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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Running Horse Mission 4 - 10/30/45  (Read 3865 times)

Darrian Wolffe

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Re: Running Horse Mission 4 - 10/30/45
« Reply #45 on: February 01, 2018, 11:13:02 PM »

That sounds a lot better.

Means essentially clear terrain, with a few randomly placed copses of trees in stands of 1-4 hexes, plus a little bit of water.  Bascially, I'll be just flipping mapsheets over to "white" and placing terrain hextiles. 
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ItsTehPope

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Re: Running Horse Mission 4 - 10/30/45
« Reply #46 on: February 01, 2018, 11:15:06 PM »

That sounds a lot better.

Means essentially clear terrain, with a few randomly placed copses of trees in stands of 1-4 hexes, plus a little bit of water.  Bascially, I'll be just flipping mapsheets over to "white" and placing terrain hextiles. 
Quote from: Darrian Wolffe

link=topic=922.msg11436#msg11436 date=1517544782
That sounds a lot better.

Means essentially clear terrain, with a few randomly placed copses of trees in stands of 1-4 hexes, plus a little bit of water.  Bascially, I'll be just flipping mapsheets over to "white" and placing terrain hextiles. 

Men, welcome back to Edmonton
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Timberwolfd

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Re: Running Horse Mission 4 - 10/30/45
« Reply #47 on: February 01, 2018, 11:30:16 PM »

Do snow shoes come in 65t?
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agustaaquila

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Re: Running Horse Mission 4 - 10/30/45
« Reply #48 on: February 02, 2018, 07:53:31 PM »

Deadlyfire, would you please remind me of your lance units now that  the catafract is in repairs?
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deadlyfire2345

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Re: Running Horse Mission 4 - 10/30/45
« Reply #49 on: February 02, 2018, 08:19:07 PM »

The Cataphract will be complete prior to both missions.
Cataphract: 5/8/5 12 ML. Lance Leader has weap spec and melee spec, along with night vision.
Grasshopper 4/6/4 4 ML, 2 LL, 1 PPC.
Vindicator 4/6/4 1 PPC, 2 LRM-5, 1 SL.
Cicada 7/11/7 4 ML. I added an extra ton of armor in place of the flamer to be harder to kill.
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Black Omega

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Re: Running Horse Mission 4 - 10/30/45
« Reply #50 on: February 03, 2018, 12:54:00 PM »

i mean the only real objective is escape right?

It is (recalling the pause at the far edge of the board, of course).


Scenario says reach north edge...not exit map on [at] north edge. ;)
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Black Omega

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Re: Running Horse Mission 4 - 10/30/45
« Reply #51 on: February 03, 2018, 02:21:01 PM »

Mini time.

I can provide the following highlighted vehicles and sheets.  Now as previously noted in game dates thread, I will be late to the game.  However Mike [Ad Hoc] will bring my lance and the following to the game.  Mike [Ad Hoc] will run my forces until I get there [no later than 1:30] and I will share the lance with him for the remainder of the game.  Please also let Mike run St. Ives liaison Shadow Hawk.

Ally
SHD-2H  4/4  Lewis      Black Omega

CC
WSP-1L  1/3  Tiina      Black Omega
PXH-1  4/5  Jo-his
TBT-5S  2/3  Bao-Quyen      Black Omega
STG-3R  4/6  Shane      Black Omega
Hetzer/std  3/5  Grazyna   Black Omega
Hetzer/std  4/6  Marlen      Black Omega
Hetzer/LRM  2/5  Hafoz
Hetzer/std  4/5  Walerian
Warrior H-7A  4/5  Fergal   Black Omega
Warrior H-7A  3/5  Michele   Black Omega
Pegasus/std  4/4  Anatolio   Black Omega
Pegasus/std  4/4  Tirberia   Black Omega
Po/std  4/5  Ediz
Po/std  4/5  Paola
Po/std  4/4  Ronald
Po/std  3/5  Katina
WSP-1L  2/4  Krisnaruri      Black Omega
UM-R60  2/4  Erin
UM-R60  4/5  Soskano
UM-R60  4/5  Israhel
UM-R60  4/5  Ratko

I have no Po battle tank minis, but I do have an assortment of Rommel, Von Luckner, Manticore, Schrek for proxy purposes.  Oops, forgot my 4 M1 Abrams and 4 ww2 Panthers.
« Last Edit: February 03, 2018, 04:17:15 PM by Black Omega »
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Timberwolfd

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Re: Running Horse Mission 4 - 10/30/45
« Reply #52 on: February 03, 2018, 02:43:39 PM »

I can add a Pixie, urbanmech, and the remaining Hetzers. I'll check my assembly cache for tanks, I think I picked up a horde of scorpions on my last IWM run....
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Timberwolfd

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Re: Running Horse Mission 4 - 10/30/45
« Reply #53 on: February 03, 2018, 02:50:26 PM »

Further silly question for Rob:
How fast do we need to be moving off of the board?
Dragging or carrying a mech reduces you speed how much?
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deadlyfire2345

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Re: Running Horse Mission 4 - 10/30/45
« Reply #54 on: February 03, 2018, 02:52:27 PM »

It is pretty odd that the Po tank is not even on saw. Either way, I did print out the Heavy Metal Vee version of the sheets. I can print more if need be.
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Timberwolfd

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Re: Running Horse Mission 4 - 10/30/45
« Reply #55 on: February 03, 2018, 02:57:23 PM »

It is pretty odd that the Po tank is not even on saw. Either way, I did print out the Heavy Metal Vee version of the sheets. I can print more if need be.

I've just made a few vehicles in SAW and then checked it against the TRO and RS. It's generally a matter of people not really having a way to submit their files back into the SSW/SAW system. 
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Black Omega

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Re: Running Horse Mission 4 - 10/30/45
« Reply #56 on: February 03, 2018, 03:02:27 PM »

The Pegasus was in SAW but minus the turret.  I fixed that and printed them.  The Warriors also suffered from fractional accounting issues.  Now 9/14 instead of 10/15.
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Darrian Wolffe

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Re: Running Horse Mission 4 - 10/30/45
« Reply #57 on: February 08, 2018, 10:15:56 PM »

Rob, please reroll terrain.

I am thinking of ice lance for their jump jets and more armor punching weapons.  
"Wooded
Some trees"

Mike, you have 1 more reroll left.  Do you want to use it or can I go ahead and finish writing out the scenario?

FYI: Currently the Weather is Moderate Snowfall.  This incurs the Thin Snow condition starting on Turn 10.  As per the rule on TacOps page 52, the underlayment of the Thin Snow will be Ice, regardless of the hex type (ie, a Clear hex will still be iced over).  An Ice Hex which isn't covering water requires a Mech jumping into it to make a PSR at a +4 penalty (TacTops pg 50) or fall (the ice cannot be broken through unless there's water underneath it).  Note that this PSR stacks with the +3 Piloting Skill penalty for the Storm condition.
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Ad Hoc

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Re: Running Horse Mission 4 - 10/30/45
« Reply #58 on: February 09, 2018, 12:02:33 PM »

Rob, please reroll terrain.

I am thinking of ice lance for their jump jets and more armor punching weapons.  
"Wooded
Some trees"

Mike, you have 1 more reroll left.  Do you want to use it or can I go ahead and finish writing out the scenario?

FYI: Currently the Weather is Moderate Snowfall.  This incurs the Thin Snow condition starting on Turn 10.  As per the rule on TacOps page 52, the underlayment of the Thin Snow will be Ice, regardless of the hex type (ie, a Clear hex will still be iced over).  An Ice Hex which isn't covering water requires a Mech jumping into it to make a PSR at a +4 penalty (TacTops pg 50) or fall (the ice cannot be broken through unless there's water underneath it).  Note that this PSR stacks with the +3 Piloting Skill penalty for the Storm condition.
I suggest reroll weather because that total +7 piloting roll for jumping will really hender the PC's forces.

Also, has it been decided who is the reinforcement Lance?
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Black Omega

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Re: Running Horse Mission 4 - 10/30/45
« Reply #59 on: February 09, 2018, 03:44:47 PM »

Are you sure about the underlying terrain?  I read it as players may agree to choose ice or clear terrain.
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