderbolt
Center Torso Armor 31 points (310 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 4, 2, total 6
SGT Watson (TN 6) repair - Thunderbolt
Right Arm Armor 6 points (60 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 3, 5, total 8
SGT Watson (TN 6) repair - Thunderbolt
Head Armor 5 points (50 minutes)
Item Modifier -1
TN 5
Rolled 2d6 : 5, 4, total 9
----------------------------------------------------
SGT Hess (TN 9) reload - Thunderbolt
Reload 6 shots SRM 6 ammo (15 minutes)
TN N/A
Rolled 2d6 : 4, 6, total 10
SGT Hess (TN 9) repair - Thunderbolt
Right Leg Armor 22 points (220 minutes)
Item Modifier -1
Double Time -1 (440 minutes)
TN 7
Rolled 2d6 : 6, 6, total 12