Repairs for 25th March, 3063Location: Operation Springfield Maintenance Facilities (-2)
Mech: Mad Cat Mk II 2
Tech Base: Clan
Technician: Michael Iverson Reg(7+)
Task: Remove Streak SRM 4 in RT(+0)
Modifiers: IS Tech on Clan Equipment(+3)
Time: Quad 480 mins (-3)
TN: 5+
Rolled 2d6 : 5, 4, total 9
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Location: Operation Springfield Maintenance Facilities (-2)
Mech: Mad Cat Mk II 2
Tech Base: Clan
Technician: Theo Dennings Vet(6+)
Task: Remove Streak SRM 4 in RT (+0)
Modifiers: IS Tech on Clan Equipment(+3)
Time: 480 mins Quad time(-3)
TN: 4+
Rolled 2d6 : 5, 6, total 11
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Location: Operation Springfield Maintenance Facilities (-2)
Mech: Mad Cat Mk II Standard
Tech Base: Clan
Technician: Dallas Brantly Vet (6+)
Task: Replace armor (-2) 36 CT, 34 LL, 8 RL
Modifiers: Clan Tech knowledge
Time: Standard (390 mins)
TN: 2+
CT:
Rolled 2d6 : 4, 1, total 5
LL:
Rolled 2d6 : 1, 1, total 2
RL:
Rolled 2d6 : 4, 2, total 6
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Location: Operation Springfield Maintenance Facilities (-2)
Mech: Mad Cat MK II 2
Tech Base: Clan
Technician: Rosa Biron Vet(6+)
Task: Repair 2 Internal Damage LA (-1)
Modifiers: IS Tech on Clan Equipment (+3)
Time: Quad Time 360 Mins(-3)
TN: 4+
Rolled 2d6 : 6, 4, total 10
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So I Realized that I didn't give the "Obsolete" modifier for my Dragoon and that Rear armor replacement failed so that's now been 2 techs that screwed up replacing that armor on the leg twice. Thankfully the one that I passed by one and forgot to add the +2 mod also had me forget the easy to maintain so that one passed on the dot.
Location: Operation Springfield Maintenance Facilities (-2)
Mech: Customized Dragoon
Tech Base: IS
Technician: Jamie Ren Elite(4+)
Task: Replace armor(-2) 2 RL
Modifiers: Customized unit +1 Obsolete unit >100 years +2, easy to maintain -1
Time: 10 minutes
TN: 2+
Rolled 2d6 : 3, 2, total 5
Mech: Mad Cat MK II 2
Tech Base: Clan
Technician: Jamie Ren Elite(4+)
Task: Repair 2 pips Internal Structure Damage (-1)
Modifiers: IS Tech on Clan Equipment (+3)
Time: Quad 360 mins (-3)
TN: 1+
Rolled 2d6 : 2, 5, total 7
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