Repair Rolls Feb 10 3062
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular (7+)
Task: Replace 9 Armor HD(-1), Replace 20 Armor CT (-1)
Quirks: Difficult to maintain (+1)
Time: Standard, 290 mins
TN: Tn 3+
Replace armor HD: TN 3
Rolled 2d6 : 1, 1, total 2
Replace Armor CT: TN 3
Rolled 2d6 : 5, 4, total 9
Location: Factory Conditions (-4)
Mech: "Sixth Rate" Crusader
Tech Base: IS
Technician: Michael Iverson
Tech Level: Regular 7+
Task: Reloading Crusader Ammo
Quirks: Easy to maintain
Time: Standard 60 mins
TN: Unable to fail, was told to roll these for Exp if I had the time for it.
Rolled 2d6 : 1, 2, total 3
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Jamie Ren
Tech Level: Elite (4+)
Task: Repair LT Internals (More than 3/4 damage value)(+3)
Quirks: Difficult to maintain (+1)
Time: Triple time (Will finish Feb 11th)(-2)
TN: 2+
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran 6+
Task: Replace 16 Armor LT(-1), Install Large Omnipod Laser RA (-4)
Quirks: Difficult to maintain (+1)
Time: 190
TN: Armor TN 2,
Rolled 2d6 : 4, 6, total 10
Omni weapon install: TN -1
Rolled 2d6 : 2, 3, total 5
Location: Factory Conditions (-4)
Mech: Hercules HRC-LC-9001
Tech Base: IS
Technician: Theo Denning
Tech Level: Veteran 6+
Task: Reload Hercules (auto complete)
Quirks: Difficult to maintain (+1)
Time: 60 mins (total 250 for the day)
TN: Auto completed, told to roll for potential exp
Rolled 2d6 : 2, 3, total 5
Location: Factory Conditions (-4)
Mech: Firestarter FS9-O
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Vet 6+
Task: Install TAG in CT slot 5 where Flamer was blown out [Class B refit with omni pod weapon, total mod -1]
Quirks: Difficult to maintain (+1)
Time: 120
TN: 2+
Rolled 2d6 : 3, 6, total 9
Location: Factory Conditions (-4)
Mech: GRF-1DS Griffin
Tech Base: IS
Technician: Dallas Brantly
Tech Level: Vet 6+
Task: Reload Griffin
Quirks: N/A
Time: 60 mins
TN: Auto completed, told to roll for potential exp
Rolled 2d6 : 5, 3, total 8